Search found 192 matches

by The_Other
March 18th, 2012, 11:30 am
Forum: WML Workshop
Topic: Weapon Specials Definitions
Replies: 8
Views: 1452

Re: Weapon Specials Definitions

They aren't in the WML reference, because they aren't coded in WML and therefore aren't user-customizable. Most if not all of them can be replicated in WML, but that isn't how they are currently implemented.
by The_Other
March 16th, 2012, 2:06 am
Forum: WML Workshop
Topic: Storing unit role in a variable
Replies: 11
Views: 2372

Re: Storing unit role in a variable

This is based on something I made, I haven't tested this variation of it though.
Also, my WML isn't too great, so there may be some good reason why this won't work...

{MODIFY_UNIT x,y=$x1,$y1 side $units_role}
by The_Other
March 11th, 2012, 8:20 pm
Forum: WML Workshop
Topic: Help please
Replies: 5
Views: 1004

Re: Help please

By extension, if you want the entire map to be underground:

Code: Select all

[time_area]
    {UNDERGROUND}
    x=1-99      
    y=1-99
[/time_area]
Change the '99's to fit the exact length and width of your map.
by The_Other
March 11th, 2012, 8:02 pm
Forum: WML Workshop
Topic: How use a "damage_inflicted" variable ?
Replies: 11
Views: 2138

Re: How use a "damage_inflicted" variable ?

Use one event, triggered by the attack itself (not attacker_hits or defender_hits) to store the unit and thus record its HP before the fight. Then, in the attacker_hits and defender_hits events, store the unit again to record its HP after taking damage. Subtract one from the other to set the amount ...
by The_Other
March 10th, 2012, 9:10 pm
Forum: Off-Topic
Topic: Long live democracy
Replies: 119
Views: 23806

Re: Long live democracy

1: Well I would first point out that Panama, Grenada, and Serbia were all mayhem hotspots, and it wasn't necessarily the US at war with those countries as much as they were attempting to stop the bedlam. This is the reason why many people, rightly or wrongly , consider US foreign policy and militar...
by The_Other
March 10th, 2012, 1:44 am
Forum: Writers’ Forum
Topic: Scarlet Sea [campaign storyline]
Replies: 81
Views: 32358

Re: Crimson Sea [campaign storyline]

The snake was caught by the ogres, who had planned to eat it. But it was smarter than them, and put off being cooked for many days by distracting them with stories, confusing them with riddles and paradoxes, and presenting logical arguments which the ogres weren't clever enough to fid fault with. Ev...
by The_Other
March 10th, 2012, 12:32 am
Forum: Writers’ Forum
Topic: Scarlet Sea [campaign storyline]
Replies: 81
Views: 32358

Re: Crimson Sea [campaign storyline]

Ogres recently got a new chief or high priest/shaman. When he was formally crowned/ordained/whatever, he gave a speech in which he offered a traditional formal greeting to the rock. The rock, obviously, did not give the traditional reply, which the ogre took as a grave insult. Over the next few days...
by The_Other
March 9th, 2012, 11:54 pm
Forum: Writers’ Forum
Topic: Scarlet Sea [campaign storyline]
Replies: 81
Views: 32358

Re: Crimson Sea [campaign storyline]

Maybe they've finally realized that it isn't answering their prayers, and now they're angry that their ungrateful god doesn't seem to care about them or appreciate their devotion? Or maybe they converted to a new faith - every rising religion always demonizes whatever was practised before, why would...
by The_Other
March 9th, 2012, 11:02 pm
Forum: Users’ Forum
Topic: lv 4 era
Replies: 4
Views: 1234

Re: lv 4 era

There might be one but I haven't ever come across it. The problem would be that very few units can advance to level 4, so there would be a very small choice of possible leader units (none at all, for many factions!) In normal MP, units will be very lucky to reach L3, and in campaigns they generally ...
by The_Other
March 7th, 2012, 12:40 am
Forum: Faction & Era Development
Topic: RPG AMLA Era for 1.10
Replies: 44
Views: 16775

Re: RPG AMLA Era for 1.10

I'd advise you to have a look at the AMLA system from the Five Fates campaign for some good examples of this kind of thing.
by The_Other
March 7th, 2012, 12:30 am
Forum: Off-Topic
Topic: Long live democracy
Replies: 119
Views: 23806

Re: Long live democracy

"Equality" doesn't have to mean that everyone has the same role in life. You can argue that the Hindu caste system is unequal because (for instance) priests have more freedom and social influence than farmers - but the farmers have the power to starve the priests. There are many kinds of p...
by The_Other
March 6th, 2012, 9:19 pm
Forum: WML Workshop
Topic: 'Infection' ability doesn't work
Replies: 13
Views: 2384

Re: 'Infection' ability doesn't work

First, use of [object] key was deliberate as I want the changes to persist post-advancement. Second, I'm an incredible idiot... I was checking if it worked by viewing the unit description, which I have just this moment realized shows the default values for a generic unit of that type. I just checked...
by The_Other
March 6th, 2012, 6:21 pm
Forum: WML Workshop
Topic: 'Infection' ability doesn't work
Replies: 13
Views: 2384

Re: 'Infection' ability doesn't work

Ummm, I just tried it... The game froze while a tiny (1/2") empty dialog box appeared mid-screen. This then vanished, the game unfroze and the victim's resistance was unchanged. I then tried it on another unit, got the little box again and it stayed frozen. This is the complete code for the abi...
by The_Other
March 6th, 2012, 5:19 pm
Forum: WML Workshop
Topic: 'Infection' ability doesn't work
Replies: 13
Views: 2384

Re: 'Infection' ability doesn't work

I tried that and it still didn't work, and I still don't know why. Still working on it though.......
by The_Other
March 6th, 2012, 5:16 pm
Forum: Faction & Era Development
Topic: Era for competitive multiplayer games
Replies: 17
Views: 4045

Re: Era for competitive multiplayer games

Not to point out the obvious, but archers know that it takes time for their arrows to arrive, they know that they fall from above, and they know that horses are faster than people, but less maneuverable. So they will aim for where they know the horses are going to be, by the time the arrows arrive. ...