Search found 233 matches
- May 24th, 2018, 2:19 pm
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8125
- Views: 2145093
Re: Legend of the Invincibles
@Konrad2 Hmm, interesting. I might cobble together a test case if I have time. I haven't noticed anything weird, but the only LotI stuff I've been doing recently is bug fixing, which doesn't really qualify as a playtest...
- May 21st, 2018, 4:24 pm
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8125
- Views: 2145093
Re: Legend of the Invincibles
Will a debug prompt thing do?
- March 9th, 2018, 9:10 am
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8125
- Views: 2145093
Re: Legend of the Invincibles
@n_mouli + @congdm I've tracked down the cause (see https://github.com/Dugy/Legend_of_the_Invincibles/issues/78). In short, if you move {GLOBAL_EVENTS} from the bottom of the file to just after the {TWO_SUNS_DEFAULT_SCHEDULE} the bug will be fixed, and hopefully won't break anything else. This chang...
- January 28th, 2018, 9:25 pm
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8125
- Views: 2145093
Re: Legend of the Invincibles
@tohu-bohu Did you have the fix below included? If not, post a save game and I'll take a look.
n_mouli wrote:Fix works fine. Thanks a lot.matsjoyce wrote: Fixed now in https://github.com/Dugy/Legend_of_the_I ... d9b1280c8f. Thanks for the save.
- January 17th, 2018, 10:34 am
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8125
- Views: 2145093
Re: Legend of the Invincibles
To test my SP mod, I played this campaign again, on Wesnoth 1.13.10, to the end of chapter 1. This is exactly the furthest point I have reached in my previous runs. -My Lethalia failed to transform to lich, was always an Elvish Seer. I only realized that at Battle of Orgia, because she's given a ke...
- January 3rd, 2018, 11:48 am
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8125
- Views: 2145093
Re: Legend of the Invincibles
Maybe the order you equip matters?
- January 2nd, 2018, 8:55 am
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8125
- Views: 2145093
Re: Legend of the Invincibles
@rebhuhn Well, technically the Intoxicator (https://wiki.wesnoth.org/LotI_Items#Intoxicator_.E2.80.93_craftable_as_any_armour) give the immune to poison ability (https://wiki.wesnoth.org/LotI_Abilities#immune_to_poison_.E2.80.93_dummy) which has the description: Poisonous attacks have no effect on t...
- December 23rd, 2017, 8:50 am
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8125
- Views: 2145093
Re: Legend of the Invincibles
@cold-hard-steel Owch. Could you talk to the iOS port guy, and see if he knows anything? Otherwise, could you try to extract a save file somehow and I'll take a look. I don't have an iOS device around to test LotI on, so I'm afraid there not much I can do otherwise.
- December 21st, 2017, 5:15 pm
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8125
- Views: 2145093
Re: Legend of the Invincibles
@alian (Did the post vanish? EDIT: Found it, it was on GitHub ): It's a wesnoth regression, reported https://github.com/wesnoth/wesnoth/issues/2310
- December 18th, 2017, 4:58 pm
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8125
- Views: 2145093
Re: Legend of the Invincibles
@wolski888 It won't work, but the amount of breakage might be tolerable. You will end up with lots of warnings and missing behaviour, at least in the first few scenarios.
- December 18th, 2017, 9:32 am
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8125
- Views: 2145093
Re: Legend of the Invincibles
@n_mouli Maybe, but I'm not sure how much breakage there is.
- December 16th, 2017, 10:57 am
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8125
- Views: 2145093
Re: Legend of the Invincibles
Update-1: After i downloaded the changes, now the 'wml' error went away but still the game ends with 'Defeated' right after i choose the 2 recruits. On the screen i only see the 2 recruits and not Lethalia as well as the other Elves who came with her in the previous episode.Update-2: Not sure wheth...
- December 12th, 2017, 9:47 pm
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8125
- Views: 2145093
Re: Legend of the Invincibles
@n_mouli Fixed.
- December 11th, 2017, 7:10 pm
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8125
- Views: 2145093
Re: Legend of the Invincibles
@Cashcam24 Already fixed: https://github.com/Dugy/Legend_of_the_I ... 0c6eebdca7 If you are using the addons server edition there will be quite a few bugs. Try using the GitHub version instead: https://github.com/Dugy/Legend_of_the_Invincibles
- November 29th, 2017, 6:04 pm
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8125
- Views: 2145093
Re: Elvish Assassin crashes the game on up-leveling...
I have a situation where an elvish assassin upon reaching max-XP, causes the game to crash. I have found that the problem exist irrespective of the episode in which i use that character. Attached is a save-file where the assassin (Vinneon) has a clear hit at a night-gaunt that would maximize the XP...