Search found 76 matches
- August 2nd, 2013, 9:43 pm
- Forum: Tournaments
- Topic: [Complete] The Grand Tag! 2v2 Tournament - 4th edition
- Replies: 342
- Views: 164321
Re: The Grand Tag! 2v2 Tournament - 4th edition (Sign up now
Ok, I reserved a spot for you. Remember that it becomes vacant in 72 hours if you don't sign up :) Breaking News: tekelili is going to code an opening ceremony once again! This means that every team should choose it's avatar unit (from mainline set, only lvl1s and lvl0s) or it will get a random uni...
- July 31st, 2013, 11:19 am
- Forum: Tournaments
- Topic: [Complete] The Grand Tag! 2v2 Tournament - 4th edition
- Replies: 342
- Views: 164321
Re: The Grand Tag! 2v2 Tournament - 4th edition (Sign up now
Alright, it's time for the Burning Wose Commando!
I happily announce Mint and myself for this tournament.
Time zones are: Blop: GMT +1
Mint: GMT +9.30
I happily announce Mint and myself for this tournament.
Time zones are: Blop: GMT +1
Mint: GMT +9.30
- May 17th, 2013, 3:10 pm
- Forum: Multiplayer Development
- Topic: Conquest Minus
- Replies: 158
- Views: 69572
Re: Conquest Minus
Here is version 2.1 of the New Age Parsaganta map. Terraforming is finished and all major balance issues should be fixed. If you find something in that regard, feel free to message me. If you do not know how to install a map manually, click here: http://forums.wesnoth.org/viewtopic.php?p=479398#p479...
- April 1st, 2013, 3:25 am
- Forum: Multiplayer Development
- Topic: Conquest Minus
- Replies: 158
- Views: 69572
Re: Conquest Minus
Oh, I think you get me wrong. Obviously it is good that weaker players also have worse results. However, the point is that with too many restricted regions you have to know the map precisely to match an experienced player. I just don't want to force players with less experience to lose because of th...
- March 29th, 2013, 12:25 am
- Forum: Multiplayer Development
- Topic: Conquest Minus
- Replies: 158
- Views: 69572
Re: Conquest Minus
There can still be a decision between expansion and gold. There are two ways of expansion in Conquest: expansion for land - a long-term goal expansion for gold - a mid-term goal (max. several turns): this one is less important with open areas That is true. However, i tried to force players to choos...
- March 26th, 2013, 1:06 am
- Forum: Multiplayer Development
- Topic: Conquest Minus
- Replies: 158
- Views: 69572
Re: Conquest Minus
I have already discussed this with SlowThinker. I understand your point. However, I do not agree that this dimension you talk about is removed. There are as many possibilities to plan ahead (sometimes even more, which forces decisions and also enables skill raise). There can still be a decision betw...
- March 23rd, 2013, 2:11 pm
- Forum: Multiplayer Development
- Topic: Conquest Minus
- Replies: 158
- Views: 69572
Re: Conquest Minus
How to install the map in Windows: Search for the Wesnoth1.10/data/add-ons/Conquest- folder in "My Documents". The zip file contains 2 files: one .map and one .cfg The .map has to be copied into the "maps" folder, the .cfg into the "scenarios" folder. I'm not exactly su...
- March 18th, 2013, 12:28 am
- Forum: Multiplayer Development
- Topic: Conquest Minus
- Replies: 158
- Views: 69572
Re: Conquest Minus
Hello, folks. I have been working on a more balanced Parsaganta the last couple of days. Here is the finished version. Feel free to comment and post balance issues. My main goal was to add teleports which are not overpowered (I do consider flyers next to teleports overpowered, at least on this map) ...
- September 26th, 2012, 3:57 pm
- Forum: Tournaments
- Topic: [Complete] PYRA Mermaid In Distress - The Tournament
- Replies: 210
- Views: 67660
Re: PYRA Mermaid In Distress - The Tournament
In order to explain why this choice is useful: The only chance for Antty to still advance is to win against ImNotGoingDown while ImNotGoingDown wins against AlaskanAvenger and myself. This would result in a 5 way draw and I'm sure this is no useful thing to have at all, not considering that this is ...
- September 25th, 2012, 6:25 pm
- Forum: Tournaments
- Topic: [Complete] PYRA Mermaid In Distress - The Tournament
- Replies: 210
- Views: 67660
Re: PYRA Mermaid In Distress - The Tournament
By the way, AlaskanAvenger and I have agreed that in case ImNotGoingDown doesnt show up soon we would like to do a deciding match for second place in Group Cavalier.
If anyone disagrees, please speak.
If anyone disagrees, please speak.
- September 25th, 2012, 6:20 pm
- Forum: Tournaments
- Topic: [Complete] PYRA Mermaid In Distress - The Tournament
- Replies: 210
- Views: 67660
Re: PYRA Mermaid In Distress - The Tournament
Here's the replay of our game.
Result:
Recruits:
Result:
Spoiler:
Spoiler:
- September 25th, 2012, 1:59 pm
- Forum: Tournaments
- Topic: [Complete] PYRA Mermaid In Distress - The Tournament
- Replies: 210
- Views: 67660
Re: PYRA Mermaid In Distress - The Tournament
After today's match only ImNotGoingDown remains on my list as well.
- September 24th, 2012, 1:23 pm
- Forum: Tournaments
- Topic: [Complete] PYRA Mermaid In Distress - The Tournament
- Replies: 210
- Views: 67660
Re: PYRA Mermaid In Distress - The Tournament
Nordmann and I are going to battle tomorrow, Tuesday, at 18:00 GMT.
- September 20th, 2012, 3:10 pm
- Forum: Tournaments
- Topic: [Complete] PYRA Mermaid In Distress - The Tournament
- Replies: 210
- Views: 67660
Re: PYRA Mermaid In Distress - The Tournament
Group Cavalier: antty vs Blop happening now. You're welcome to watch :) Game is over. I won over antty in an interesting game. Elvish fighters and gliders with leader vs grunts and drakes with deathblade (basically). Replay following (has to be de-corrupted). Okay, so i wasnt able to fix the replay....
- September 4th, 2012, 10:17 pm
- Forum: Tournaments
- Topic: [Complete] PYRA Mermaid In Distress - The Tournament
- Replies: 210
- Views: 67660
Re: PYRA Mermaid In Distress - The Tournament
ConfirmedAlaskanAvenger wrote:Blop and I will probably have a game at 1900 GMT Wednesday. On another note, mAsT3RpEE has dropped from our group so the sooner we can get another player and start lining up battles with them, the better.