Search found 226 matches
- October 12th, 2018, 1:30 pm
- Forum: Technical Support
- Topic: A bit of feedback trying to install (compile) wesnoth from source - a few suggestions to improve this part of wesnoth
- Replies: 1
- Views: 1357
A bit of feedback trying to install (compile) wesnoth from source - a few suggestions to improve this part of wesnoth
Hello wesnoth-devs, Some months ago I was able to compile wesnoth on my first try (on slackware); wesnoth-1.14.2 or something like. Since then I did some changes on my system and right now I can not compile wesnoth. The reason is my old nemesis aka ... boost. Anyway, I did lots of changes on my syst...
- October 6th, 2018, 10:46 am
- Forum: Ideas
- Topic: Building an alternative to ActionWML
- Replies: 45
- Views: 7875
I know too little about the internals and 90% of my experience writing code is in Ruby, so this is not wholly applicable at all (although ruby or mruby is not that dissimilar in lua, to some extent; at the least I would consider them to be in the same family). I personally never liked WML, so I don'...
- October 6th, 2018, 10:30 am
- Forum: Art Contributions
- Topic: The Gimp could rotate it
- Replies: 2
- Views: 3916
I think this is a general problem. I lately had a similar one when I was playing that campaign with octopusses ... well cuttlefish. They appear quite different depending on the depth of the ocean/water and I remember mixing up units sometimes, in particular when the colour was similar. I don't have ...
- October 3rd, 2018, 1:12 pm
- Forum: Strategies & Tips
- Topic: What are some strategies & tips regarding LVL 0 units in multiplayer?
- Replies: 3
- Views: 2659
This is true. I have a hard time determining in which turns such an attrition war may happen, e. g. when more units die in certain turns than in others; and then a scenario suddenly becomes beatable, or unwinnable. It's a very strange part of wesnoth to me. The game is quite simple but it can lead t...
- October 3rd, 2018, 10:43 am
- Forum: Users’ Forum
- Topic: Amiga Wesnoth Version 1.8.6 question
- Replies: 6
- Views: 1632
This may seem awkward, but the manual steps confused me too. For the most part because I was unfamiliar with the directory structure of wesnoth. As awkward as it may sound but if anyone has some spare time, it may be nice to enable this within the GUI itself too. E. g. whereas users can get confused...
- September 30th, 2018, 1:11 pm
- Forum: Sceptre of Fire
- Topic: Scenario Review: SoF 1 - A Bargain is Struck
- Replies: 33
- Views: 12434
I think Sceptre of Fire was quite ok. Of course after having played some add-ons with where you can can pick different abilities for your heroes, I prefer the "customizable hero" paths to the point where I try to avoid (re)playing campaigns without that, even the default ones. The main storyline cam...
- September 26th, 2018, 6:26 pm
- Forum: Ideas
- Topic: Loading and Saving Scenarios/Campaigns
- Replies: 5
- Views: 1572
This is an idea about possible (small?) improvements to the handling of loading files, aka autosave files and so forth. - First, I have noticed that the widget that shows the load scenario is not showing the full line horizontally. That is - scroll wheels appear on the bottom and the right side. But...
- September 13th, 2018, 9:01 pm
- Forum: Off-Topic
- Topic: What other turn-based strategy games do you remember?
- Replies: 4
- Views: 4408
Being probably one of the ... older accounts here (gosh I am getting old), I used to play quite some old DOS games. I thought perhaps others did too (the old folks). Anyone of these turn-based variants that you liked? ------ I go with my list first: (1) Battle Isle I liked them all. The graphics of ...
> I play this game more than the ones I have purchased I think this is only one part of the larger issue (payment/monetization). The other part is that ... if you look at the games that are available today, most of them are about some 3D element - ego shooters, or even this game where you are mostly...
I never liked the action-bond that they turned the franchise into. I understand that they seek to attract a younger audience but it makes for a completely different style. The only one I actually watched from that was Quantum of Solace, and boy was this bad. (Should have probably watched Casino Roya...
- September 1st, 2018, 10:33 pm
- Forum: Art Workshop
- Topic: Edwylm's sprite alterations
- Replies: 88
- Views: 21259
Looks quite cute. They become a bit less defined when they fatten up, I mean, when they get more wood. Like the smaller ones look at bit humanoid, the larger ones look at bit more like trees (excluding the top thorn wose). I am not saying which one I prefer, mind you. One can reason either way. Look...
- September 1st, 2018, 10:31 pm
- Forum: Website
- Topic: Easy access to useful campaign information
- Replies: 5
- Views: 3369