Search found 762 matches
- August 28th, 2018, 8:08 pm
- Forum: Writers’ Forum
- Topic: The Sleepless Sea
- Replies: 11
- Views: 28515
Re: The Sleepless Sea
I would have simply thought of as the sea never calms, its shores being always tidey and its waters turbulent. That may have explain why the Dunefolk never bothered to develop their sea tech and focused on building land armies instead.
- August 25th, 2018, 7:19 pm
- Forum: Art Workshop
- Topic: Racial unit group icons
- Replies: 8
- Views: 5432
Monster edits
Turned those blue lizards into firebreathing monsters.
teamcolor alteration(enhancement?) to nightblade:
- August 25th, 2018, 7:16 pm
- Forum: Art Workshop
- Topic: Racial unit group icons
- Replies: 8
- Views: 5432
- August 25th, 2018, 7:14 pm
- Forum: Art Workshop
- Topic: Racial unit group icons
- Replies: 8
- Views: 5432
Unit alterations
edits to dark legion, subtle edit to make lvl3 cavalry more evil and to turn chakram unit line into leadership unit with banner.
alteration to orcish assassin and slayer to have an trim on its shoulderpad:
- August 25th, 2018, 7:06 pm
- Forum: Art Workshop
- Topic: Racial unit group icons
- Replies: 8
- Views: 5432
Celestial unit sprite alterations
iron using versions of celestials, cont.
- August 25th, 2018, 7:00 pm
- Forum: Art Workshop
- Topic: Racial unit group icons
- Replies: 8
- Views: 5432
Some units now
this sprite i have pieced together from multiple:
altered celestials:
- August 25th, 2018, 6:57 pm
- Forum: Art Workshop
- Topic: Racial unit group icons
- Replies: 8
- Views: 5432
Some units now
Sprite for dark elf cavalry had made
edits to zealot, militant, sicarius to wield an weapon and chakram
- August 25th, 2018, 6:49 pm
- Forum: Art Workshop
- Topic: Racial unit group icons
- Replies: 8
- Views: 5432
Re: Racial unit group icons + more
based on dwarf's, supposed to be depicting an minotaur from beastmen:
could be an demon, based on oger:
Ive also made edits for an lvl4 and lvl5 dwarvish lord:
some edits to orcish lvl4 assassin:
- August 25th, 2018, 6:46 pm
- Forum: Art Workshop
- Topic: Racial unit group icons
- Replies: 8
- Views: 5432
Racial unit group icons
Frankened some. This one could be for faction like Marauder or Vaeringjar: race_northmen_30.png Highelf is based on regular elf, with shorter hair: race_highelf_30.png tried to do something for halfling, maybe too hairy: race_halfling_30.png desert elf, like tharis icon but with regular elf wearing ...
- August 24th, 2018, 6:54 pm
- Forum: Multiplayer Development
- Topic: Eagle's combined MP modifications thread
- Replies: 37
- Views: 32805
Re: Eagle's combined MP modifications thread
just went and added an type= for all.
- August 23rd, 2018, 6:39 pm
- Forum: Multiplayer Development
- Topic: Eagle's combined MP modifications thread
- Replies: 37
- Views: 32805
Re: Eagle's combined MP modifications thread
These, however, never seem to work for me: Raze and Rebuild Expendable Leaders Shipbuilding Mod The problem is always the same. Somehow, nothing appropriate to the mod show up in the right-click context menu. That is, I'll pull up the menu, but neither "raze" nor "promote" nor a...
- August 16th, 2018, 8:20 am
- Forum: Scenario & Campaign Development
- Topic: The Black Cross of Aleron (formerly Besieged Druids)
- Replies: 306
- Views: 100680
Re: The Black Cross of Aleron (formerly Besieged Druids)
Attacking units close to levelling is intentional - that was a behaviour explicitly added in 1.14. If you think it could be improved you should probably talk to mattsc about it. Expectation: AI would asess if the enemy unit that is about to levelup 'got caught in the open'(eg. is on low to normal d...
- August 16th, 2018, 8:08 am
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.14.4
- Replies: 67
- Views: 63533
Re: Wesnoth 1.14.4
I see utils folder is still not included, kind of moot to provide gui.pyw when the wmlxgettext it depends on to work with is missing. Can anyone simply provide me with the utils folder so i can proceed creating .po files for my stuff ? You can download the entire repository as a zip file on Wesnoth...
- August 15th, 2018, 6:24 pm
- Forum: WML Workshop
- Topic: Eagle WML Questions: how to filter disabled attacks? +more
- Replies: 46
- Views: 14573
Re: Eagle WML Questions: not exactly an wml question right now
I have observed the AI becoming strangely obsessed with recruiting lvl 0's after adding an second lvl 0 unit to an faction, while its playing as that custom faction. I have thought maybe can inquire as on what may be causing that behavior change of the AI ? when disabled the recruit from the faction...
- August 15th, 2018, 12:36 pm
- Forum: Faction & Era Development
- Topic: Eagle_11's combined MP Factions thread
- Replies: 15
- Views: 11529
Re: Eagle_11's combined MP Factions thread
For those who might care, an goblin faction is up now.