Search found 1267 matches
- March 27th, 2008, 5:29 pm
- Forum: Strategies & Tips
- Topic: "The Long March" in the South Guard Campaign
- Replies: 12
- Views: 8084
Re: "The Long March" in the South Guard Campaign
Here's the rebalanced scenario I committed for the next release. It fixes most of the issues with this scenario, although it might still be harder than the previous ones (which I haven't played in a while for comparison). Please unpack this to data/campaigns/The_South_Guard/scenarios and data/campai...
- March 27th, 2008, 2:43 pm
- Forum: Website
- Topic: Wesnoth-Like icons for the Forums
- Replies: 49
- Views: 11526
Re: Wesnoth-Like icons for the Forums
C'mon, it's your problem if you don't use a team-color capable browser ... :annoyed: :P Seriously, the color isn't pink, but since the image uses a gradient to white it mostly appears that way (the previous color was peach and not orange for the same reason). Replacing that with a different gradient...
- March 21st, 2008, 7:25 pm
- Forum: Multiplayer Development
- Topic: An Unnatural Winter (MP Campaign)
- Replies: 75
- Views: 27089
Re: An Unnatural Winter (MP Campaign)
Hi nelson, Thanks for your appreciation. :) The second scenario is a completely bugged, work-in-process mess that I am going to continue working on soon (I keep telling myself that for the last year or so, so it must be right :oops:). I plan to concentrate on finishing this for 1.5, now that we have...
- March 21st, 2008, 7:21 pm
- Forum: Website
- Topic: Wesnoth-Like icons for the Forums
- Replies: 49
- Views: 11526
Re: Wesnoth-Like icons for the Forums
Hi Prophet, Sorry I didn't look at this earlier... I was "away from wesnoth" for over a week. I like your ideas and icons. I just think that: 1. the colors of the scrolls won't work well with the background 2. the green orbs + green poison is confusing I think the problem is that our item ...
- March 8th, 2008, 3:13 pm
- Forum: Website
- Topic: Forum Upgrade
- Replies: 75
- Views: 18602
Re: Forum Upgrade
The forum posts are on a considerably darker color (with the wiki bg color sitting there with no text on it), and IMO it makes the text hard to read. [...] Anyone else agree with this assessment? I agree. I made the new theme yesterday, and when I saw it online with more than just a few test posts ...
- March 4th, 2008, 1:22 pm
- Forum: Multiplayer Development
- Topic: A simple MP campaign
- Replies: 7
- Views: 3486
I just did a dry run of this to see what you made, and it's nicely done! :) I like that you try to explore and showcase some of the possibilities of adjustments from scenario to scenario - ranging from having the player cooperate (rather unwillingly) to giving them different starting positions etc d...
- March 4th, 2008, 12:54 pm
- Forum: WML Workshop
- Topic: Trouble with the [if]
- Replies: 9
- Views: 2183
Re: Trouble with the [if]
Short suggestion in the beggining, you're developing really ugly and hard to read style of WML. Please explain... :?: I know I am sometimes accused of similar crimes :twisted:, but IMO this {VARIABLE unit_to_modify[$iterator].side 3} isn't better or worse in terms of readability or beauty than [set...
- March 1st, 2008, 10:21 pm
- Forum: Strategies & Tips
- Topic: out of the frying pan
- Replies: 5
- Views: 2007
- March 1st, 2008, 4:26 pm
- Forum: Art Contributions
- Topic: Chasm Bridge
- Replies: 91
- Views: 32768
- February 21st, 2008, 12:56 pm
- Forum: Multiplayer Development
- Topic: Multiplayer Campaigns in 1.4 (Test)
- Replies: 5
- Views: 2014
Thanks, Doc, for the thumbs up. I can only wonder what minion of yours was watching ;). Karo, thanks for the test! There are OOS errors when playing with two or more players (either substituted or assigned at the beginning). The OOS errors were mainly position errors. At the beginning of scenario tw...
- February 20th, 2008, 9:22 pm
- Forum: WML Workshop
- Topic: Scenario Problems
- Replies: 12
- Views: 2735
- February 20th, 2008, 9:19 pm
- Forum: WML Workshop
- Topic: Problems with end scenario events
- Replies: 6
- Views: 1646
- February 20th, 2008, 9:13 pm
- Forum: Art Contributions
- Topic: REQUEST - Edits/Polish to scenery items
- Replies: 29
- Views: 9363
Re: REQUEST - Edits/Polish to scenery items
Umm, I always saw this as a marble sculpture - you kind of just blew that impression for me with one sentence.Jetryl wrote:monolith3.png - snow doesn't collect like this on the side of a stone surface.
- February 20th, 2008, 3:35 pm
- Forum: WML Workshop
- Topic: Scenario Problems
- Replies: 12
- Views: 2735
- February 20th, 2008, 2:16 pm
- Forum: Multiplayer Development
- Topic: Multiplayer Campaigns in 1.4 (Test)
- Replies: 5
- Views: 2014
Multiplayer Campaigns in 1.4 (Test)
Here's a campaign to test the MP campaign capabilities of the releases heading for 1.4. It's designed a tool to find and root out remain bugs, and ensure they don't crop up again. It's a complete, four scenario campaign based loosely around a story of developers fighting bugs, so, yeah, it's full of...