Search found 124 matches
- May 13th, 2015, 2:48 pm
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8110
- Views: 2086395
Re: Legend of the Invincibles
i just finished chapter 3. so far everything was great :mrgreen: , i didn't find any bugs except one: Delenia learned the Chill Wave attack from the Soul Eater ability and the attack has neither sound nor projectile. if it hits, enemies get damaged out of the blue and if it misses, nothing happens, ...
- April 16th, 2015, 7:38 am
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8110
- Views: 2086395
Re: Legend of the Invincibles
Because it's obvious that the walkthrough for that scenario sucks, can you suggest something better? I guess that improved version is still far from perfect... maybe something like this: The Enemy Leaders are in the corners of the map. Divide your forces and use the power of your Heroes. Arcane dam...
- April 15th, 2015, 8:45 pm
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8110
- Views: 2086395
Re: Legend of the Invincibles
thanks, i did it. :D the walkthrough should really be updated ... i had to use a healing potion, but now Lethalia can finally swing her staff 3 times. i relied a lot on healing during the first two chapters, that's why i used so many healing AMLAs on my heroes. recently i also increased their resist...
- April 15th, 2015, 5:30 pm
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8110
- Views: 2086395
Re: Legend of the Invincibles
i have a problem with scenario 6 in chapter 3. (Darkest Darkness) the win condition is to defeat all enemy leaders within 17 turns. i cannot accomplish that at all, there are too many leaders too far away and the terrain is at my disadvantage. the Campaign Help states that i have to find a narrow sp...
- April 13th, 2015, 6:49 pm
- Forum: Faction & Era Development
- Topic: Aetas Magica (0.0.1)
- Replies: 7
- Views: 4885
Re: Aetas Magica (0.0.1)
playing games is much more fun than developing add-ons. so i didn't make any progress so far. and now that i feel inspired to work again, i got myself involved into the development of a Minetest add-on. this will probably take most of my time, so i will pause the development of Aetas Magica for now....
- March 29th, 2015, 7:41 pm
- Forum: Faction & Era Development
- Topic: Fire Emblem mod(question)
- Replies: 9
- Views: 5072
Re: Fire Emblem mod(question)
english below du kannst zwar keine original bilder aus anderen spielen verwenden, aber du kannst neue bilder erstellen, die so aussehen. so etwas wurde schon mal gemacht: in der "Era of Magic" erweiterung sehen die magier so aus wie die einwohner des "Zeal Kingdom" aus "Chro...
- March 20th, 2015, 9:25 am
- Forum: Ideas
- Topic: [UMC] New traits
- Replies: 7
- Views: 3025
Re: [UMC] New traits
traits that add damage points as numbers must be carefully balanced. by default it is +1, wich already has a variety of results on different units. a trait that adds +2 should be given to any unit. the elvish fighter with 4 strikes will recieve a +8 bonus with this, while other units get only +6 or ...
- March 20th, 2015, 9:12 am
- Forum: Writers’ Forum
- Topic: Demons/creatures who stole human senses?
- Replies: 4
- Views: 4996
Re: Demons/creatures who stole human senses?
in the inuyasha anime there is a short appearance of a demon without face. he feels that he is missing something and goes around to steal peoples faces, along with their voice and abilities in order to create the perfect body for himself. i think that most of the demon stories from inuyasha are base...
- March 20th, 2015, 9:06 am
- Forum: Art Workshop
- Topic: female units
- Replies: 13
- Views: 12920
Re: female units
in Lord of the Rings one of the female characters dresses up as a soilder to follow the others into the battle. nobody noticed that she was a woman until she revealed her secret. it is not confirmed that this could not happen in wesnoth as well.
- December 13th, 2014, 9:28 am
- Forum: Writers’ Forum
- Topic: Story of the Khalifate
- Replies: 39
- Views: 22126
Re: Story of the Khalifate
this sounds very interesting. although i don't know much about those stories, i still have an idea that i want to propose to you: as far is i know, the magicians of the green isle were the first lich lords. so what if the khalifate magicians "stole" the lich lords magic in order to fight t...
- December 9th, 2014, 5:08 pm
- Forum: Scenario & Campaign Development
- Topic: For Power (0.6.5.3)
- Replies: 481
- Views: 139923
Re: For Power (0.6.0.5)
i don't have the save files from that turn anymore, if i remember correctly it was about 10-12 units. 1 Revenant and 1 Bone Shooter were among them, and 2 Chocobones. i did not notice that they are based on the units that died, it's a cool feature. i can't remember that i lost lv2 units, so they ar...
- December 9th, 2014, 10:44 am
- Forum: Scenario & Campaign Development
- Topic: For Power (0.6.5.3)
- Replies: 481
- Views: 139923
Re: For Power (0.6.0.5)
making the scene more clear would help a lot. also when i checked the Grand Marhall's stats and thought about the changes you would make i noticed that the earl is strocnger than a normal Grand Marshall. Just using a normal Grand Marshall for the earl would also be a good idea, and it is easier to ...
- December 8th, 2014, 3:09 pm
- Forum: Scenario & Campaign Development
- Topic: For Power (0.6.5.3)
- Replies: 481
- Views: 139923
Re: For Power (0.6.0.5)
i started chapter II, so far i found nothing to report. but now 'm stuck at the scenario "Visiting the Earl": 1. why do i have to fight him? i don't understand Claire's reason. 2. i can't defeat him, he is stronger than claire and always kills her with his 3rd attack. maybe i could do it b...
- December 8th, 2014, 11:07 am
- Forum: Scenario & Campaign Development
- Topic: For Power (0.6.5.3)
- Replies: 481
- Views: 139923
Re: For Power (0.6.0.4)
hi there i just started the campaign and it is very good. i planned to share my bug report when i finished the 1st part, but i stumbled upon something that i have to ask right now. but things in order - here are some typos i found so far: in the scenario where you learn to summon skeletons Haldor sa...
- December 8th, 2014, 12:21 am
- Forum: Faction & Era Development
- Topic: Aetas Magica (0.0.1)
- Replies: 7
- Views: 4885
Re: Aetas Magica (0.0.1)
my campaign idea is totally unrelated to Harry Potter. i was inspired to this idea by 2 anime series (one about alchemy and the philosopher's stone and one about djinn and king solomon). by combining theese two elements i composed my story line. i choose the name "The Philosopher's Stone" ...