Search found 338 matches
- March 4th, 2011, 7:49 pm
- Forum: Faction & Era Development
- Topic: Era of Magic (EoMa) 4.6.2 - now on Ko-fi!
- Replies: 2118
- Views: 523105
Re: Era of Magic (EoMa) the campaign is now available!
The Mercurial repository now has a new URL. https://bitbucket.org/tolandsunknown/eraofmagic . You will need to change your Mercurial configurations appropriately. Inferno8 and I have agreed that we want more publicity and exposure for the campaign, including promotion and review on indie gaming webs...
- March 4th, 2011, 7:47 pm
- Forum: Scenario & Campaign Development
- Topic: To Lands Unknown 3.9
- Replies: 1147
- Views: 352006
Re: To Lands Unknown v1.4.3
The Mercurial repository now has a new URL. https://bitbucket.org/tolandsunknown/tolandsunknown You will need to change your Mercurial configurations appropriately. Inferno8 and I have agreed that we want more publicity and exposure for the campaign, including promotion and review on indie gaming we...
- March 4th, 2011, 1:57 am
- Forum: Scenario & Campaign Development
- Topic: To Lands Unknown 3.9
- Replies: 1147
- Views: 352006
Re: To Lands Unknown v1.4.3
I seem to have hit a wall in the "Gates of Kharos" mission. I move Rashti to the target hex, and she gets split in half. The adepts and clerics always kill DharmaRashti before HoRashti can. There's no one left outside, and the scenario always ends on turn 25. Is there something I'm suppos...
- March 3rd, 2011, 4:46 pm
- Forum: Faction & Era Development
- Topic: Era of Magic (EoMa) 4.6.2 - now on Ko-fi!
- Replies: 2118
- Views: 523105
Re: Era of Magic (EoMa) the campaign is now available!
Sure, where is it?sur.nhm wrote:Oh, hello. Bvanevery/I8, I have major computer problems, so can you upload the Swamp Mage description?
- March 2nd, 2011, 3:39 am
- Forum: Scenario & Campaign Development
- Topic: To Lands Unknown 3.9
- Replies: 1147
- Views: 352006
Re: To Lands Unknown v1.4.3
You're right; the amount of "Polish chop" is particularly bad here. I am going to take the liberty of reworking all the dialogue in that scenario.infiniteelf wrote:two of the paragraphs are wonky. 2nd and 3rd ones, I think.
- March 2nd, 2011, 3:03 am
- Forum: Scenario & Campaign Development
- Topic: To Lands Unknown 3.9
- Replies: 1147
- Views: 352006
Re: To Lands Unknown v1.4.3
The cave walls in Ka-Gatta look funny. There seem to be little rectangles where components are not quite being drawn correctly. I only noticed it today. I don't know if it was there before and I just noticed it, or if it happened after pulling from Mercurial today. Any ideas? Wesnoth 1.9.4 on Window...
- March 2nd, 2011, 2:24 am
- Forum: Scenario & Campaign Development
- Topic: To Lands Unknown 3.9
- Replies: 1147
- Views: 352006
Re: To Lands Unknown v1.4.3
I found a typo in Fire Canyon, when rescuing the lizards, Mehir says "The Keeper send us. We're here to rescue you." it should be sent or sends depending on if you want it present or past tense. Arabians from my limited experience like to talk in the present and would say sends which fits...
- March 1st, 2011, 11:27 pm
- Forum: Scenario & Campaign Development
- Topic: To Lands Unknown 3.9
- Replies: 1147
- Views: 352006
Re: To Lands Unknown v1.4.3
Just how early do you mean? AFAIK, the current campaign in Mercurial will not work on Wesnoth 1.8.x, but I thought everything worked on any version of Wesnoth 1.9.x. I could be wrong.Alarantalara wrote:Are you using version 1.9.4 of Wesnoth? Version 1.4.3 of To Lands Unknown will not work on earlier versions.
- March 1st, 2011, 5:58 pm
- Forum: Scenario & Campaign Development
- Topic: To Lands Unknown 3.9
- Replies: 1147
- Views: 352006
Re: To Lands Unknown v1.4.3
Generally speaking if you feel that the Credits do not express your actual contributions to the campaign, feel free to change CREDITS.cfg in Mercurial. Based on the nature and volume of contributions to Mercurial, I have simplified all programming-related categories into just "Programming.&quo...
- February 28th, 2011, 10:46 pm
- Forum: Faction & Era Development
- Topic: Era of Magic (EoMa) 4.6.2 - now on Ko-fi!
- Replies: 2118
- Views: 523105
Re: Era of Magic (EoMa) the campaign is now available!
None of the other Units files are written that way. Why this one?Alarantalara wrote:Every unit is loaded within a units tag in main.cfg. That would close the units tag so a top level tag can be added prior to reopening the units tag to actually add the Dimensional Gate.
- February 28th, 2011, 10:09 pm
- Forum: Faction & Era Development
- Topic: Era of Magic (EoMa) 4.6.2 - now on Ko-fi!
- Replies: 2118
- Views: 523105
Re: Era of Magic (EoMa) the campaign is now available!
Anyone know why an unmatched [/units] tag appears at the top of AlKamija_DG.cfg ? It's been in there since I started the Mercurial repository. It looks like it shouldn't be there, and I'm surprised it doesn't give an error. In other news, Dimensional Gates are lame, but I don't have time to talk abo...
- February 28th, 2011, 6:15 pm
- Forum: Coder’s Corner
- Topic: experience not retained after level-up
- Replies: 2
- Views: 928
- February 28th, 2011, 6:12 pm
- Forum: Coder’s Corner
- Topic: experience not retained after level-up
- Replies: 2
- Views: 928
experience not retained after level-up
I have a level 1 unit that needs 4 XP to level 2. He kills a level 3 unit that's worth 24 XP. He is promoted to level 2, but afterwards he has 0 XP. He should have 20 XP. This is in Wesnoth 1.9.4. Have the rules changed in this version of Wesnoth? I'd like to sanity check that before I go bug chasin...
- February 27th, 2011, 8:58 pm
- Forum: Faction & Era Development
- Topic: Era of Magic (EoMa) 4.6.2 - now on Ko-fi!
- Replies: 2118
- Views: 523105
Re: Era of Magic (EoMa) the campaign is now available!
For units that didn't had a sane cost put on them, Level 3 units now cost 50, and Level 4 units now cost 100. This can change overall balance in some scenarios in TLU. I think we should increase the amount of gold owned by Reficul in the 13th scenario "The Great Desert" (he is capable of ...
- February 27th, 2011, 7:31 pm
- Forum: Faction & Era Development
- Topic: Era of Magic (EoMa) 4.6.2 - now on Ko-fi!
- Replies: 2118
- Views: 523105
Re: Era of Magic (EoMa) the campaign is now available!
If you want to help me, you can set correct prices by yourself. For units that didn't had a sane cost put on them, Level 3 units now cost 50, and Level 4 units now cost 100. I decided this based on a quick look at what an Ancient Lich is worth in mainline. Meanwhile: I say the Neutral Summoner is p...