Search found 518 matches

by MCP
May 22nd, 2006, 8:20 pm
Forum: Users’ Forum
Topic: Why not people online?
Replies: 9
Views: 2546

Holy crap someone else knows about skaro. lol Man... this makes me think about how most programs I run could probably be used to hurt my poor computer. I guess that's why I'm working on robust software engineering and real time os's and not in the video game industry. edit: lol [censored] is censore...
by MCP
May 22nd, 2006, 8:16 pm
Forum: Strategies & Tips
Topic: Saurian Augurs are not wimpy :)
Replies: 24
Views: 4707

people are so funny.

It always depends on the other player what you're gonna end up doing anyways so it doesn't matter too much to discuss strategies and counter strategies, except maybe to waste time.
by MCP
May 18th, 2006, 9:18 am
Forum: Strategies & Tips
Topic: Saurian Augurs are not wimpy :)
Replies: 24
Views: 4707

I just don't agree with 90% of what you've said. It is obvious you are not experienced enough yet in competitive games. Start by thinking of counter strategies to your suggested strategies. It becomes obvious very quickly how risky your strategy is. bad luck happens, even with the best of leadership...
by MCP
May 11th, 2006, 8:26 pm
Forum: Faction & Era Development
Topic: Arendians
Replies: 96
Views: 22426

Ok I like how you are shaping the ardenians. Since the ardenians use horses well I was expecting them to have better horse units. Perhaps an 8-1 ranged spear attack to horsemen would help. I am just thinking if these guys uses horses why not make their horse units strongish? Another idea is units no...
by MCP
May 10th, 2006, 11:06 pm
Forum: Faction & Era Development
Topic: Arendians
Replies: 96
Views: 22426

So ardenian balance suggestions: 1. Swordsmen need 5 movement and 6-4 blade damage or 6 movement and 5-4 blade damage. They are too strong and fast right now. 2. Archers need movement dropped to 5. Why use horse archers when I can spam fast regular archers with good HP for cheaper? 3. While I really...
by MCP
May 10th, 2006, 10:51 pm
Forum: Faction & Era Development
Topic: Imperial Multiplayer Era - version 0.17 released
Replies: 920
Views: 171896

3. The ardenians level 2 warrior costs only 14 gold to build in imperial champions. An obvious mistake. Yep, any suggestions? (I'm not good at balancing cost) Well for a start try 28g, just double the price for a level 2 unit. There should almost never be a level 2 unit with the same cost as level ...
by MCP
May 10th, 2006, 9:58 pm
Forum: Faction & Era Development
Topic: Imperial Multiplayer Era - version 0.17 released
Replies: 920
Views: 171896

Hey I've been playing imperial era with some people, however we have some issues which have probably already been addressed: 1. Aragwaith units die too easily with the high damage and are therefore inferior to most other factions. Give some units more health or good defences. 2. Wild elves seem weak...
by MCP
February 2nd, 2006, 9:34 am
Forum: Strategies & Tips
Topic: What seperates the best players from the newbies?
Replies: 83
Views: 27407

So can I boil it down into one sentence? A great player has more experience than you. I've played many competitive games. What dave mentions, exactly what I mean, more experience. Also, some people might say a great player manipulates luck. ;D Humans are prone to fatigue, as shown when top chess pla...
by MCP
February 2nd, 2006, 9:13 am
Forum: Strategies & Tips
Topic: Common Sense Compendium: Now with more General Advice
Replies: 65
Views: 91581

How .... obvious? hahaha. The problem with lines and Zoc is when if they plan to attack, they want to triple team the unit(s) which will give them best defensive position. I'm just saying making a line can be really hard and is definitely one of the things I spend a lot of my time thinking about... ...
by MCP
January 21st, 2006, 10:33 pm
Forum: Strategies & Tips
Topic: drake player looking to defeat undead
Replies: 17
Views: 3663

Undead get huge bonus at night against drakes. Two-Three hit kills with dark adepts.(or two hits and one ghost). Clashers will hurt dark adepts, but will suck as a line unit. They will get murdered by ranged attacks of ghosts and dark adepts. Maybe have one to get the kill on a dark adept, however f...
by MCP
January 9th, 2006, 2:56 am
Forum: Strategies & Tips
Topic: 1.1.0 Strategies
Replies: 15
Views: 4737

1.1.0 Strategies

Since there have been a lot of updates to units, there are gonna be updates in strategies. * General: ** Slow: Very Useful. Causes 50% less damage and halves movement until the end of the players next turn. * vs Undead: ** Ghosts: Hard to kill effectively with new drain on melee. I have had to use r...
by MCP
December 31st, 2005, 12:17 am
Forum: Strategies & Tips
Topic: Elf Strategies
Replies: 18
Views: 5283

If I had to kill dwarves in the mountains with elves I would: Use mages and try to kill 10-25% of them(like 1-3). I would then set up a line of fighters, for instance, to take abuse(good dodge in mountains anyways) and protect the mages the best I can. Try to make sure no one unit can be triple team...
by MCP
December 29th, 2005, 9:22 pm
Forum: Strategies & Tips
Topic: Elf Strategies
Replies: 18
Views: 5283

Meh, nothing new...just what I knew all along. Of course I'm always going to try to get the dwarves on open fields! It's like trying to use drakes to fight mermen in open seas...just not a good idea to fight dwarves on the mountains. The wose rush couldn't be stopped. How many are there? There are 7...
by MCP
December 28th, 2005, 10:32 pm
Forum: Strategies & Tips
Topic: Elf Strategies
Replies: 18
Views: 5283

Elf Strategies

I am specifically wondering what people have built in multiplayer to counter act undead or dwarf units.
What's a good mix based on their unit selection?
by MCP
August 5th, 2005, 9:38 pm
Forum: Multiplayer Development
Topic: 1v1 Replays! (THE ARCHIVE)
Replies: 688
Views: 202842

I thought I recognized your name from somewhere, interesting. It's in a tar format, wesnoth 0.9.3...from a mac...I dunno. Just un-tar it, if you have, then I'm sorry...it's broked. ---- TEKKEN 5 TALK ------ T5 is fun. I dunno what your problem is. You know about T 5.1 coming and possibly T 5.2? They...