Search found 324 matches
- January 21st, 2011, 2:11 pm
- Forum: WML Workshop
- Topic: Some questions from a beginner
- Replies: 5
- Views: 1569
Some questions from a beginner
I'm doing a campaign, and I have some questions about how to make a bit special scenarios. First of all: I want to now how to make an scenario start at night but then follow the default scheadule. Can be something like that: {NIGHT} {DEFAULT SCHEDULE} The second question: How I can make that the pla...
- January 16th, 2011, 4:16 pm
- Forum: Music & Sound Development
- Topic: Enchanted Forest
- Replies: 12
- Views: 5305
Re: Enchanted Forest
That's a very good sound, I'll include in the campaign I'm making.
I'm clarinetist (If 9 years of music studies can make you a musician xD) and I find that It'sa great harmony part.
I'm clarinetist (If 9 years of music studies can make you a musician xD) and I find that It'sa great harmony part.
- January 13th, 2011, 8:15 pm
- Forum: Scenario & Campaign Development
- Topic: Problems when coding (Map without header)
- Replies: 14
- Views: 2149
Re: Problems when coding (Map without header)
Thank you very much to all of you, you've helped me a lot. I forgot to save the map editor before closing it - -' . Now, all works propertly. Thank you another time. I don't know how it works but i think this post must be closed.
- January 13th, 2011, 7:51 pm
- Forum: Scenario & Campaign Development
- Topic: Problems when coding (Map without header)
- Replies: 14
- Views: 2149
Re: Problems when coding (Map without header)
Here is the part of the scenario you want:
#textdomain wesnoth-LGA
[scenario]
id="01_Romper el cerco"
next_scenario=null
name= _"Romper el cerco"
map_data="{campaingns/La_guardia_austral/maps/01_romper el cerco.map}"
turns=20
{DEFAULT_SCHEDULE}
- January 13th, 2011, 7:43 pm
- Forum: Scenario & Campaign Development
- Topic: Problems when coding (Map without header)
- Replies: 14
- Views: 2149
Re: Problems when coding (unknown scenario)
I post the map cause the problem is the map, the game say that the map doesn't have a header and i don't know what is it. thanks for your council i gonna change the spaces to _.
- January 13th, 2011, 7:29 pm
- Forum: Scenario & Campaign Development
- Topic: Problems when coding (Map without header)
- Replies: 14
- Views: 2149
Re: Problems when coding (unknown scenario)
Ok I found it thank you Second thing, this is the map: border_size=1 usage=map Mm^Xm , Mm^Xm , Mm^Xm , Mm^Xm , Mm^Xm , Mm^Xm , Mm^Xm , Mm^Xm , Mm^Xm , Mm^Xm , Mm^Xm , Mm^Xm , Mm^Xm , Mm^Xm , Mm , Mm^Xm , Mm , Mm^Xm , Mm^Xm , Mm^Xm , Ms , Mm^Xm , Mm^Xm , Mm^Xm , Mm^Xm , Mm^Xm , Mm^Xm , Mm^Xm , Mm^Xm ...
- January 13th, 2011, 6:45 pm
- Forum: Scenario & Campaign Development
- Topic: Problems when coding (Map without header)
- Replies: 14
- Views: 2149
Re: Problems when coding (unknown scenario)
Thank you very much because the error was that I put ~campaigns instead of campaigns. Do you think that is better create a new folder for user-made campaigns? In this case What i must do for see this new campaigns in the game? Another think now wesnoth say to me: An error due to possibly invalid WML...
- January 13th, 2011, 3:58 pm
- Forum: Scenario & Campaign Development
- Topic: Problems when coding (Map without header)
- Replies: 14
- Views: 2149
Re: Problems when coding (unknown scenario)
I've read the first 7 topics appeared what they don't say nothing nwe for me except one or you little errors that i've fixed. I gonna post my _main because i don't know what can be happening: [textdomain] name="wesnoth-LGA" [/textdomain] [campaign] id=La_Guardia_Austral name= _ "La gu...
- January 13th, 2011, 1:59 pm
- Forum: Scenario & Campaign Development
- Topic: Problems when coding (Map without header)
- Replies: 14
- Views: 2149
Problems when coding (Map without header)
First of all I must say that I'm spanish so i don't know if my english is good. I'm not nwe in wesnoth but this holydays i read the how to make campaigns guide and i say: Why not? Well, the problem is that i've made an scenario, a map for this scenario, and a campaign file and a folder for all of th...