Search found 77 matches

by Linthar
November 24th, 2013, 5:21 pm
Forum: Heir to the Throne
Topic: Scenario 7: Crossroads
Replies: 88
Views: 96561

Re: Scenario 7: Crossroads

(1) What difficulty level and version of Wesnoth have you played the scenario on? 1.10.6 Normal Difficulty (2) How difficult did you find the scenario? (1-10) 3 (3) How clear did you find the scenario objectives? Clear (4) How clear and interesting did you find the dialog and storyline of the scena...
by Linthar
August 28th, 2013, 8:28 pm
Forum: Heir to the Throne
Topic: Scenario 6: The Siege of Elensefar
Replies: 257
Views: 177706

Re: Scenario 6: The Siege of Elensefar

(1) What difficulty level and version of Wesnoth have you played the scenario on? 1.10.5 Medium (2) How difficult did you find the scenario? (1-10) 8. Probably the most difficult mission in the campaign for me. (3) How clear did you find the scenario objectives? Kill the leaders, perfectly clear. (...
by Linthar
August 28th, 2013, 7:55 pm
Forum: Heir to the Throne
Topic: Scenario 05b: Isles of the Damned
Replies: 99
Views: 110163

Re: Scenario 05b: Isles of the Damned

(1) What difficulty level and version of Wesnoth have you played the scenario on? 1.10.5 Medium (2) How difficult did you find the scenario? (1-10) 2, but with the significant caveat that I didn't play this scenario as part of my normal progression through the campaign, and I instead went back to e...
by Linthar
August 22nd, 2013, 9:52 pm
Forum: Heir to the Throne
Topic: Scenario 5a: Muff Malal's Peninsula
Replies: 53
Views: 66600

Re: Scenario 5a: Muff Malal's Peninsula

Just a little note: When I ran Konrad to the signpost, I did'nt get an early finish bonus, just the 40% carryover of the remaining gold. Ok in that case I have to question why escape is even an option. If running to the signpost gives that little advantage, then given how difficult most new players...
by Linthar
August 22nd, 2013, 6:13 pm
Forum: Heir to the Throne
Topic: Scenario 5a: Muff Malal's Peninsula
Replies: 53
Views: 66600

Re: Scenario 5a: Muff Malal's Peninsula

(1) What difficulty level and version of Wesnoth have you played the scenario on? Medium 1.10.5 (2) How difficult did you find the scenario? (1-10) 3 (3) How clear did you find the scenario objectives? Somewhat clear. I wasn't certain at the time why you would ever want to take the easy path, run t...
by Linthar
August 13th, 2013, 2:59 am
Forum: Heir to the Throne
Topic: Scenario 4: Bay of Pearls
Replies: 127
Views: 145981

Re: Scenario 4: Bay of Pearls

(1) What difficulty level and version of Wesnoth have you played the scenario on? Medium 1.10.5 (2) How difficult did you find the scenario? (1-10) 5. (3) How clear did you find the scenario objectives? The objectives are pretty clear, however there is no real indication that depending on which lea...
by Linthar
August 13th, 2013, 2:30 am
Forum: Heir to the Throne
Topic: Scenario 3: Isle of Alduin
Replies: 98
Views: 102192

Re: Scenario 3: Isle of Alduin

(1) What difficulty level and version of Wesnoth have you played the scenario on? Medium 1.10.5 (2) How difficult did you find the scenario? (1-10) 2. (3) How clear did you find the scenario objectives? Perfectly clear. (4) How clear and interesting did you find the dialog and storyline of the scen...
by Linthar
August 12th, 2013, 3:32 am
Forum: Heir to the Throne
Topic: Scenario 2: Blackwater Port
Replies: 94
Views: 118544

Re: Scenario 2: Blackwater Port

(1) What difficulty level and version of Wesnoth have you played the scenario on? Medium 1.10.5 (2) How difficult did you find the scenario? (1-10) 2 (3) How clear did you find the scenario objectives? Quite Clear. (4) How clear and interesting did you find the dialog and storyline of the scenario?...
by Linthar
August 12th, 2013, 3:10 am
Forum: Heir to the Throne
Topic: Scenario 1: The Elves Besieged
Replies: 155
Views: 753233

Re: Scenario 1: The Elves Besieged

(1) What difficulty level and Wesnoth version have you played the scenario on? Medium 1.10.5 (2) How difficult did you find the scenario? (1-10) [1] 1 (3) How clear did you find the scenario objectives? Quite Clear (4) How clear and interesting did you find the dialog and storyline of the scenario?...
by Linthar
October 8th, 2007, 6:27 pm
Forum: The South Guard
Topic: South Guard 4. Vale of Tears
Replies: 49
Views: 49836

1. Normal 1.2.6 2. 2. Steam rolled over everything. 3. The objectives were clear, and it was obvious which house I had to go to. 4. The story is getting interesting, and makes me want to know more. 5. The only point of difficulty came for preventing the bandits from crossing the mountains to steal m...
by Linthar
October 8th, 2007, 6:17 pm
Forum: The South Guard
Topic: South Guard 3. A Desperate Errand
Replies: 43
Views: 45061

1. Normal 1.2.6 2. 5. I had to restart it once because I got careless and took to many losses. 3. Very obvious 4. Meeting the elves was nice, but fighting yet another bandit leader just felt like filler. 5. Crossing the river to get to the bandits base, without getting your units killed. I heard tha...
by Linthar
September 17th, 2006, 2:42 am
Forum: The South Guard
Topic: South Guard 2. Proven by the Sword
Replies: 49
Views: 46115

1. The middle difficulty setting which the campaign calls easy. Version 1.1.9 2. 5 3. Pretty clear. 4. The story is looking really intresting. The brigand suddenly summoning undead was a nice surprise, as was the bandits starting to burn the villages. The second really added a sense of urgency to th...
by Linthar
September 16th, 2006, 2:20 am
Forum: The South Guard
Topic: South Guard 1. Born to the Banner
Replies: 61
Views: 69327

Re: South Guard 1. Born to the Banner

1. The middle difficulty setting (which the games calls easy.) v. 1.1.9 2. 2. There was little challange. 3. Perfectly clear. 4. The dialogue is clear, and the story is off to an intresting start. 5. There was no real challanges at all. 6. 5. No real unfun segements, but nothing paticullaly fun eith...
by Linthar
September 15th, 2006, 2:46 am
Forum: A Tale of Two Brothers
Topic: Scenario 4: Return to the Village
Replies: 63
Views: 72149

1. Easy 1.1.9 2. 2. An absolute joke in terms of difficulty. 3. Quite clear. 4. In technical terms the writing was decent. Storyline wise it was horrible. The campaign was a string of 4 very loosely attached fights. None of the villains stood out at all, and the second and fourth maps could have bee...
by Linthar
September 15th, 2006, 2:39 am
Forum: A Tale of Two Brothers
Topic: Scenario 3: Guarded Castle
Replies: 56
Views: 55269

1. Easy V 1.19 2. 6. One getting past the get was tricky but the rest was easy. 3. Pretty clear. Always had a good idea of what I needed to do. 4. The writing was decent, but the storyline itself was bad. It was clear that the only purpose of the story was to link four battles together, and that it ...