Search found 400 matches

by Na'enthos
June 15th, 2006, 10:55 am
Forum: Ideas
Topic: Leveling up units in MP games.
Replies: 83
Views: 12728

1) units that aren't "close" to levelling may level. But it takes a way a large amount of the 'auto-branched' units. It may not be perfect.. but it sounds better than all other proposals I've read in this topic. 2) player may change their mind later Then again, this can also be the case w...
by Na'enthos
June 15th, 2006, 10:39 am
Forum: Art Workshop
Topic: Vampires; Art
Replies: 130
Views: 41552

he is supposed to be a non threatening unit, it's a lvl0. Besides I don't want him to have a spear but a knife, so... I understand you want this.. but I agree with Steelclad Brian, as well. They just don't look like.. units ready for combat. I'd say that if you'd use this unit only in a campaign yo...
by Na'enthos
June 14th, 2006, 5:00 pm
Forum: Users’ Forum
Topic: cheater
Replies: 32
Views: 4894

Right, so what can one do to recognise or otherwise deal with cheaters?

Other than while playing a game and quitting the game you're playing, resp. if one should find oneself in a multiplayer game with a cheater.
by Na'enthos
June 13th, 2006, 6:20 pm
Forum: Art Contributions
Topic: New Campaign Graphics
Replies: 143
Views: 27506

Yeah.. until you notice that the underlying cave floor 'shows through' at the edge of the chasm. ;)

Just pointing it out. Nice work, Mille.
by Na'enthos
June 13th, 2006, 12:38 pm
Forum: Ideas
Topic: Era names
Replies: 34
Views: 3934

Related to the subject at hand: is there any clarification as to what 'Era' actually are and as to what each era is (it's theme or something, I don't know a lot about era myself)? I don't play multiplayer a lot, but I'd say that if there isn't, this information may be useful to put in a read me or a...
by Na'enthos
June 13th, 2006, 12:28 pm
Forum: Ideas
Topic: Changelog in the game
Replies: 21
Views: 2830

As a partial compromise, perhaps it could be added to the Windows installer. Windows users being, of course, the primary group that's too dumb to find it on their own. Newer Linux distros are basically as easy to install and run as Windows is; Linux has it's fair share of "Joe Average" us...
by Na'enthos
June 12th, 2006, 8:19 pm
Forum: Ideas
Topic: Changelog in the game
Replies: 21
Views: 2830

Many games (and other apps) have version notes which come with the update/patch (or full install if it isn't an update or patch). Wesnoth has this as well.. AND also allows the notes to be read online. The notes are hardly hidden away. It is there to see and easy to find for anyone who wishes to rea...
by Na'enthos
June 12th, 2006, 12:28 pm
Forum: Music & Sound Development
Topic: Speaking units, recommended
Replies: 93
Views: 33065

Best proposal so far. It's actually doable, and wouldn't ruin the game if done badly. Human loyalists: hmm? Human outlaws: hmm? **but recorded to sound different and distinct* Horse units: *neigh* Elves: Something that sounds Elvish, but not too long - maximum is probably 2 seconds. Dwarves: *grunt...
by Na'enthos
June 12th, 2006, 9:09 am
Forum: Art Contributions
Topic: Female Assassin Art
Replies: 29
Views: 6546

Well, I'm not an art dev, but I'm going to disagree with you jg. The entire perspective of the face is fairly indeterminate at the moment, so any attempt to help with eye position to create a slanted style (not sure that's what Garm is going for anyways) would have to come later. I agree.. personal...
by Na'enthos
April 4th, 2006, 7:53 pm
Forum: Art Contributions
Topic: New attack buttons - scratchpad
Replies: 1181
Views: 239492

Pike? :roll: It looks quite a lot like a dagger of sorts. I'd say make the spikes protruding from the sides a bit longer. Also, it somehow seems pretty "small", perhaps place it in a 45 degree angle, so you can have as much of the thing visible as possible? Also, getting slightly more of ...
by Na'enthos
March 7th, 2006, 3:44 am
Forum: Art Contributions
Topic: Scorpion Portrait
Replies: 16
Views: 3644

Looks fine to me.
by Na'enthos
February 25th, 2006, 7:21 pm
Forum: Art Workshop
Topic: Zhukov's Orcs - Fallen thread.
Replies: 413
Views: 92608

Perhaps you could make it so that this is the normal stance, but when walking/attacking (downwards, for instance) that the animation shows him turning and then heading in that direction?

-edit- If such is possible, of course.
by Na'enthos
February 18th, 2006, 10:54 pm
Forum: Art Contributions
Topic: Invasion of Arendia Artwork
Replies: 173
Views: 27927

It may be me, but the knife looks a bit.. odd. Like blunt-ish and forked in a way. Perhaps what you meant was something like this: http://www.kultofathena.com/images/UC1371_l.jpg, but it doesn't quite look like it.

-edit- The link goes to a picture of Aragorn's dagger in case anyone wants to know.
by Na'enthos
February 18th, 2006, 10:49 pm
Forum: Art Contributions
Topic: Wesnoth Merchandise
Replies: 16
Views: 4520

That reminds me I want one of those 'real men fight on hex' t-shirts.. although I can't find them at the cafepress site anymore.
by Na'enthos
February 14th, 2006, 11:09 pm
Forum: Art Contributions
Topic: New dungeon sweeping critter.
Replies: 5
Views: 2774

D'oh! *slaps forehead*