Search found 400 matches
- June 15th, 2006, 10:55 am
- Forum: Ideas
- Topic: Leveling up units in MP games.
- Replies: 83
- Views: 12728
- June 15th, 2006, 10:39 am
- Forum: Art Workshop
- Topic: Vampires; Art
- Replies: 130
- Views: 41552
he is supposed to be a non threatening unit, it's a lvl0. Besides I don't want him to have a spear but a knife, so... I understand you want this.. but I agree with Steelclad Brian, as well. They just don't look like.. units ready for combat. I'd say that if you'd use this unit only in a campaign yo...
- June 14th, 2006, 5:00 pm
- Forum: Users’ Forum
- Topic: cheater
- Replies: 32
- Views: 4894
- June 13th, 2006, 6:20 pm
- Forum: Art Contributions
- Topic: New Campaign Graphics
- Replies: 143
- Views: 27506
Related to the subject at hand: is there any clarification as to what 'Era' actually are and as to what each era is (it's theme or something, I don't know a lot about era myself)? I don't play multiplayer a lot, but I'd say that if there isn't, this information may be useful to put in a read me or a...
- June 13th, 2006, 12:28 pm
- Forum: Ideas
- Topic: Changelog in the game
- Replies: 21
- Views: 2830
- June 12th, 2006, 8:19 pm
- Forum: Ideas
- Topic: Changelog in the game
- Replies: 21
- Views: 2830
Many games (and other apps) have version notes which come with the update/patch (or full install if it isn't an update or patch). Wesnoth has this as well.. AND also allows the notes to be read online. The notes are hardly hidden away. It is there to see and easy to find for anyone who wishes to rea...
- June 12th, 2006, 12:28 pm
- Forum: Music & Sound Development
- Topic: Speaking units, recommended
- Replies: 93
- Views: 33065
Best proposal so far. It's actually doable, and wouldn't ruin the game if done badly. Human loyalists: hmm? Human outlaws: hmm? **but recorded to sound different and distinct* Horse units: *neigh* Elves: Something that sounds Elvish, but not too long - maximum is probably 2 seconds. Dwarves: *grunt...
- June 12th, 2006, 9:09 am
- Forum: Art Contributions
- Topic: Female Assassin Art
- Replies: 29
- Views: 6546
Well, I'm not an art dev, but I'm going to disagree with you jg. The entire perspective of the face is fairly indeterminate at the moment, so any attempt to help with eye position to create a slanted style (not sure that's what Garm is going for anyways) would have to come later. I agree.. personal...
- April 4th, 2006, 7:53 pm
- Forum: Art Contributions
- Topic: New attack buttons - scratchpad
- Replies: 1181
- Views: 239492
- March 7th, 2006, 3:44 am
- Forum: Art Contributions
- Topic: Scorpion Portrait
- Replies: 16
- Views: 3644
- February 25th, 2006, 7:21 pm
- Forum: Art Workshop
- Topic: Zhukov's Orcs - Fallen thread.
- Replies: 413
- Views: 92608
- February 18th, 2006, 10:54 pm
- Forum: Art Contributions
- Topic: Invasion of Arendia Artwork
- Replies: 173
- Views: 27927
It may be me, but the knife looks a bit.. odd. Like blunt-ish and forked in a way. Perhaps what you meant was something like this: http://www.kultofathena.com/images/UC1371_l.jpg, but it doesn't quite look like it.
-edit- The link goes to a picture of Aragorn's dagger in case anyone wants to know.
-edit- The link goes to a picture of Aragorn's dagger in case anyone wants to know.
- February 18th, 2006, 10:49 pm
- Forum: Art Contributions
- Topic: Wesnoth Merchandise
- Replies: 16
- Views: 4520
- February 14th, 2006, 11:09 pm
- Forum: Art Contributions
- Topic: New dungeon sweeping critter.
- Replies: 5
- Views: 2774