Search found 237 matches

by xbriannova
April 26th, 2012, 7:30 am
Forum: Scenario & Campaign Development
Topic: Cities of the Frontier - now for BfW 1.11
Replies: 187
Views: 110558

Re: Cities of the Frontier (aka sim-Wesnoth)

Hi, I've been playing your campaign. I've played it twice and died within the first year, once in summer and once in autumn. I'd say it has nothing to do with campaign imbalance, just likely my inadequate skill as a player and maybe I need time to adjust to this fascinating gameplay. I must say cong...
by xbriannova
August 3rd, 2010, 10:46 am
Forum: Game Development
Topic: [brainstorm] New Wesnoth Species/Cultures?
Replies: 46
Views: 11307

Re: [brainstorm] New Wesnoth Species?

It feels a bit ironic to me that you attach that particular culture on a bird that is usually associated with death. Hmm... How is it ironic? My idea is to take what the Ravens, as in the actual bird, and what they stood for, and amplify their distinctive characteristics. Ravens are said to be inte...
by xbriannova
August 1st, 2010, 12:24 pm
Forum: Writers’ Forum
Topic: Snappy faction slogans, anyone?
Replies: 32
Views: 8063

Re: Snappy faction slogans, anyone?

This looks fun :D Loyalists- "Warrior Wesnoth wants you!" "Empire's finest" "Alive and kickin' since 1YW" "We are proud to serve" "This. Is. WESNOTH!!!" Elves- "Green land good, cities bad!" "Flower power!" Dwarves- "Ever hea...
by xbriannova
August 1st, 2010, 10:54 am
Forum: Game Development
Topic: [brainstorm] New Wesnoth Species/Cultures?
Replies: 46
Views: 11307

Re: [brainstorm] New Wesnoth Species?

Hmm... I hope its not too late to add something I created a loooooonnnggg time ago when I was still in grade school... Note that this is not my original Ravens. I had to adapt them for Wesnoth, and so alot went from there. There used to be a very beautiful drawing for it done by a talented artist, b...
by xbriannova
August 1st, 2010, 7:12 am
Forum: Ideas
Topic: My ideas on At-Ease/Ready animation
Replies: 4
Views: 1588

Re: My ideas on At-East/Ready animation

Really? The way I see it though, it's about as useful as the idle animations and recruit animations. They may not add anything to gameplay, they may not be shown very often, but that doesn't mean they're useless. Why do people still make them in the first place? Another point I'd like to emphasize i...
by xbriannova
August 1st, 2010, 7:05 am
Forum: Art Contributions
Topic: Campaign art - The Rise of Wesnoth
Replies: 385
Views: 130499

Re: Campaign art - The Rise of Wesnoth

Is it just me, or is his crotch region a bit too over-emphasized? :oops:

What's with the crotchguard? Hmm... How about trying to extend his toga (My vocab is a bit limited in the facet of cultural costumes) to cover his lower body a bit? :? Not sure what's best...
by xbriannova
August 1st, 2010, 3:36 am
Forum: Ideas
Topic: My ideas on At-Ease/Ready animation
Replies: 4
Views: 1588

My ideas on At-Ease/Ready animation

I have an idea in my head that's just begging to be written down. Sorry if this has been discussed before... After playing Battle for Wesnoth for several years, I have always found it peculiar that some units have base frames that depict a 'ready-for-battle' pose while others depict an 'at-ease' pos...
by xbriannova
June 13th, 2010, 4:14 am
Forum: Multiplayer Development
Topic: Medieval Combat (0.9.4 Beta)
Replies: 41
Views: 6965

Re: Medieval Combat

Hmm alright... Your changes are logical and acceptable. Afterall, anything can happen in a mod but... In my opinion, a small degree of 'evasion' should still be allowed. What I feel is that we should try to envision the war in this mod on a unit level instead of an individual level. As I mentioned i...
by xbriannova
June 12th, 2010, 5:02 pm
Forum: Multiplayer Development
Topic: Medieval Combat (0.9.4 Beta)
Replies: 41
Views: 6965

Re: Medieval Combat

I've actually thought about this a long time ago when I was brainstorming for a simpler project to do. What I feel should be done is a less complex mod (obeying the KISS philosophy) that rebalances all of Wesnoth's units. The way I'd rebalance the units would be different. I don't recommend allowed ...
by xbriannova
May 29th, 2010, 7:03 am
Forum: Art Development
Topic: Orc Portrait Series
Replies: 300
Views: 188510

Re: Orc Portrait Series

Are his gauntlets by any chance taken from a fallen Heavy Infantry/Shock Infantry/Iron Mauler? I believe that's what you're trying to portray in this guy... I like how you're giving the Orcs their personality :)
by xbriannova
May 29th, 2010, 6:54 am
Forum: Art Workshop
Topic: Temple is finished - Big Upload on page 4!
Replies: 74
Views: 32007

Re: Temple is finished/Straight castle walls

The pillars needs some shadow on them, and the perspective might be a bit wrong. I'm no artist, I'm just comparing between your temple and Wesnoth art... Other than that, I like what you're trying to do, could make a nice addition.
by xbriannova
May 29th, 2010, 6:23 am
Forum: Multiplayer Development
Topic: xbriannova's multiplayer maps
Replies: 9
Views: 2390

Re: xbriannova's multiplayer maps

After months of adjusting myself to military life, I've been plotting my return to the Wesnoth community ever since. Seeing that I couldn't seem to keep my campaign afloat before and after my enlistment, I've decided to attempt to contribute in smaller but hopefully equally welcomed ways. One way I ...
by xbriannova
May 29th, 2010, 5:41 am
Forum: Art Workshop
Topic: Crossbowman
Replies: 12
Views: 3651

Re: Crossbowman

What lucky day it is for you, because I've been plotting my comeback with a release of some low profile add-ons rather than my Guardian Order campaign. Here're the image. Unfortunately, back then, I wasn't skilled enough to animate it... :(
Order Crossbowman
Order Crossbowman
order_crossbowman.png (1.24 KiB) Viewed 3516 times
by xbriannova
December 20th, 2009, 2:32 am
Forum: Art Workshop
Topic: artisticdude's Art
Replies: 1136
Views: 254527

Re: Anyone want to give me a try?

I wonder if you're available for other assignments? I'm only really working on two projects right now, this sprite and a campaign, so I'm definitely available for other assignments. I'd love to help out in any way possible. Alright, that's cool but I won't be asking for any help anytime soon as the...
by xbriannova
December 19th, 2009, 2:53 pm
Forum: Art Workshop
Topic: Swamp Dwarves
Replies: 62
Views: 18454

Re: Swamp Dwarves

I made some sort of Elder or something. He's a BIT too huge, though. xD http://i556.photobucket.com/albums/ss6/Woodmouse-/oldie.png I know this is an old post but I can't resist. ROFLCOPTOR!!! :lol2: :lol2: :lol2: I don't mean to be rude or offensive but everytime I see this post I'd laugh until my...