Search found 233 matches

by matsjoyce
May 24th, 2018, 2:19 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 8125
Views: 2145093

Re: Legend of the Invincibles

@Konrad2 Hmm, interesting. I might cobble together a test case if I have time. I haven't noticed anything weird, but the only LotI stuff I've been doing recently is bug fixing, which doesn't really qualify as a playtest...
by matsjoyce
May 21st, 2018, 4:24 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 8125
Views: 2145093

Re: Legend of the Invincibles

Will a debug prompt thing do?
by matsjoyce
March 9th, 2018, 9:10 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 8125
Views: 2145093

Re: Legend of the Invincibles

@n_mouli + @congdm I've tracked down the cause (see https://github.com/Dugy/Legend_of_the_Invincibles/issues/78). In short, if you move {GLOBAL_EVENTS} from the bottom of the file to just after the {TWO_SUNS_DEFAULT_SCHEDULE} the bug will be fixed, and hopefully won't break anything else. This chang...
by matsjoyce
January 28th, 2018, 9:25 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 8125
Views: 2145093

Re: Legend of the Invincibles

@tohu-bohu Did you have the fix below included? If not, post a save game and I'll take a look.
n_mouli wrote:
matsjoyce wrote: Fixed now in https://github.com/Dugy/Legend_of_the_I ... d9b1280c8f. Thanks for the save.
Fix works fine. Thanks a lot.
by matsjoyce
January 17th, 2018, 10:34 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 8125
Views: 2145093

Re: Legend of the Invincibles

To test my SP mod, I played this campaign again, on Wesnoth 1.13.10, to the end of chapter 1. This is exactly the furthest point I have reached in my previous runs. -My Lethalia failed to transform to lich, was always an Elvish Seer. I only realized that at Battle of Orgia, because she's given a ke...
by matsjoyce
January 3rd, 2018, 11:48 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 8125
Views: 2145093

Re: Legend of the Invincibles

Maybe the order you equip matters?
by matsjoyce
January 2nd, 2018, 8:55 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 8125
Views: 2145093

Re: Legend of the Invincibles

@rebhuhn Well, technically the Intoxicator (https://wiki.wesnoth.org/LotI_Items#Intoxicator_.E2.80.93_craftable_as_any_armour) give the immune to poison ability (https://wiki.wesnoth.org/LotI_Abilities#immune_to_poison_.E2.80.93_dummy) which has the description: Poisonous attacks have no effect on t...
by matsjoyce
December 23rd, 2017, 8:50 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 8125
Views: 2145093

Re: Legend of the Invincibles

@cold-hard-steel Owch. Could you talk to the iOS port guy, and see if he knows anything? Otherwise, could you try to extract a save file somehow and I'll take a look. I don't have an iOS device around to test LotI on, so I'm afraid there not much I can do otherwise.
by matsjoyce
December 21st, 2017, 5:15 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 8125
Views: 2145093

Re: Legend of the Invincibles

@alian (Did the post vanish? :? EDIT: Found it, it was on GitHub :| ): It's a wesnoth regression, reported https://github.com/wesnoth/wesnoth/issues/2310
by matsjoyce
December 18th, 2017, 4:58 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 8125
Views: 2145093

Re: Legend of the Invincibles

@wolski888 It won't work, but the amount of breakage might be tolerable. You will end up with lots of warnings and missing behaviour, at least in the first few scenarios.
by matsjoyce
December 18th, 2017, 9:32 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 8125
Views: 2145093

Re: Legend of the Invincibles

@n_mouli Maybe, but I'm not sure how much breakage there is.
by matsjoyce
December 16th, 2017, 10:57 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 8125
Views: 2145093

Re: Legend of the Invincibles

Update-1: After i downloaded the changes, now the 'wml' error went away but still the game ends with 'Defeated' right after i choose the 2 recruits. On the screen i only see the 2 recruits and not Lethalia as well as the other Elves who came with her in the previous episode.Update-2: Not sure wheth...
by matsjoyce
December 12th, 2017, 9:47 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 8125
Views: 2145093

Re: Legend of the Invincibles

@n_mouli Fixed.
by matsjoyce
December 11th, 2017, 7:10 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 8125
Views: 2145093

Re: Legend of the Invincibles

@Cashcam24 Already fixed: https://github.com/Dugy/Legend_of_the_I ... 0c6eebdca7 If you are using the addons server edition there will be quite a few bugs. Try using the GitHub version instead: https://github.com/Dugy/Legend_of_the_Invincibles
by matsjoyce
November 29th, 2017, 6:04 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 8125
Views: 2145093

Re: Elvish Assassin crashes the game on up-leveling...

I have a situation where an elvish assassin upon reaching max-XP, causes the game to crash. I have found that the problem exist irrespective of the episode in which i use that character. Attached is a save-file where the assassin (Vinneon) has a clear hit at a night-gaunt that would maximize the XP...