Search found 173 matches

by blackjack
February 7th, 2013, 1:44 am
Forum: Scenario & Campaign Development
Topic: The Unstoppable Legion is back!
Replies: 45
Views: 14319

Re: The Unstoppable Legion is back!

In Pride and Prejudice, you win if you kill the first leader (Bhagest) before the second leader shows up. This happens even if you don't send a unit to the temple. Not sure if this is intentional, since occasionally the enemy leader will wander out and can get killed.
by blackjack
January 22nd, 2013, 11:35 am
Forum: Scenario & Campaign Development
Topic: 1.14 SP Campaign: Trinity
Replies: 393
Views: 121361

Re: 1.10 & 1.11 SP Campaign: Trinity

Thanks... this one is much better but it has one big problem: Bresda is not auto-recalled, but she is the only one on her side who can recruit. However, this is easily self-hacked.
by blackjack
January 21st, 2013, 7:46 am
Forum: Scenario & Campaign Development
Topic: 1.14 SP Campaign: Trinity
Replies: 393
Views: 121361

Re: 1.10 & 1.11 SP Campaign: Trinity

Unfortunately this savefile is also imperfect, the recall list is missing all the mages and Dardrus is underpowered.
by blackjack
January 20th, 2013, 6:53 am
Forum: Scenario & Campaign Development
Topic: 1.14 SP Campaign: Trinity
Replies: 393
Views: 121361

Re: 1.10 & 1.11 SP Campaign: Trinity

If I may ask... maybe it's better if you could attach an Autosave from Turn 1, that would allow me to continue and ignore the bug.
by blackjack
January 20th, 2013, 6:45 am
Forum: Scenario & Campaign Development
Topic: 1.14 SP Campaign: Trinity
Replies: 393
Views: 121361

Re: 1.10 & 1.11 SP Campaign: Trinity

I guess we have a Wesnoth bug then... hopefully 1.11.2 fixes it.
by blackjack
January 20th, 2013, 5:03 am
Forum: Scenario & Campaign Development
Topic: 1.14 SP Campaign: Trinity
Replies: 393
Views: 121361

Re: 1.10 & 1.11 SP Campaign: Trinity

Here it is.
by blackjack
January 20th, 2013, 1:53 am
Forum: Scenario & Campaign Development
Topic: 1.14 SP Campaign: Trinity
Replies: 393
Views: 121361

Re: 1.10 & 1.11 SP Campaign: Trinity

I don't think it is the same bug. The recall list is not blank, but reverted. The WML also has Nemesis as the leader, not Bresda. Is it because the previous scenario has BMR_STORE_SIDE commented out? (I could be completely wrong)
by blackjack
January 19th, 2013, 2:32 pm
Forum: Scenario & Campaign Development
Topic: 1.14 SP Campaign: Trinity
Replies: 393
Views: 121361

Re: 1.10 & 1.11 SP Campaign: Trinity

Is the branch where everyone follows Nemesis to the north still being developed? I'm playing Hawthryn Pass and it seems a bit strange... the recall list is as it was before the last scenario, Bresda is in her pre-Heroine state... The scenario code is doesn't recall her automatically, but the dialogu...
by blackjack
January 13th, 2013, 6:20 pm
Forum: Scenario & Campaign Development
Topic: 1.14 SP Campaign: Trinity
Replies: 393
Views: 121361

Re: 1.10 & 1.11 SP Campaign: Trinity

The AMLA for Dardrus in both branches have an option to increase his resistances... but the code should be [resistance] cold=-10 fire=-10 [/resistance] and similarly for the arcane resistance in the second branch, rather than cold=10, which actually decreases his resistances.
by blackjack
January 7th, 2013, 1:02 am
Forum: Scenario & Campaign Development
Topic: 1.14/1.15 SP Campaign - Bad Moon Rising
Replies: 588
Views: 186993

Re: 1.10 and 1.11 SP Campaign - Bad Moon Rising

Thanks.

In the latest version 1.5.4a, enemies-list.cfg (inside utils) has two units mispelt with Primval instead of Primeval. That causes some messy errors as the system can't find the units...
by blackjack
January 6th, 2013, 7:43 pm
Forum: Scenario & Campaign Development
Topic: 1.14/1.15 SP Campaign - Bad Moon Rising
Replies: 588
Views: 186993

Re: 1.10 and 1.11 SP Campaign - Bad Moon Rising

I was wondering if it is intended that Belleros loses all his items when he becomes the Ukian Commander in "Escape the Legion" Overall pretty interesting campaign, midway through Part III (I did notice the bug in Fort Kuhle, but didn't think it was a campaign bug, so I hacked a fix myself)...
by blackjack
December 23rd, 2012, 12:15 pm
Forum: Scenario & Campaign Development
Topic: The Unstoppable Legion is back!
Replies: 45
Views: 14319

Re: The Unstoppable Legion is back!

I think that in the 8th scenario "The Calm before the Storm", Viktor's recruit list should have UL_Horseman instead of the mainline Horseman.

Overall, looking pretty interesting, though I await the rest of the scenarios, not having played this before.
by blackjack
November 25th, 2012, 12:11 am
Forum: Scenario & Campaign Development
Topic: Invasion from the Unknown 1.90.8 [Wesnoth 1.12]
Replies: 101
Views: 51895

Re: Invasion from the Unknown (1.90.6) for Wesnoth 1.9/1.10

In scenarios/arenas/23B_01.cfg, Rurhlo and Garg are not recalled when they should be.
by blackjack
November 24th, 2012, 2:57 am
Forum: Scenario & Campaign Development
Topic: Invasion from the Unknown 1.90.8 [Wesnoth 1.12]
Replies: 101
Views: 51895

Re: Invasion from the Unknown (1.90.6) for Wesnoth 1.9/1.10

I think there is a similar problem for the Dwarvish Armour in Bye and Behold.
by blackjack
November 22nd, 2012, 3:21 am
Forum: Scenario & Campaign Development
Topic: Invasion from the Unknown 1.90.8 [Wesnoth 1.12]
Replies: 101
Views: 51895

Re: Invasion from the Unknown (1.90.6) for Wesnoth 1.9/1.10

OK... I had thought you should use marsh because the same sentence later talks about marsh lands... but I think espreon changed both to marchlands to avoid confusion. I did find another bug... in 22A Innuendo, the amulet is supposed to increase arcane resistance by 10%. [effect] apply_to=resistance ...