Search found 301 matches

by lea
June 4th, 2022, 3:36 pm
Forum: Faction & Era Development
Topic: Altered era/ruleset (AKA "Altera", for 1.16, 1.14, 1.12 and 1.10)
Replies: 224
Views: 132430

Re: Altered era/ruleset

version 0.8.0 is published for BfW 1.14.x and BfW 1.16.x it is published under 2 names: "Altered era/ruleset" is stable version, it is going to be updated only when second digit of version number is changed "Altera" is "development" version which is going to be updated ...
by lea
April 6th, 2022, 6:40 am
Forum: Technical Support
Topic: [firststrike] special with apply_to=opponent crashes Wesnoth 1.16.x
Replies: 13
Views: 1072

Re: [firststrike] special with apply_to=opponent crashes Wesnoth 1.16.x

newfrenchy83 wrote: April 5th, 2022, 9:59 pm craches fixed for 1.16.3 version
when will it be released?
https://www.wesnoth.org/ still offers 1.16.2 for download
by lea
April 4th, 2022, 12:55 pm
Forum: WML Workshop
Topic: how to deal halved damage on every strike that misses?
Replies: 6
Views: 584

Re: how to deal halved damage on every strike that misses?

Example to store defense https://github.com/ProditorMagnus/Ageless-for-1-14/blob/1dcabd78e1ac8ea497cf1bf0d2451af0b66bbd1b/units/EFM_units/Imperialists/e1_Sapper.cfg#L76 There is a "defense" key in the standard unit filter. It sounds like it does what you need though I haven't tried it mys...
by lea
March 28th, 2022, 2:13 pm
Forum: WML Workshop
Topic: how to pass weapon specials to [fire_event] from WML variable?
Replies: 3
Views: 310

Re: how to pass weapon specials to [fire_event] from WML variable?

Might be possible with [insert_tag] : https://r.wesnoth.org/p622128 thanks, this code worked: [fire_event] name=attacker hits # other parameters here [primary_attack] name=$weapon.name [insert_tag] name=specials variable=weapon.specials [/insert_tag] [/primary_attack] [/fire_event] this also seems ...
by lea
March 28th, 2022, 8:04 am
Forum: WML Workshop
Topic: how to pass weapon specials to [fire_event] from WML variable?
Replies: 3
Views: 310

how to pass weapon specials to [fire_event] from WML variable?

is it possible to pass $weapon of $unit with all of its weapon specials to [fire_event] tag? other parameters of [fire_event] are filters but primary_attack and secondary_attack apparently expect raw data for example after this call: [fire_event] name=attacker hits [primary_unit] id=$unit.id [/prima...
by lea
March 23rd, 2022, 7:08 pm
Forum: Technical Support
Topic: [firststrike] special with apply_to=opponent crashes Wesnoth 1.16.x
Replies: 13
Views: 1072

Re: [firststrike] special with apply_to=opponent crashes Wesnoth 1.16.x

i don't know, but i want other thing, if two user of laststrike fight themselves, who give firststrike, the attacker or the defender? indeed, have to filter it out like this: [filter_opponent] [filter_weapon] [not] special=delayed [/not] [/filter_weapon] [/filter_opponent]
by lea
March 23rd, 2022, 3:40 pm
Forum: Technical Support
Topic: [firststrike] special with apply_to=opponent crashes Wesnoth 1.16.x
Replies: 13
Views: 1072

Re: [firststrike] special with apply_to=opponent crashes Wesnoth 1.16.x

newfrenchy83 wrote: March 23rd, 2022, 2:06 pm But it's half resove the issue, this because i had pul this https://github.com/wesnoth/wesnoth/pull ... -918286954 PR for fix bug
is it going to be included in upcoming wesnoth 1.16.3?
by lea
March 23rd, 2022, 1:45 pm
Forum: Faction & Era Development
Topic: Altered era/ruleset (AKA "Altera", for 1.16, 1.14, 1.12 and 1.10)
Replies: 224
Views: 132430

