Search found 226 matches

by shevegen
April 13th, 2019, 2:28 pm
Forum: Users’ Forum
Topic: BfW is a game that relies on save-scumming too much
Replies: 111
Views: 12977

Re: BfW is a game that relies on save-scumming too much

> People are already doing this with save-scumming and debug mode.

What is save-"scumming"? Do you refer to the save functionality that
allows people to save a game they are playing on the computer/device?
by shevegen
April 13th, 2019, 2:27 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.14.6
Replies: 16
Views: 4717

Re: Wesnoth 1.14.6

> However, for better or worse, the current approach to doing releases is to push it out on Steam first then update everywhere else.

From a user perspective I find that very confusing.

Would it not be better to sync-release all at the same time + announcement?
by shevegen
April 1st, 2019, 8:07 pm
Forum: Users’ Forum
Topic: BfW is a game that relies on save-scumming too much
Replies: 111
Views: 12977

Re: BfW is a game that relies on save-scumming too much

> Among other things this system almost will kill the opportunity for abusing save&loads This is a bad definition. Now it is first april, I know I know but ... it begins with the term "abusing". What exactly does this mean? As a game, wesnoth can ENCOURAGE people to not do/use save/loads/reloads - b...
by shevegen
March 9th, 2019, 1:36 pm
Forum: Users’ Forum
Topic: Shouldn't a STONE CASTLE provide more defense than a wooden palisade?
Replies: 17
Views: 2234

Re: Shouldn't a STONE CASTLE provide more defense than a wooden palisade?

> You'll find this kind of thing in pretty much every strategy game. The problem is not choosing things because they are simple, but making decisions that are not making a lot of sense. An example I can give is that wesnoth does not handle ammunition, e. g. archers having infinite arrows. While I un...
by shevegen
February 19th, 2019, 10:37 pm
Forum: Users’ Forum
Topic: BfW is a game that relies on save-scumming too much
Replies: 111
Views: 12977

Re: BfW is a game that relies on save-scumming too much

> For the wesnoth player since 2008, his post looks like not less than a trolling. Really it took 10+ years to come to such a conclusion? It would be dangerous to assume much at all from the years. For example, I am even older, probably also older than many others here. I have not been active in wes...
by shevegen
January 13th, 2019, 2:49 am
Forum: Add-on Feedback
Topic: Antar, Son of Rheor [Feedback Thread]
Replies: 19
Views: 3166

Re: Antar, Son of Rheor [Feedback Thread]

> It's only certain linux distros that split the campaigns out like that, for I suppose size reasons, but splitting things out like that is not > considered to be something that's actually officially supported. I have heard that claim in the past, usually by debian. There is a tiny bit of merit in t...
by shevegen
December 18th, 2018, 10:38 pm
Forum: Users’ Forum
Topic: [POLL] What Operating Systems do you use Wesnoth on?
Replies: 50
Views: 14056

Re: [POLL] What Operating Systems do you use Wesnoth on?

We are almost evenly split; Linux and Windows is almost equal (in regards to users who participated in the poll listed above); mac is a bit behind these two but not that much.
by shevegen
December 9th, 2018, 7:22 pm
Forum: Users’ Forum
Topic: Copyright violation
Replies: 5
Views: 1930

Re: Copyright violation

> To be honest, that this subject even comes up is, to my mind, another example of why I detest the religion > of the FSF, it's leader, and it's draconian licensing recommendations. It's not like any of us is going to drop > a few grand in legal fees to wrangle this out. So why have a license which ...
by shevegen
November 30th, 2018, 11:25 am
Forum: Users’ Forum
Topic: Looking for old Add on
Replies: 6
Views: 1683

Re: Looking for old Add on

Would be cool if old wesnoth versions could continue to work between upgrades.
by shevegen
November 27th, 2018, 2:15 pm
Forum: Scenario & Campaign Development
Topic: 1.14 SP Campaign - Bad Moon Rising
Replies: 538
Views: 135623

Re: 1.14 SP Campaign - Bad Moon Rising

The campaign is very good. The english was a bit strange - you live in the USA but the english was ... interesting. :) Anyway. I agree that the AMLA is a bit too strong. Perhaps reduce the advancement progressions a little bit in particular when it comes to adding resistances. But this is a minor de...
by shevegen
November 24th, 2018, 3:40 pm
Forum: Users’ Forum
Topic: Potentially stolen artwork from Battle for Wesnoth in steam game
Replies: 13
Views: 10998

Re: Potentially stolen artwork from Battle for Wesnoth in steam game

I actually think it is pretty cool if others re-use artwork from wesnoth (while adhering to the licence format of course). It is a testimony to those who invested time into wesnoth prior to the release (in this case) at steam. > So this should probably be forwarded to someone on the devs, so they ca...
by shevegen
November 15th, 2018, 3:37 pm
Forum: Users’ Forum
Topic: Best map(s) and why?
Replies: 6
Views: 4942

Re: Best map(s) and why?

Recently I was playing an interesting "world map", with battle-scenarios. I already forgot the name but you are literally playing against every race, fighting some King T...something or H.something... Anyway - what was interesting to me was that the person who created this scenario was actually sort...
by shevegen
November 1st, 2018, 1:43 am
Forum: Users’ Forum
Topic: Best map(s) and why?
Replies: 6
Views: 4942

Re: Best map(s) and why?

I think the answer depends a lot on what is being played... is it a specialized scenario ... some epic battle ... My favourite campaign is that arabic night one, so the maps there were often very special, very good and very interesting. Actually there were two "arabic night" variants ... both of whi...
by shevegen
October 23rd, 2018, 9:53 pm
Forum: Users’ Forum
Topic: Undead Names
Replies: 8
Views: 2845

Re: Undead Names

The wights in LotR are probably more important than the average random wight in a wesnoth campaign. I do not remember offhand but I think they had a backstory (been literally decades since I read LotR ...) I always found it a little strange that common undead would have names. Naming a skeleton wigh...
by shevegen
October 20th, 2018, 12:41 pm
Forum: Multiplayer Development
Topic: Era of High Sorcery
Replies: 274
Views: 55879

Re: Era of High Sorcery

I am always staying on the most recent stable. Dev versions I shy away from, despite any new feature, mostly because I don't want to run into problems such as the game crashing; and 1.12 did seem too old for me compared to 1.14. But I am curious about the version past 1.14 (like 1.16; no idea when i...