Search found 90 matches
- August 27th, 2011, 9:27 pm
- Forum: Technical Support
- Topic: Wesnoth and Mac OS X Lion
- Replies: 56
- Views: 15628
Re: Wesnoth 1.8.6 anc Mac OS X Lion
Yay! Works for me too, using 1.9.8.
I haven’t done heavy testing, just switching to full screen and back. This used to crash 1.9.8 100%. With the new framework I haven’t experienced a crash. Thanks a lot!
I haven’t done heavy testing, just switching to full screen and back. This used to crash 1.9.8 100%. With the new framework I haven’t experienced a crash. Thanks a lot!
- August 26th, 2011, 7:26 pm
- Forum: Technical Support
- Topic: My computer shuts down the game suddenly
- Replies: 3
- Views: 1087
Re: My computer shuts down the game suddenly
It also won't work if you are running Lion and normally use full screen for Wesnoth…
- August 10th, 2011, 8:52 am
- Forum: Technical Support
- Topic: Wesnoth 1.9.8 crashes on first campaign on OS X Lion
- Replies: 3
- Views: 1206
Re: Wesnoth 1.9.8 crashes on first campaign on OS X Lion
The issue affects all Wesnoth versions under Lion. There have been a few posts on this in the SDL developer forums: http://forums.libsdl.org/viewforum.php?f=1
- August 8th, 2011, 12:49 pm
- Forum: Strategies & Tips
- Topic: Infested Caves
- Replies: 16
- Views: 8941
Re: Infested Caves
What would you guys suggest to change anyway? A little gold boost for Tallin? I guess that could work, as the times that I have managed to proceed past the main caves massacres, I failed because it took too long to also fight my way down to the dwarves, who had been pushed back pretty far… (HomerJ,...
- August 8th, 2011, 11:06 am
- Forum: Strategies & Tips
- Topic: Infested Caves
- Replies: 16
- Views: 8941
Re: Infested Caves
What I wrote in the other thread still remains true: I would really urge the developers of Northern Rebirth to slightly reduce / tweak the difficulty of this level, especially now that Footpads have been reduced by 20% in their damage output. But I guess a correction would make sense even without th...
- July 22nd, 2011, 3:57 pm
- Forum: Technical Support
- Topic: Wesnoth and Mac OS X Lion
- Replies: 56
- Views: 15628
Re: Wesnoth 1.8.6 anc Mac OS X Lion
Yes, that looks like it might be the culprit…Alarantalara wrote:This may have something to do with it:
http://bugzilla.libsdl.org/show_bug.cgi?id=1215
I would guess that Wesnoth will not be able to run on Lion in full screen until that's fixed.
- July 14th, 2011, 11:45 am
- Forum: Technical Support
- Topic: Wesnoth and Mac OS X Lion
- Replies: 56
- Views: 15628
Re: Wesnoth 1.8.6 anc Mac OS X Lion
Then we share similar hopes
- July 14th, 2011, 10:31 am
- Forum: Technical Support
- Topic: Wesnoth and Mac OS X Lion
- Replies: 56
- Views: 15628
Re: Wesnoth 1.8.6 anc Mac OS X Lion
Gambit, I only post this to be on the safe side: you are asking Elrond if he was able to start Wesnoth once again after switching from full screen to windowed mode right? I.e. you are not presuming that the crashing issues themselves would be fixed? (I just want to make sure that nobody things the c...
- July 7th, 2011, 10:29 pm
- Forum: Technical Support
- Topic: Wesnoth and Mac OS X Lion
- Replies: 56
- Views: 15628
Re: Wesnoth 1.8.6 anc Mac OS X Lion
As has been reported in other forums, in Lion the user library folder is hidden by default. It should be accessible by clicking on the Go menu (while you are in the Finder) and then holding down the alt key.
- July 7th, 2011, 8:33 am
- Forum: Technical Support
- Topic: Wesnoth and Mac OS X Lion
- Replies: 56
- Views: 15628
Re: Wesnoth 1.8.6 anc Mac OS X Lion
The crashes in Lion happen always when one starts in full screen mode, and they happen always when one switches to full screen mode. In addition, there are also very frequent crashes during regular game play – these seem to be somewhat more random though. These problems should affect both the Wesnot...
- January 26th, 2011, 7:32 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.9.4
- Replies: 19
- Views: 24261
Re: Wesnoth 1.9.4
Yes, I have also found myself in situations where I failed to recognize the difference at first sight.Krake wrote:Also although the new water tiles look good, I think there are not enough contrast between deep and shallow water. At times it can be hard to tell them apart. Otherwise I think it's a nice update.
- January 26th, 2011, 12:47 pm
- Forum: Technical Support
- Topic: 1.9.4 MP server down?
- Replies: 0
- Views: 597
1.9.4 MP server down?
I and a friend get a “Could not connect to host” error when we try to join the official 1.9.4 Multiplayer Server.
I am not sure if this or the 1.9.4 thread or some other location is the proper place to report this…
I am not sure if this or the 1.9.4 thread or some other location is the proper place to report this…
- January 25th, 2011, 8:08 pm
- Forum: Strategies & Tips
- Topic: Stuck on NR: Infested Caves
- Replies: 29
- Views: 28085
Re: Stuck on NR: Infested Caves
I’ll try to replay the level with these things in mind – but don’t you agree that for such a level a slight readjustment might be needed after making the attacks of the main units that is needed to win here 20% less powerful?
- January 24th, 2011, 10:51 pm
- Forum: Strategies & Tips
- Topic: Stuck on NR: Infested Caves
- Replies: 29
- Views: 28085
Re: Stuck on NR: Infested Caves
If everything works out, the lvl2 trolls from east battle the skellies while you sneak through to the troll leader and kill him, then get the villages and block to the south in the tunnel villages (use quick footys to clear shroud) and the west inside the castle walls. Regroup, heal, maybe you can ...
- January 24th, 2011, 7:38 pm
- Forum: Strategies & Tips
- Topic: Stuck on NR: Infested Caves
- Replies: 29
- Views: 28085
Re: Stuck on NR: Infested Caves
Love the screenshot! :) If you are playing under 1.9.4 you might be hit by what I describe in the campaign feedback thread, where I have also posted a replay. (The replay has been recorded with 1.9.2, I think, but I guess it will play with 1.9.4 too). http://forums.wesnoth.org/viewtopic.php?p=468387...