Search found 659 matches
- February 4th, 2008, 5:30 am
- Forum: Art Workshop
- Topic: Portrait -- Faction: Free Goblins
- Replies: 43
- Views: 12904
- February 2nd, 2008, 6:52 am
- Forum: Ideas
- Topic: Berserk variant (was: So, into the shark tank we go...)
- Replies: 10
- Views: 2338
Thanks Irreverant. Now onto the idea after giving it a bit of thought: Unit gains one bonus damage for every 35 XP gained (basically every kill), however the bonus is removed if one of two things happens: One: The unit is out of combat for one turn. Two: The unit levels up. The problem comes in the ...
- February 1st, 2008, 5:31 am
- Forum: Faction & Era Development
- Topic: New Era Winged Demons
- Replies: 10
- Views: 2590
- February 1st, 2008, 5:28 am
- Forum: Ideas
- Topic: Berserk variant (was: So, into the shark tank we go...)
- Replies: 10
- Views: 2338
- January 31st, 2008, 7:37 pm
- Forum: Ideas
- Topic: Berserk variant (was: So, into the shark tank we go...)
- Replies: 10
- Views: 2338
Like I said though, the idea needs alot of refinement before I'd ever implement it in anything. However, would it be possible to introduce a bonus point of damage for every two kills? I know you could do it by XP, but that would only be after lvl 3 was already reached (I think). The accuracy loss wa...
- January 30th, 2008, 2:18 pm
- Forum: Ideas
- Topic: Berserk variant (was: So, into the shark tank we go...)
- Replies: 10
- Views: 2338
Berserk variant (was: So, into the shark tank we go...)
Gave this thread a more meaningful title --Irrevenant While playing the game a couple weeks ago a fairly cool idea for a skill for a berserker type character came to mind. (Basically I just want to see if it would be possible to implement this idea, I don't want to see it mainline.) What the skill ...
- January 30th, 2008, 2:11 pm
- Forum: Faction & Era Development
- Topic: Plagued Ones (development stage:coding/publishing)
- Replies: 85
- Views: 25178
- January 30th, 2008, 2:01 pm
- Forum: Faction & Era Development
- Topic: Vampires
- Replies: 135
- Views: 55053
Wow, talk about necromancy... The problem with this idea is that, if these creatures change form at all they would have to remain changed. That's assuming that we're following the old legends about werewolves for a basis. For instance the Warg would have to be human for the entire day. Otherwise it ...
- January 30th, 2008, 1:57 pm
- Forum: Art Contributions
- Topic: Desert Elves
- Replies: 309
- Views: 90803
- January 29th, 2008, 5:37 am
- Forum: Faction & Era Development
- Topic: Plagued Ones (development stage:coding/publishing)
- Replies: 85
- Views: 25178
- January 29th, 2008, 5:35 am
- Forum: Art Contributions
- Topic: Fire Dragon - Update
- Replies: 80
- Views: 29045
- January 29th, 2008, 5:33 am
- Forum: Art Workshop
- Topic: The Official Tumonker And Fapworg Thread
- Replies: 38
- Views: 10538
- January 26th, 2008, 4:58 pm
- Forum: Art Workshop
- Topic: Minotaur Faction Art
- Replies: 222
- Views: 52738
- January 26th, 2008, 4:56 pm
- Forum: Art Workshop
- Topic: The Official Tumonker And Fapworg Thread
- Replies: 38
- Views: 10538
- January 21st, 2008, 5:05 am
- Forum: Art Workshop
- Topic: Minotaur Faction Art
- Replies: 222
- Views: 52738