Search found 186 matches
- July 3rd, 2010, 2:13 pm
- Forum: Off-Topic
- Topic: Is 0.9 recurring equal to 1?
- Replies: 81
- Views: 18659
Re: Is 0.9 recurring equal to 1?
First of all, I'd like to say I'm terrible at math. Secondly, I'd like to suggest that without context .999999... may not be approaching a value but that instead, it may be a value in and of itself. I say this because we have another infinitely procedural calculation being scientifically considered ...
- July 2nd, 2010, 6:30 am
- Forum: Off-Topic
- Topic: The Vending Machine--a forum game
- Replies: 621
- Views: 77414
Re: The Vending Machine--a forum game
You get 42
I put in a noun.
I put in a noun.
- June 13th, 2010, 3:54 pm
- Forum: Off-Topic
- Topic: USA Gun Ban... You Have to at Least Respect Their Opinions.
- Replies: 121
- Views: 20620
Re: USA Gun Ban... You Have to at Least Respect Their Opinions.
And accidental killing by lawful gun-owners (while cleaning the weapon or so). Accidents happen with everything you can do in life really and there is a rather large lot of things people could accidentally kill themselves doing from crossing the street to self-electrocution. While I do believe we s...
- June 11th, 2010, 4:57 pm
- Forum: Off-Topic
- Topic: USA Gun Ban... You Have to at Least Respect Their Opinions.
- Replies: 121
- Views: 20620
Re: USA Gun Ban... You Have to at Least Respect Their Opinions.
I'm not sure how to feel about the sign. Assuming the statement is true, it seems to also be an exercise of first amendment rights in purely distilled form and it's fairly common to see such lawn signs in regards to political efforts but it's certainly rude. Not that rudeness alone is grounds to imp...
- May 27th, 2010, 4:21 pm
- Forum: Users’ Forum
- Topic: Battle For Wesnoth Iphone port violating the GPL?
- Replies: 8
- Views: 3250
Re: Battle For Wesnoth Iphone port violating the GPL?
GPL term 6 has no direct relation to the source code provision but is rather the general catch all: 6. Each time you redistribute the Program (or any work based on the Program), the recipient automatically receives a license from the original licensor to copy, distribute or modify the Program subjec...
- May 5th, 2010, 7:24 pm
- Forum: Ideas
- Topic: The tutorial made easier
- Replies: 7
- Views: 1970
Re: The tutorial made easier
Goblins don't reflect the vast majority of units you'll be facing. They don't have enough HP to show off the benefits of combined attacks and their lack of ZoC is very atypical and may lend the player to false impressions as to how ZoC works. If anything Orcish Archers would be much better since the...
- April 20th, 2010, 5:06 am
- Forum: Strategies & Tips
- Topic: How do I use mages more effectively?
- Replies: 11
- Views: 4276
Re: How do I use mages more effectively?
Low melee is actually better for their continued survival. This is because it means the unit doesn't die. Why would this be a good thing? It eliminates more strikes right? Well yes it does but no it doesn't. Since no two units can occupy the same space, a surviving unit also serves as a buffer from ...
- April 20th, 2010, 4:24 am
- Forum: Users’ Forum
- Topic: Bad manners?
- Replies: 66
- Views: 10031
Re: Bad manners?
So Euthanatos93, we're supposed to hold people to the exact letter of their words, rather than their obvious meaning? That's a little obtuse, don't you think? Also, concerning people who die, you fail to consider the relative scale. There are far too many people in the world dying at this very momen...
- April 9th, 2010, 10:34 pm
- Forum: Game Development
- Topic: Advice requested
- Replies: 14
- Views: 3102
Re: Advice requested
IMO it's not very polite to use art/whatever, that was made for a specific game, in another game. If you get permission from the artist/creator, that is one thing, but saying "wow all this stuff without a copyright, I think I'll use it" is a little weird. Yes legally you have the right, b...
- April 9th, 2010, 9:38 pm
- Forum: Ideas
- Topic: Enemy turns take little or no time if you can't see them
- Replies: 10
- Views: 2961
Re: Enemy turns take little or no time if you can't see them
The reason why those moves aren't 'skipped' is because the next move hasn't even been calculated yet! The host will calculate the next move only when the previous one is done in his vision. So maybe the real suggestion should be: Make host calculate all AI moves independent from how far he has watc...
- April 9th, 2010, 2:42 am
- Forum: Strategies & Tips
- Topic: The Point of Goblins?
- Replies: 69
- Views: 18898
Re: The Point of Goblins?
If [goblins] are not slow they have above average speed because of their movetype. While I said I'd drop out of the debate on the whole, I think this calls for special attention because I don't really see the logic behind this statement. A typical goblin scarcely seems on par to me. Sure, they're f...
- March 26th, 2010, 12:46 am
- Forum: Users’ Forum
- Topic: Elvish Lord/High Lord
- Replies: 17
- Views: 4496
Re: Elvish Lord/High Lord
Kalenez is the only one of the bunch who naturally has high melee and ranged. Since he isn't allowed to die, this acts as a double edged sword. What probably happens for you zookeeper is that he's too effective on the retaliation, kills a unit and frees up another attack hex for an extra attack to b...
- March 15th, 2010, 9:21 pm
- Forum: Ideas
- Topic: Allowing units to swap places
- Replies: 25
- Views: 7857
Re: Allowing units to swap places
When somebody wants something implemented that was rejected simply due to developmental resource issues as opposed to gameplay issues, work towards that goal is appreciated and warrants new discussion. This was rejected due to both though. The lead developer likes the congested style of play caused ...
- March 15th, 2010, 7:44 pm
- Forum: Strategies & Tips
- Topic: The Point of Goblins?
- Replies: 69
- Views: 18898
Re: The Point of Goblins?
True Sorrow but there are some basic assumptions that can be made. For instance, the full health of your standard traitless goblin is 18hp so barring slow, that number's a fairly safe constant, I think. Negative traits kinda bend my mind in uncomfortable ways so perhaps slow is likely. At any rate y...
- March 15th, 2010, 5:26 pm
- Forum: Writers’ Forum
- Topic: A Poem
- Replies: 39
- Views: 7971
Re: A Poem
Oh hey, this looks like a fun topic or at least it certainly puts a smirk on my face. Perhaps I should attempt to live up to part of my name? Oh woe is thee. The better player is me. So I'll do all of your choice picking. And you'll do naught but my mindless clicking. Oh hey, look, see we won! With ...