Search found 50 matches

by fredbobsmith2
December 19th, 2011, 1:01 am
Forum: Strategies & Tips
Topic: Use of Cavalrymen and Their Advancements
Replies: 12
Views: 5522

Re: Use of Cavalrymen and Their Advancements

I notice that he points out that Cavalrymen have high resistances to most types of damage besides pierce, and good hp, although as good as their damage is, it's inferior to a spearman's or a horseman's. Additionally, I find that there is ALOT of pierce damage in Wesnoth. The majority of basic units,...
by fredbobsmith2
December 18th, 2011, 4:48 am
Forum: Strategies & Tips
Topic: Use of Cavalrymen and Their Advancements
Replies: 12
Views: 5522

Use of Cavalrymen and Their Advancements

I've been playing Battle for Wesnoth for a while now, and I find that I prefer Loyalists, which brings me to the question: What are cavalrymen good for? Aside from light blade damage (along with fencers they are the main blade units), scouting, village grabbing, and I suppose maybe getting an extra ...
by fredbobsmith2
December 17th, 2011, 10:25 pm
Forum: WML Workshop
Topic: Difficulty Selection Menu
Replies: 2
Views: 659

Re: Difficulty Selection Menu

Thanks, but that blank space on the side is still there so I can't tell what difference it made...
by fredbobsmith2
December 17th, 2011, 12:19 am
Forum: WML Workshop
Topic: Difficulty Selection Menu
Replies: 2
Views: 659

Difficulty Selection Menu

After selecting a campaign, a menu pops up for choosing which difficulty to play at. For some reason, my difficulty selection screen has this large blank space next to it. I downloaded "A Simple Campaign" and found that it has that space as well. The mainline campaigns don't have it, so I ...
by fredbobsmith2
December 9th, 2011, 8:01 pm
Forum: Heir to the Throne
Topic: Scenario 9: The Valley of Death
Replies: 192
Views: 198679

Re: Scenario 9: The Valley of Death

(1) What difficulty level and version of Wesnoth have you played the scenario on? 1.8.6, Normal (2) How difficult did you find the scenario? (1-10) 8. On older versions the eastern lich only recruited walking corpses, which was okay, but now he recruits wraiths, which makes it that much worse. (3) H...
by fredbobsmith2
November 29th, 2011, 4:53 am
Forum: WML Workshop
Topic: Could someone update the Create guides?
Replies: 18
Views: 3074

Re: Could someone update the Create guides?

Thanks! I'll be constantly spamming this thread to ask my questions then.
by fredbobsmith2
November 29th, 2011, 4:43 am
Forum: WML Workshop
Topic: Could someone update the Create guides?
Replies: 18
Views: 3074

Re: Could someone update the Create guides?

In that case, is it a good idea to try an learn the syntax from a mainline campaign, or should I download a use-made campaign? Or does it not matter aside from the _main file? For the binary pathing thing, do I need to have that then? And is it necessary to have the translations? What does it take t...
by fredbobsmith2
November 29th, 2011, 4:35 am
Forum: WML Workshop
Topic: Could someone update the Create guides?
Replies: 18
Views: 3074

Re: Could someone update the Create guides?

Okay then I'll start with: why is it that in the mainline campaigns, at the top of the _main file, inside the textdomain section, there is nothing say path="something" but in the guide it says to have one there? The path= part is at the bottom of the mainline campaign file in a different t...
by fredbobsmith2
November 29th, 2011, 4:11 am
Forum: WML Workshop
Topic: Could someone update the Create guides?
Replies: 18
Views: 3074

Could someone update the Create guides?

I'm not sure if this is the right section to post this, but the guides to create scenarios and campaigns mostly say that they are outdated. Could someone update them, or is the information in them still fully relevant?
by fredbobsmith2
January 4th, 2011, 3:44 am
Forum: Strategies & Tips
Topic: Campaign recall lists
Replies: 15
Views: 7544

Re: Campaign recall lists

Actually I was looking for some generally good recall lists like the sort listed here by kalis

http://forums.wesnoth.org/posting.php?m ... =3&t=32718
by fredbobsmith2
January 3rd, 2011, 7:30 pm
Forum: Strategies & Tips
Topic: Campaign recall lists
Replies: 15
Views: 7544

Re: Campaign recall lists

Yes, but I meant what types of units would be useful overall. I see that playing style is important, but a list would guide my promotes in the right direction. Also, instead of actual amounts, I meant approximate ratios, ie, for me, one grand knight for every paladin in tRoW, only grand knights afte...
by fredbobsmith2
January 3rd, 2011, 7:17 pm
Forum: Strategies & Tips
Topic: Campaign recall lists
Replies: 15
Views: 7544

Re: Campaign recall lists

Ah yes I see that now, but I was referring to other campaigns. For instance, whether rangers or marksmen are more useful in HttT, how many levelled archers compared to fighters, etc. Yes the wiki does this, but it does not recommend a certain amount of which unit. So I go levelling whatever seems to...
by fredbobsmith2
January 3rd, 2011, 4:55 am
Forum: Strategies & Tips
Topic: Campaign recall lists
Replies: 15
Views: 7544

Campaign recall lists

I am playing Rise of Wesnoth right now, and at some point I got stuck and went to the wiki walkthrough for help. However, I found that the pointers at the beginning of the walkthrough were most helpful, in advising me in what types of units I would want to promote. This was great, since if I just fe...
by fredbobsmith2
January 1st, 2011, 12:21 am
Forum: Strategies & Tips
Topic: Review Replay, HttT Isle of Anduin
Replies: 10
Views: 2563

Re: Review Replay, HttT Isle of Anduin

Thanks very much, I will look in to my recruitment patterns much more carefully. As for the village, yes, I realized later that if I had it, and my leader was closer to the keep, I could have done much better. I also figured at the point where I was surrounded and the elf captain was in front of me ...
by fredbobsmith2
December 31st, 2010, 10:42 pm
Forum: Strategies & Tips
Topic: Review Replay, HttT Isle of Anduin
Replies: 10
Views: 2563

Re: Review Replay, HttT Isle of Anduin

Sorry about the replay, it seems to be the wrong one. As for the villages, I did not grab them all since I initially expected a very short game. Hmm, I guess I should have paid more attention and replaced the cavalry with a fencer or something. Here is the correct replay. This one ended when I blund...