Search found 218 matches
- June 4th, 2018, 5:14 pm
- Forum: WML Workshop
- Topic: Sudipta's WML questions
- Replies: 24
- Views: 12247
Sudipta's WML questions
Hello. I'm creating a new campaign and am currently working on the first scenario. I wanna start off with a small problem. When trying to start my campaign i keep getting a " the game map could not be loaded: Unknown tile in map: (CmeZ) 'CmeZ; " error after selecting difficulty and the sce...
- June 3rd, 2018, 3:53 pm
- Forum: Art Workshop
- Topic: ghype's Daily Art - Thank You!
- Replies: 249
- Views: 217504
Re: ghype's Daily Art #39 - The Fallen
The weapon portraits are cool & that dragon rider is just wicked. Great stuff!
- May 30th, 2018, 4:19 pm
- Forum: Scenario & Campaign Development
- Topic: Pax Romana : The Rise of Vespasian
- Replies: 41
- Views: 15600
Re: Pax Romana : The Rise of Vespasian
Hello. I've been interested in playing this campaign ever since u crated it.I'm kind of a history buff myself and i finally got to playing this campaign. I'm playing the latest version of Pax Romana in Hard difficulty on BfW 1.14.2. I played the first 4 scenarios for now. There are a lot of grammati...
- May 19th, 2018, 9:26 pm
- Forum: Scenario & Campaign Development
- Topic: Return from the Abyss [SP campaign for 1.12/1.14]
- Replies: 215
- Views: 92289
Re: Return from the Abyss [SP campaign for 1.12/1.13]
The practical reason behind the passive militia is that those units are recallable in the next scenario, so I don't want them to suicide here. When the chief mentions the casualties he's referring to events right before Khafir's and Othrondor's intervention Hmm, i figured it would be something like...
- May 19th, 2018, 10:59 am
- Forum: Users’ Forum
- Topic: A mod to make Wesnoth's RNG a little less frustrating
- Replies: 47
- Views: 31057
Re: A mod to make Wesnoth's RNG a little less frustrating
I have yet to see anyone tryout this new RNG system, play a few scenarios or matches and provide feedback about their game experiences here. Everyone's just going on about mechanics, principles, blah blah, blah. Dave clearly asked for feedback about how the new mods affects battles and said he is no...
- May 19th, 2018, 10:17 am
- Forum: Scenario & Campaign Development
- Topic: Return from the Abyss [SP campaign for 1.12/1.14]
- Replies: 215
- Views: 92289
Re: Return from the Abyss [SP campaign for 1.12/1.13]
Finished the campaign on Hard BfW 1.14. For starters, let's just say it's one of the top level UMC's of BfW. :D Scenario notes for part 3 - Familiar Landscapes – Recalled a huge army here. Ignored the undead and just went east, killing all orcs and ogres. kills 57 losses 4, advancements 3. Recruits ...
- May 16th, 2018, 6:57 am
- Forum: Scenario & Campaign Development
- Topic: A Song of Fire: SP Campaign Feedback and Reviews
- Replies: 419
- Views: 183676
Re: A Song of Fire: SP Campaign Feedback and Reviews
Hey, welcome back to the forums. It's so good to hear from you again. I look forward to the Dragon Trilogy coming to 1.14. Don't want the new players to miss out on one of the greatest trilogies of Wesnoth.
Congratulations on publishing your book too.
Congratulations on publishing your book too.
- May 16th, 2018, 6:47 am
- Forum: Users’ Forum
- Topic: Review of Wesnoth UMC campaigns
- Replies: 2
- Views: 3879
Re: Review of Wesnoth UMC campaigns
Well, these are very accurate and unbiased reviews of some of the most popular UMC's. It should give new players an idea of what to expect in said campaigns, which are all good in my eyes( haven't played a new order though)
I look forward to more entries.
I look forward to more entries.
- May 15th, 2018, 3:06 pm
- Forum: Scenario & Campaign Development
- Topic: Return from the Abyss [SP campaign for 1.12/1.14]
- Replies: 215
- Views: 92289
Re: Return from the Abyss [SP campaign for 1.12/1.13]
Finished Part 2. The campaign keeps getting better. At War – I defended against the elves in the starting camp with khafirs sqaud and against the humans at the river crossing with the blue orcs. The orcish army was almost obliterated, but managed to hold the line until turn 11, when the morning bega...
- May 13th, 2018, 7:50 pm
- Forum: Users’ Forum
- Topic: the slow effect has never been correct
- Replies: 11
- Views: 6928
Re: the slow effect has never been correct
If I was ever concerned about slow it was about how slow appears and disappears.. I can't remember correctly now, but I think it was something like this: When enemy slows you on their turn, you are still slowed on your turn, when you slow enemy on Their turn, then enemy is not slowed on your turn.....
- May 12th, 2018, 10:21 pm
- Forum: Scenario & Campaign Development
- Topic: Return from the Abyss [SP campaign for 1.12/1.14]
- Replies: 215
- Views: 92289
Re: Return from the Abyss [SP campaign for 1.12/1.13]
I read taptap’s and inky’s comments on the Old castle scenario. Her insight is spot-on as always, and as for u Taptap- Whoa!! U had so many dwarves and several of them are L2 and many are close to leveling. .. I preferred not giving them xp since they r temporary. This is obviously not your first at...
- May 12th, 2018, 7:42 pm
- Forum: Scenario & Campaign Development
- Topic: Return from the Abyss [SP campaign for 1.12/1.14]
- Replies: 215
- Views: 92289
Re: Return from the Abyss [SP campaign for 1.12/1.13]
I've been wanting to play this campaign for a long time and i finally got to it. I'm playing RftA latest version in BfW 1.14.1 on Hard difficulty. I finished part 1. It's been enjoyable this far. Here's my feedback: Inglorious Campaign – Rushed east by the southern pass and killed the elves there. T...
- May 12th, 2018, 11:03 am
- Forum: Users’ Forum
- Topic: Old Campaigns and Szenario recycling.
- Replies: 6
- Views: 3482
Re: Old Campaigns and Szenario recycling.
Easiest way is to install the old stable version 1.12 or maybe the older ones if u played those
- May 11th, 2018, 1:06 pm
- Forum: Scenario & Campaign Development
- Topic: Genesis 0.2.12 [1.14/1.15] [Ep 1 complete]
- Replies: 390
- Views: 178626
Re: Genesis 0.2.1 [1.12/1.14] [Ep 1 complete]
I checked my files and turns out i only missed commenting on 2 scenarios. Twilight vision's a story scenario, and i absolutely loved everything to read there. That only leaves Royal Palace but i can't think of any suggestions on that. it seemed ok to me both story and gameplay wise. She's not a Mary...
- May 10th, 2018, 7:44 pm
- Forum: Scenario & Campaign Development
- Topic: Genesis 0.2.12 [1.14/1.15] [Ep 1 complete]
- Replies: 390
- Views: 178626
Re: Genesis 0.2.1 [1.12/1.14] [Ep 1 complete]
Finally finished the campaign. Real life got in the way, so took longer than expected. I also had to reinstall windows, and so lost my feedback notes for 4-5 scenarios. :oops: Ashen hearts 3 - In first attempt i was killed in 4 turns. :whistle: I have been complaining that this campaign is too easy ...