Search found 690 matches

by battlestar
October 9th, 2012, 11:54 am
Forum: Scenario & Campaign Development
Topic: Development: Scarlet Sea [campaign]
Replies: 141
Views: 27205

Re: Development: Scarlet Sea [campaign]

yeah the uncolored original looks better in this case
by battlestar
October 8th, 2012, 1:13 pm
Forum: Scenario & Campaign Development
Topic: Development: Scarlet Sea [campaign]
Replies: 141
Views: 27205

Re: Development: Scarlet Sea [campaign]

Looks great, don't think there's a need to change the overall theme. If you have the colored sea one for comparison, that would be great too. :D
by battlestar
October 6th, 2012, 4:36 am
Forum: Scenario & Campaign Development
Topic: Development: Scarlet Sea [campaign]
Replies: 141
Views: 27205

Re: Development: Scarlet Sea [campaign]

Looking forward to it :)
by battlestar
October 6th, 2012, 3:55 am
Forum: Scenario & Campaign Development
Topic: Development: Scarlet Sea [campaign]
Replies: 141
Views: 27205

Re: Development: Scarlet Sea [campaign]

It's starting to look fantastic. Couple of things I suggest for future steps, for your consideration: - Add two ripple lines parallel to the shore, as in the official Wesnoth map - Color ocean and rivers in blue, maybe (and maybe not) forests in green, very simple coloring All of which are general f...
by battlestar
October 5th, 2012, 10:29 pm
Forum: Scenario & Campaign Development
Topic: Development: Scarlet Sea [campaign]
Replies: 141
Views: 27205

Re: Development: Scarlet Sea [campaign]

I think the alpha map looks good so far as well :)
by battlestar
October 5th, 2012, 11:01 am
Forum: Scenario & Campaign Development
Topic: Development: Scarlet Sea [campaign]
Replies: 141
Views: 27205

Re: Development: Scarlet Sea [campaign]

The first sketch looks great! I don't see anything that needs changed.

Is the alpha map expanded version of the sketch?
by battlestar
October 4th, 2012, 10:01 am
Forum: Scenario & Campaign Development
Topic: Development: Scarlet Sea [campaign]
Replies: 141
Views: 27205

Re: Development: Scarlet Sea [campaign]

I don't have a hard sketch for the current part of map.

I sketched this Image for a later part of the campaign, and I was going to redo that completely too. I was just testing out different legends.
by battlestar
October 4th, 2012, 1:48 am
Forum: Writers’ Forum
Topic: Scarlet Sea [campaign storyline]
Replies: 81
Views: 32132

Re: Scarlet Sea [campaign storyline]

Thank you for your extended thoughts and input. The story in the first post has little to do with the current story. It was scraped and started over. There seems to be a lot of cases where we're not being introduced smoothly, along with the occaisional grammatical error that makes it hard to underst...
by battlestar
October 4th, 2012, 1:08 am
Forum: WML Workshop
Topic: WML questions: invalid wml
Replies: 170
Views: 30001

Re: Question: halo and item images, undo ai?

I'll have to try [filter_base_value] when I have a chance, thanks.
by battlestar
October 4th, 2012, 12:55 am
Forum: Scenario & Campaign Development
Topic: Development: Scarlet Sea [campaign]
Replies: 141
Views: 27205

Re: Development: Scarlet Sea [campaign]

@ Pyro: Excellent, thanks! @ daeVArt: welcome to the project! =================== The following will hopefully give daeVArt a comprehensive overview of the project, bring us closer to the same page, and serves as a clarification for myself. Basically various aspects of the project include: Art: - ca...
by battlestar
October 3rd, 2012, 11:31 am
Forum: Writers’ Forum
Topic: Scarlet Sea [campaign storyline]
Replies: 81
Views: 32132

Re: Scarlet Sea [campaign storyline]

We have a new story writer from Mythicscribes forum, Caiged Maiden. She's a fantastic writer, check out her writings if you are interested: http://mythicscribes.com/forums/challenges/5345-crush-your-soul-30-day-endurance-challenge-3.html (her stories are mixed with other ppl's stories in there) Anot...
by battlestar
October 3rd, 2012, 11:23 am
Forum: Scenario & Campaign Development
Topic: Development: Scarlet Sea [campaign]
Replies: 141
Views: 27205

Re: Development: Scarlet Sea [campaign]

Sounds like a fantastic tool. Just wondering if it'll allow dummy abilities with WML effects be tested along with the units.
by battlestar
October 2nd, 2012, 11:22 pm
Forum: Art Workshop
Topic: Graphic Hunting
Replies: 31
Views: 10764

Re: Graphic Hunting

Could you tell us who we should credit to for using these plant units? Thanks.
by battlestar
October 2nd, 2012, 11:16 pm
Forum: Art Workshop
Topic: ogre adjustment
Replies: 12
Views: 3240

Re: ogre adjustment

This looks great, especially the idle animation. The death animation feels awkward, I think it's mostly because of arm, knee, and feet positions, but the final position looks great. This looks fairly mainline related, why not either making a post about this in art contribution or asking a mod to mov...
by battlestar
October 2nd, 2012, 11:07 pm
Forum: Art Workshop
Topic: My unit attempt
Replies: 16
Views: 5776

Re: My unit attempt

I quite enjoy your last 3 demon pigs. I think the lvl 3 looks especially fantastic, though perhaps its tusks need clearer shading definition. Also your "lvl 3" doesn't look like a natural progression because for most units in Wesnoth, units tend not to lose attacks/abilities when they leve...