Search found 400 matches
- September 21st, 2006, 8:15 pm
- Forum: Art Workshop
- Topic: rooster600500's scrapbook
- Replies: 45
- Views: 16656
It's fine to tweak units for practice. But try to look at what you create realistically and compare them with unit pictures currently in the game. Personally, I encourage you to continue to practice your drawing.. but try to expect criticism. If people don't like it they can say so.. and what's more...
- September 21st, 2006, 8:07 pm
- Forum: Ideas
- Topic: Elvish Illusionist - replacement for the Rebel mage
- Replies: 38
- Views: 6659
- September 21st, 2006, 6:43 pm
- Forum: Art Contributions
- Topic: Naga Hunter
- Replies: 64
- Views: 13569
- July 4th, 2006, 9:22 pm
- Forum: Users’ Forum
- Topic: New to the forum and thank you all who spend their time....
- Replies: 2
- Views: 744
- July 3rd, 2006, 8:22 pm
- Forum: Technical Support
- Topic: south guard - crash
- Replies: 7
- Views: 1935
- July 2nd, 2006, 4:43 pm
- Forum: Ideas
- Topic: Ability: kamikaze
- Replies: 19
- Views: 2886
- July 2nd, 2006, 2:03 pm
- Forum: Ideas
- Topic: Two ideas: Win opponent's gold, specify team keeps
- Replies: 19
- Views: 4663
1) Hmm.. I don't think that's such a good idea. It isn't necessary and in multiplayer matches between people only it'd be downright unfair. Not in the least because having eliminated one player from a game is an advantage in itself. Perhaps it could be an option.. but in people vs people matches thi...
- June 30th, 2006, 6:08 pm
- Forum: Strategies & Tips
- Topic: South Guard 3. A Desparate Errand
- Replies: 1
- Views: 1066
This is the one where you have to reach the elven keep right? Well, I only did this on medium, but what you need to do is get the hero to the keep. When you do so, the scenario is complete. So, recruit/recall escorts and move your hero up north protecting him with your escorts. Possibly leaving a fe...
- June 29th, 2006, 12:29 pm
- Forum: Ideas
- Topic: Character labels
- Replies: 22
- Views: 3107
- June 29th, 2006, 10:57 am
- Forum: Ideas
- Topic: Character labels
- Replies: 22
- Views: 3107
Indeed, as it's information added by the player it shouldn't be seen by the opposite side(s).. unless there's an option to specifically do so. Indeed, for clarity there could be three different types of labels: 1) Private labels: only visible by the player him/herself. Useful to place reminders alli...
- June 28th, 2006, 9:16 am
- Forum: Ideas
- Topic: Ideas on ideas
- Replies: 25
- Views: 2597
- June 28th, 2006, 8:19 am
- Forum: Ideas
- Topic: Ideas on ideas
- Replies: 25
- Views: 2597
- June 28th, 2006, 8:08 am
- Forum: Ideas
- Topic: Two types of MP games
- Replies: 44
- Views: 6085
JW, what is there against having an option to have a private game? If, say, some friends have decided to play with/against eachother, what's against that? Personally, I favour a colour/icon and custom description option without adding a password feature. The icon would already make it obvious it's a...
- June 28th, 2006, 7:50 am
- Forum: Users’ Forum
- Topic: Which Wesnoth version do you currently use?
- Replies: 31
- Views: 5079
- June 26th, 2006, 12:04 pm
- Forum: Ideas
- Topic: Rugged Defense
- Replies: 22
- Views: 3428
No offense - But i excluded entrenchment for mages, ranged units and mages. And i said this before - im against makiing units have stronger defense. Er.. yes, I think he understood that. What I think he's pointing at is the fact that a higher defence is useless against mages (and marksmen) since th...