Search found 516 matches
- July 18th, 2023, 11:53 am
- Forum: Faction & Era Development
- Topic: Rashy Era
- Replies: 309
- Views: 427039
Re: Rashy Era
I think just Trarashy Sentinel and Assassin Grandmaster (who is not playable in regular game).
And level 2 units get alternative AMLAs (without heal), but at the usual 100exp
And level 2 units get alternative AMLAs (without heal), but at the usual 100exp
- July 17th, 2023, 2:09 pm
- Forum: Faction & Era Development
- Topic: Rashy Era
- Replies: 309
- Views: 427039
Re: Rashy Era
the special AMLAs of the unit do not heal (or only by a small amount of HP). The Sentinel also has default AMLA for emergency heal, but this can also be a drawback because of the increased exp. Can't acount for any mods here. Sentiel can already decide between +1 stike for bow or sword and then get ...
- July 16th, 2023, 10:00 am
- Forum: Faction & Era Development
- Topic: Rashy Era
- Replies: 309
- Views: 427039
Re: Rashy Era
Ok, done.
I only have a problem with Trarashy Sentinel. They are supposed to be this upgradeable unit with different paths to take. If I put them at hight exp values it would ruin that.
Inceased their exp to 60 (+20) for now.
I only have a problem with Trarashy Sentinel. They are supposed to be this upgradeable unit with different paths to take. If I put them at hight exp values it would ruin that.
Inceased their exp to 60 (+20) for now.
- July 15th, 2023, 7:59 am
- Forum: Faction & Era Development
- Topic: Rashy Era
- Replies: 309
- Views: 427039
Re: Rashy Era
Nice, thanks again.
Put the bounty event into the global event loader.
Ability works. Not sure if the error in your script is gone too.
Put the bounty event into the global event loader.
Ability works. Not sure if the error in your script is gone too.
- July 14th, 2023, 6:56 am
- Forum: Faction & Era Development
- Topic: Rashy Era
- Replies: 309
- Views: 427039
Re: Rashy Era
I tried schema validation. These cases seemed more important and should be tested if they work. 20230713 19:24:11 error validation: Extra tag [filter]; there may only be 1 [filter] in [event] at ~add-ons/Ageless_Era/data/RE_data/condition_blur.cfg:57 20230713 19:24:11 error validation: Extra tag [f...
- July 12th, 2023, 4:37 am
- Forum: Faction & Era Development
- Topic: Rashy Era
- Replies: 309
- Views: 427039
- July 10th, 2023, 6:39 am
- Forum: Faction & Era Development
- Topic: Rashy Era
- Replies: 309
- Views: 427039
Re: Rashy Era
Please adjust units id=VRAqM Hoplite and/or id=VRAq Hoplite. They both get converted to AE_rhy_aq_Hoplite and for one faction units the names are confusingly similar. Formally, new_type = "AE_rhy_"+faction+"_" + old_type.split(" ", 1)[-1].replace(" ", "_...
- July 1st, 2023, 3:24 pm
- Forum: Faction & Era Development
- Topic: Rashy Era
- Replies: 309
- Views: 427039
Re: Rashy Era
Updated.
fixed the swampstalk not working
fixed the swampstalk not working
- June 30th, 2023, 12:38 pm
- Forum: Faction & Era Development
- Topic: Rashy Era
- Replies: 309
- Views: 427039
Re: Rashy Era
Updated.
Defenses should now be correctly displayed in the database.
No firststrike for Eaglemaster, otherwise changes are as suggested (unless i missed something)
Defenses should now be correctly displayed in the database.
No firststrike for Eaglemaster, otherwise changes are as suggested (unless i missed something)
- June 25th, 2023, 5:38 am
- Forum: Faction & Era Development
- Topic: Rashy Era
- Replies: 309
- Views: 427039
Re: Rashy Era
Uploaded [base_unit] is most likely guess without looking. Rangers don't use base unit. With the new update I removed the shortcut from Sand and Mountain ranger, but left it for the Forest ranger for comparision. LIke I said before, defenses seem to work fine in game, just not in the database. Yeah,...
- June 24th, 2023, 7:20 pm
- Forum: Faction & Era Development
- Topic: Rashy Era
- Replies: 309
- Views: 427039
Re: Rashy Era
Hmm i think there's a bug. LIke Forest Ranger defenses have been pretty much the way you suggested for some time now, but it does not show on his page . Works for me ingame though. I'll check the files. Maybe I can figure out why this happens. Propably the Macro shortcut I use messes with that. Got ...
- June 23rd, 2023, 11:53 am
- Forum: Faction & Era Development
- Topic: Rashy Era
- Replies: 309
- Views: 427039
Re: Rashy Era
Castellan is finally done. Got a 20% physical res aura on castle now, but no corrode on melee (for now).
- June 15th, 2023, 4:49 am
- Forum: Faction & Era Development
- Topic: Rashy Era
- Replies: 309
- Views: 427039
Re: Rashy Era
Updated. Changes as suggested (11-2 on the Luz Cleric, not the lvl3 bishop). Released a few graphic updates too (-> Regis Spies). I'll work on the lvl3 siege defender, but I'm still busy this week. An idea I had was a castellan with an aura that gives 70% defense or additional resistance on castle t...
- June 11th, 2023, 7:00 pm
- Forum: Art Workshop
- Topic: Amorphous's Pixel Art
- Replies: 84
- Views: 86857
Re: Amorphous's Pixel Art
The minotaurs look incredibly impressive, especially the details on chieftain and guardian. Just wow. Idk what direction you want to take this faction. If it's greek inspired, pegasi or harpies would work well for scouts. Or maybe centaurs. Also Faun seem like good allies for minotaurs. Though the h...
- June 10th, 2023, 10:34 am
- Forum: Faction & Era Development
- Topic: Rashy Era
- Replies: 309
- Views: 427039
Re: Rashy Era
Two lv3 dardo Phanlax together boost all physical ressistances to 50% because the +20% bonus from protection is counted first , then the shield defense(30) bonus, which increases lv3 ressistances to 50% , you want this to be like this or instead want it to calculate first the shield-defense(30) and...