Search found 31 matches

by Imperios
June 24th, 2011, 2:49 pm
Forum: Faction & Era Development
Topic: I have two ideas. Which is better?
Replies: 8
Views: 2059

I have two ideas. Which is better?

Hello again. I an planning to make a campaign or an era, and I have two ideas. First is making an era out of Wesnoth, with factions based on fiction of me and my friends. Main features will be major differences between factions and global abilities which use gold. For example, there will be Ar-Klith...
by Imperios
March 14th, 2011, 8:28 am
Forum: Game Development
Topic: [brainstorm] New Wesnoth Species/Cultures?
Replies: 46
Views: 11306

Re: [brainstorm] New Wesnoth Species/Cultures?

Well... I think we should have at least one original race. It's like Warhammer FB have mostly common fantasy races but there are some original like Skaven. Probably there should be a race if already-existing species, like less violent Orcs (think World of Warcraft). Or, probably, a race of quadraped...
by Imperios
March 10th, 2011, 7:29 pm
Forum: Art Workshop
Topic: My first unit attempt.
Replies: 7
Views: 2702

Re: My first unit attempt.

Version two.
by Imperios
March 8th, 2011, 3:58 pm
Forum: Art Workshop
Topic: My first unit attempt.
Replies: 7
Views: 2702

Re: My first unit attempt.

Reepurr wrote: It's hard to understand what's going on with the Klaxxa. It seems like a jumble of body parts stuck together in no understandable way. Wa-hey, I just defined frankensteining!


Well... Klaxxa are... erm... drake/goblin/dwarf things from one of fantasy collaborative universes I am in. Like kobolds.
by Imperios
March 8th, 2011, 10:27 am
Forum: Art Workshop
Topic: My first unit attempt.
Replies: 7
Views: 2702

Re: My first unit attempt.

Here are another ones.

What do you think?
klaxxa_t0-melee4.png
klaxxa_t0-melee4.png (2.07 KiB) Viewed 2701 times
gshak.png
gshak.png (2.28 KiB) Viewed 2701 times
by Imperios
March 8th, 2011, 10:26 am
Forum: Art Workshop
Topic: My first unit attempt.
Replies: 7
Views: 2702

My first unit attempt.

Well, maybe not the first... But still.

Tried to frank a lot of units for my new era. What do you think?
klaxxa_t0.png
klaxxa_t0.png (1.9 KiB) Viewed 2702 times
klaxxa_t0-defend.png
klaxxa_t0-defend.png (1.96 KiB) Viewed 2702 times
klaxxa_t0-melee1.png
klaxxa_t0-melee1.png (1.89 KiB) Viewed 2702 times
klaxxa_t0-melee2.png
klaxxa_t0-melee2.png (1.85 KiB) Viewed 2702 times
klaxxa_t0-melee3.png
klaxxa_t0-melee3.png (1.89 KiB) Viewed 2702 times
by Imperios
March 8th, 2011, 9:48 am
Forum: Translations & Internationalization
Topic: Russian translation
Replies: 674
Views: 363924

Re: Russian translation

teddy wrote:Хорошо. Что насчёт Northlands? Как Вам вариант Север? Или лучше что-то другое?
Эм... Североземье?
by Imperios
March 8th, 2011, 9:01 am
Forum: Translations & Internationalization
Topic: Russian translation
Replies: 674
Views: 363924

Re: Russian translation

Вообще, мне кажется, что Drakes лучше все-таки перевести как "дракониды". Как-то понятней.

Алсо, вот новый юнит Ghast - может быть, он "Вурдалак", а не "Ужас"? :hmm:
by Imperios
March 8th, 2011, 5:44 am
Forum: Users’ Forum
Topic: Introduce yourself here!
Replies: 684
Views: 284888

Re: Introduce yourself here!

Okay, I have already made a thread, but...

Hi! I am Imperios and I am afraid of ghouls.
by Imperios
March 7th, 2011, 9:29 pm
Forum: Off-Topic
Topic: Welcome; sorry if it is not allowed...
Replies: 7
Views: 2240

Welcome; sorry if it is not allowed...

Welcome people of Wesnoth.org.

I am Imperios, I am playing Wesnoth and I am afraid of ghouls.

I am going to visit this place and so I made this thread. Sorry if such threads are disallowed. Close it if so.
by Imperios
August 4th, 2010, 2:02 pm
Forum: WML Workshop
Topic: Problem with terrain code!
Replies: 1
Views: 608

Re: Problem with terrain code!

Nevermind! I solved it at myself! You may close this thread.
by Imperios
August 4th, 2010, 1:05 pm
Forum: WML Workshop
Topic: Problem with terrain code!
Replies: 1
Views: 608

Problem with terrain code!

I was creating my very first terrain - kelp forest. Made a code: [terrain_type] symbol_image=kelp id=kelp name= _ "kelp" string=Ww^5xX aliasof=Ww submerge=0.4 unit_height_adjust=-4 [/terrain_type] {TERRAIN_BASE Ww^5xX kelp} Added it to a map. Works... sort of. kelp2.PNG I attached the tile...
by Imperios
August 3rd, 2010, 8:53 pm
Forum: Art Workshop
Topic: My first attempt in creating a terrain
Replies: 2
Views: 1153

My first attempt in creating a terrain

(it may not be REALLY the first, since I've modded BtW earlier in my life. But it is the first I can remember.) Hey guys! I have just started creating my Merfolk/Naga campaign, and I have found that I need new terrain. Tried to do it at myself. Result it not professional, of course, but I have found...
by Imperios
July 28th, 2010, 2:50 pm
Forum: Faction & Era Development
Topic: I'm planning a new faction/campaign,could you give me ideas?
Replies: 12
Views: 2507

Re: I'm planning a new faction/campaign,could you give me id

Uh, why does everyone want to make new factions or races anyway? To create a campaign, you don't need to create a new race or faction at all, we have plenty already. A good campaign is determined by whether it has fun gameplay and an interesting story, not whether it has a cool new race or faction ...
by Imperios
July 28th, 2010, 2:25 pm
Forum: Faction & Era Development
Topic: I'm planning a new faction/campaign,could you give me ideas?
Replies: 12
Views: 2507

Re: I'm planning a new faction/campaign,could you give me id

Damn. I've seen people come in and ask for art to be done for them, but I've never seen anyone come in and ask the forum as a whole to MAKE A WHOLE FREAKING FACTION for them. Don't you have ideas of your own? Yes I have. Just think my ideas do not fit in the Wesnoth world. Hm... recently idea came ...