Re: Altered era/ruleset

It works like a charm on my computer. I still have the problem on my phone (see picture) but I think this is a Android port problem rather than an add-on problem now. Thank you very much for solving this problem it is a low resolution problem (under about 600 pixels tall), works without issues on y...
by lea
March 23rd, 2022, 12:28 pm
Forum: Technical Support
Topic: using custom UI themes from UMCs/add-ons with mainline campaigns (issues and limitations)
Replies: 5
Views: 840

Re: using custom UI themes from UMCs/add-ons with mainline campaigns (issues and limitations)

Thanks for reporting, does it also affect using a custom UI theme in a campaign from a separate add-on? I'm wondering if it's a bug in the add-on separation code, similar to 6283 . first post was initially written after testing with mainline campaigns only, edited it to mention that described issue...
by lea
March 23rd, 2022, 12:10 pm
Forum: Technical Support
Topic: Screen scaling
Replies: 7
Views: 811

Re: Screen scaling

apparently using custom UI themes with mainline campaigns (campaigns included in wesnoth itself, as well as campaigns downloaded from wesnoth add-ons servers, except those that are in the same add-on as UI theme) has issues, more about it here: https://forums.wesnoth.org/viewtopic.php?t=55538 (TLDR:...
by lea
March 23rd, 2022, 8:04 am
Forum: Faction & Era Development
Topic: Altered era/ruleset (AKA "Altera", for 1.16, 1.14, 1.12 and 1.10)
Replies: 224
Views: 132430

Re: Altered era/ruleset

I do not get a crash with your cfg file. However I still get the background not resetting (see picture) I have an error close to the one you show with 1.12 ("Error while playing the game:error initializing button image! file name: buttons/button-menu.png") managed to reproduce this bug, s...
by lea
March 23rd, 2022, 7:08 am
Forum: Technical Support
Topic: using custom UI themes from UMCs/add-ons with mainline campaigns (issues and limitations)
Replies: 5
Views: 840

using custom UI themes from UMCs/add-ons with mainline campaigns (issues and limitations)

TLDR: before BfW 1.16.x it was possible to make without extra hassle (see this later post in this topic: https://forums.wesnoth.org/viewtopic.php?p=675254#p675254 ), in BfW 1.16.x it must be done differently and requires extra hassle from players in greater detail: wesnoth 1.16.x does not allow usin...
by lea
March 23rd, 2022, 6:47 am
Forum: Faction & Era Development
Topic: Altered era/ruleset (AKA "Altera", for 1.16, 1.14, 1.12 and 1.10)
Replies: 224
Views: 132430

Re: Altered era/ruleset

I got curious to see what the fuss was about and decided to give this add-on a go. fuss? do you mean last dozen or so posts in this forum topic? So, the UI themes with this add-on seem to load only for MP scenarios in my 1.16.2 client (MacOS 11.6.3 - cannot support 12.2.2 since I have 6 y/o laptop)...
by lea
March 23rd, 2022, 6:45 am
Forum: Technical Support
Topic: [firststrike] special with apply_to=opponent crashes Wesnoth 1.16.x
Replies: 13
Views: 1072

Re: [firststrike] special with apply_to=opponent crashes Wesnoth 1.16.x

newfrenchy83 wrote: March 22nd, 2022, 7:18 pm have you addes active_on=offense for fix that?
this workaround seems to work as well and is a lot less complicated, thanks for suggestion
by lea
March 22nd, 2022, 5:56 pm
Forum: Faction & Era Development
Topic: Altered era/ruleset (AKA "Altera", for 1.16, 1.14, 1.12 and 1.10)
Replies: 224
Views: 132430

Re: Altered era/ruleset

lhybrideur wrote: March 22nd, 2022, 4:10 pm I have the exact same behavior with 1.14.16 than with 1.14.17
thanks for testing
so far I could not reproduce issues you've described so no idea how to fix them...
having only a vague guess that it has something to do with permissions in either user accounts or file system