Search found 393 matches
- December 1st, 2010, 3:15 am
- Forum: Art Contributions
- Topic: Major's Anims.
- Replies: 90
- Views: 23582
Re: Major's Anims.
Here's the shadows and blur, should I put the javelin quiver back on now?
- December 1st, 2010, 1:31 am
- Forum: Art Contributions
- Topic: Standing and idle animations?
- Replies: 1144
- Views: 456534
Re: Standing and idle animations?
Some of the pixels on the shield and mace are transparent during the motion.
- November 29th, 2010, 7:42 pm
- Forum: Art Contributions
- Topic: Major's Anims.
- Replies: 90
- Views: 23582
Re: Major's Anims.
Ok, so is there some improvements to be made on it or is it finished? The one at the top of the page I mean. Should I put in motion-blur and shadows?
- November 29th, 2010, 5:13 am
- Forum: Art Contributions
- Topic: Major's Anims.
- Replies: 90
- Views: 23582
Re: Major's Anims.
Actualy, you and homunculus may have a point there.
- November 29th, 2010, 4:52 am
- Forum: Art Contributions
- Topic: Major's Anims.
- Replies: 90
- Views: 23582
Re: Major's Anims.
Is this better or worse?
- November 28th, 2010, 7:03 am
- Forum: Off-Topic
- Topic: The User Art Topic
- Replies: 318
- Views: 172093
Re: The User Art Topic
Some of my sketches, linked for size:
http://yfrog.com/n4img003m0j
http://yfrog.com/6cimg004uwj
http://yfrog.com/6bimg005baj
http://yfrog.com/n4img003m0j
http://yfrog.com/6cimg004uwj
http://yfrog.com/6bimg005baj
- November 28th, 2010, 6:46 am
- Forum: Art Workshop
- Topic: Majors Art
- Replies: 295
- Views: 72372
Re: Majors Art
Another random creation for general dissection, am I doing anything glaringly wrong?
- November 28th, 2010, 5:46 am
- Forum: Art Contributions
- Topic: Major's Anims.
- Replies: 90
- Views: 23582
Re: Major's Anims.
I've made the alterations, but I can't get it to stop looking like he's a piece of elastic that's stretching.
EDIT: Also this is just to show the stretching, all the other issues have been addressed, but I just edited the origional GIF to include the new frame.
EDIT: Also this is just to show the stretching, all the other issues have been addressed, but I just edited the origional GIF to include the new frame.
- November 26th, 2010, 10:50 pm
- Forum: Art Contributions
- Topic: Major's Anims.
- Replies: 90
- Views: 23582
Re: Major's Anims.
I'll fix the head, but what do you mean by stretch the motion out more? Do you mean you want the spear to end up further forward? It might look slightly wierd, given that we are seeing him from above and behind.
- November 26th, 2010, 6:45 am
- Forum: Art Contributions
- Topic: Major's Anims.
- Replies: 90
- Views: 23582
Re: Major's Anims.
Well I'm totally reliable aren't I. Sighhh...
Anyway here's the shaded North attack anim.
C&C?
Anyway here's the shaded North attack anim.
C&C?
- October 24th, 2010, 5:34 am
- Forum: Art Contributions
- Topic: Peasant Blocking
- Replies: 28
- Views: 10370
Re: Peasant Blocking
Looks quite good, but the foot teleports from one position to another, it should rotate.
- October 14th, 2010, 6:54 am
- Forum: Art Workshop
- Topic: Zero's art
- Replies: 926
- Views: 296812
Re: Zero's art. UtBS also included Elementals too, fyi.
*cough* *cough* *sure* *cough*...Not very impressive.
If you think that that isn't impressive you must be mad, it's very cool.
- October 14th, 2010, 6:51 am
- Forum: Art Contributions
- Topic: artisticdude's Merfolk Animations
- Replies: 29
- Views: 10700
Re: artisticdude's Merfolk Animations
Sorry, nitpick: The blur looks like something you would see with a hammer, it's blunt.
The blur should be pointy, otherwise it looks wierd.
Good work so far!
The blur should be pointy, otherwise it looks wierd.
Good work so far!
- October 3rd, 2010, 11:25 pm
- Forum: Art Contributions
- Topic: Major's Anims.
- Replies: 90
- Views: 23582
Re: Major's Anims.
If we extend his reach even further it's gonna make problems 'cause the current one already lunges to within one pixel of the 72x72 border and with motion blur its gonna touch it, AND I haven't even aligned it properly yet.
tl:dr: It's gonna be to big if we extend his attack.
tl:dr: It's gonna be to big if we extend his attack.
- October 3rd, 2010, 10:08 pm
- Forum: Art Contributions
- Topic: Major's Anims.
- Replies: 90
- Views: 23582
Re: Major's Anims.
Here is the origional NE baseframe I made, although it does look like it's facing north.
What do you mean by
What do you mean by
?but I'd recommend a little step forward with the front foot as he brings the spear over.