Search found 75 matches
- August 10th, 2010, 7:21 pm
- Forum: Forum Games
- Topic: You've been playing Wesnoth too long when...
- Replies: 1030
- Views: 326524
Re: You've been playing Wesnoth too long when...
205. You read this and second thing that comes to mind is "...unless I hide in this eastern cave with my swarm of 60+ hp spectres". Looks like the free girlfriend parts have to wait for I need to level this spirit fast.
- August 10th, 2010, 7:20 pm
- Forum: Multiplayer Development
- Topic: 5p FFA: Cave of Jabba. Chokepoint warfare, low unit count
- Replies: 2
- Views: 904
Re: 5p FFA: Cave of Jabba. Chokepoint warfare, low unit cou
Yea I was worried about northrens too. On the brighter tone, you have trolls that can take bunch of damage and regen. That should make keeping your land easy compared to lets say... undeads, who die to either a mage or an impact unit at day very easily. I guess I try a few games as dwarves and north...
- August 9th, 2010, 9:04 pm
- Forum: Multiplayer Development
- Topic: 5p FFA: Cave of Jabba. Chokepoint warfare, low unit count
- Replies: 2
- Views: 904
5p FFA: Cave of Jabba. Chokepoint warfare, low unit count
Recommended settings: 75 start gold, everyone vs everyone, 2 gold per village, fog, no shroud, timer. 24 villages, player 6 is AI This is by far the freakiest 5p FFA map Ive created. Players start with 75 gold and 2 reqruitment space. Theres 2 other keeps with 3 reqruitment spaces nearby. Each playe...
- August 9th, 2010, 3:35 pm
- Forum: Forum Games
- Topic: You've been playing Wesnoth too long when...
- Replies: 1030
- Views: 326524
Re: You've been playing Wesnoth too long when...
"Spare parts" of girlfriends :OMidnight_Carnival wrote:
189. You can't get a girlfriend so you frankenstein one together out of spare parts.
202. You play DiD once more, then take your chainsaw and go to a bar.
- August 9th, 2010, 3:21 pm
- Forum: Multiplayer Development
- Topic: Configuring AI for possible droiding in FFA
- Replies: 0
- Views: 588
Configuring AI for possible droiding in FFA
Since people tend to leave games, it would be cool to have the AI configured to play better on each particular map. This is possible for lets say 5-player FFA* maps. In that case, no other player can control the leavers side. People who are located next to the AI will have significant advantage beca...
- August 7th, 2010, 7:51 am
- Forum: Forum Games
- Topic: You've been playing Wesnoth too long when...
- Replies: 1030
- Views: 326524
Re: You've been playing Wesnoth too long when...
179. Your ex is 1.2.1
- August 5th, 2010, 12:57 pm
- Forum: Users’ Forum
- Topic: is RNG broken here or is it scenario?
- Replies: 21
- Views: 4162
Re: is RNG broken here or is it scenario?
And if you spare her, she will be a little less agressive or something. You should gain something for not being abled to finish her.
- August 4th, 2010, 7:01 pm
- Forum: Strategies & Tips
- Topic: Royal Rumble: Classic strategies
- Replies: 3
- Views: 1994
Re: Royal Rumble: Classic strategies
I cant figure out how to survive with troll. Anything with melee attack hits back very hard, especially since the defense is 40% in castle. Got all health-support items, still die on turn 3.
- August 4th, 2010, 5:11 pm
- Forum: Users’ Forum
- Topic: is RNG broken here or is it scenario?
- Replies: 21
- Views: 4162
Re: is RNG broken here or is it scenario?
That would be depressing. You are playing successfully (defeated 1 opponent quickly) and lose for it.
Id like the dialog of "Damn, I cant kill my own sister..." best.
Id like the dialog of "Damn, I cant kill my own sister..." best.
- August 4th, 2010, 4:59 pm
- Forum: Forum Games
- Topic: You've been playing Wesnoth too long when...
- Replies: 1030
- Views: 326524
Re: You've been playing Wesnoth too long when...
174. If you look away from monitor you notice how good graphics real world has. (happened to me)
175. You look at something in the real world and it seems that the artis has made a mistake here, it shouldnt be that color/shape.
175. You look at something in the real world and it seems that the artis has made a mistake here, it shouldnt be that color/shape.
- August 4th, 2010, 4:50 pm
- Forum: Game Development
- Topic: [brainstorm] New Wesnoth Species/Cultures?
- Replies: 46
- Views: 11320
Re: [brainstorm] New Wesnoth Species?
If a fictional race or culture wasnt a clone of something that allready exists, it would be extremely boring. No way to relate to it. Who says that something is boring because you can't relate to it? I can't relate very well to sharks, but I find them fascinating.[...] If its any spiece of animals ...
- August 2nd, 2010, 7:57 am
- Forum: Multiplayer Development
- Topic: Request for Royal Rumble
- Replies: 1
- Views: 618
Request for Royal Rumble
Hei! I would be extremely grateful, if someone modifided the Royal Rumble add-on from 1.6 (or a bit later) so it works with latest stable release 1.8.3. I realize the fastest way to get it is probably to learn some WML myself, but I dont feel up to it right now. I hope there isnt any copyright issue...
- July 31st, 2010, 10:24 pm
- Forum: Multiplayer Development
- Topic: 5p FFA: Lakes of Nothing
- Replies: 1
- Views: 632
5p FFA: Lakes of Nothing
Lakes of Nothing Author: Batoonike Teams: 1 vs 1 vs 1 vs 1 vs 1 Reccommended settings: 100 start gold, 2 gold per village, turn timer. For all the 5 player ffa lovers! Each spot has different options for taking over the world. Games usually last for 25 or so turns, unless players are really equal in...
- July 31st, 2010, 1:38 pm
- Forum: Technical Support
- Topic: Map editor: some terrains not in list, editing while loading
- Replies: 0
- Views: 418
Map editor: some terrains not in list, editing while loading
Windows Vista (Guess that means I was asking for trouble myself but..) Wesnoth 1.8.3 English language bug 1: Opened the map editor. Everything is like its supposed to be. Edited around for some time. Had already added a bunch shallow water and river ford tiles. Choosing the set of water tiles, where...
- July 30th, 2010, 6:12 am
- Forum: Game Development
- Topic: [brainstorm] New Wesnoth Species/Cultures?
- Replies: 46
- Views: 11320
Re: [brainstorm] New Wesnoth Species?
If a fictional race or culture wasnt a clone of something that allready exists, it would be extremely boring. No way to relate to it. Like a race of triangles. They do nothing all day long. Actually they do something but it cant be described in any meaningful way. Now if one triangel would be especi...