Search found 136 matches

by MathBrush
January 29th, 2020, 4:00 am
Forum: Scenario & Campaign Development
Topic: Knalgans of Steel - 1.14/1.15 Singleplayer Knalgans campaign (Ver 1.1)
Replies: 10
Views: 1948

Knalgans of Steel - 1.14/1.15 Singleplayer Knalgans campaign (Ver 1.1)

From the creator of A Fiery Birth : Florel is a human outlaw imprisoned for sticking it to the man. Karmoc is a dwarf trying to evade taxes. And together they're going to pull off the biggest heist in Wesnoth history! Knalgans of Steel Fight goblins and elves, orcs and mermaids, royal armies and th...
by MathBrush
January 28th, 2020, 2:56 pm
Forum: Scenario & Campaign Development
Topic: Looking for someone to test a Knalgan campaign for balance
Replies: 8
Views: 1170

Re: Looking for someone to test a Knalgan campaign for balance

@Konrad2 Sounds good! I'll make some fixes and upload it tonight.
by MathBrush
January 27th, 2020, 2:23 am
Forum: Scenario & Campaign Development
Topic: Looking for someone to test a Knalgan campaign for balance
Replies: 8
Views: 1170

Re: Looking for someone to test a Knalgan campaign for balance

Thanks, I've optimized by removing the images.

I fixed the path, too. I'm on a windows computer so it's case insensitive; I never would have catched that! I've attached the new version (if someone downloaded the old one, there is no new content besides the optimization and path fix).
by MathBrush
January 26th, 2020, 6:15 pm
Forum: Scenario & Campaign Development
Topic: Looking for someone to test a Knalgan campaign for balance
Replies: 8
Views: 1170

Looking for someone to test a Knalgan campaign for balance

Due to the wonderful help of the WML forum, I've completed my Knalgan campaign. It's called "Knalgans of Steel", and is a 10-scenario Knalgans campaign. I've played through a few times on Normal, and balanced it as much as I can, but I'm a mediocre wesnoth player, so I'd love some feedback from 're...
by MathBrush
January 26th, 2020, 5:00 pm
Forum: WML Workshop
Topic: Recalling a dead unit and keeping leadership
Replies: 4
Views: 990

Re: Recalling a dead unit and keeping leadership

Ah, this is perfect. Thank you! Works like a charm :)
by MathBrush
January 26th, 2020, 4:43 am
Forum: WML Workshop
Topic: Recalling a dead unit and keeping leadership
Replies: 4
Views: 990

Recalling a dead unit and keeping leadership

I'm working on a Knalgan campaign and I'm putting on the finishing touches before asking for testers. The point of the campaign is to give people a feeling for the actual 'knalgan' faction, not just criminals or dwarves separately. Anyway, that means including ulfserkers. I have a hero ulfserker but...
by MathBrush
September 6th, 2019, 1:27 pm
Forum: Users’ Forum
Topic: Female Avatars
Replies: 40
Views: 5858

Re: Female Avatars

If it matters, I'm making a campaign that uses all of the Knalgan units (so, outlaws + dwarves), and the main lead is a female footpad. Why? Because the portrait art for the male footpad is pasty and full of zits, and because the name I came up (Florel) sounds better for a woman. It doesn't have to ...
by MathBrush
September 4th, 2019, 2:06 am
Forum: Multiplayer Development
Topic: Dunefolk Rework - Removed Units & Extra Units
Replies: 119
Views: 19232

Re: Dunefolk Rework - Removed Units & Extra Units

Is the current Dunefolk setup on github stable? I have a couple of campaigns with Dunefolk in them that I'd like to eventually update for 1.16 when it comes out. I love the changes you all have made, and am excited to include them.
by MathBrush
August 28th, 2019, 3:08 am
Forum: Faction & Era Development
Topic: Era of Magic (EoMa) 3.2.1
Replies: 1644
Views: 332226

Re: Era of Magic (EoMa) 3.2

I enjoyed the Cyclops Goliath in the campaign and was rather disappointed in a lack of unit description. I wrote a potential one: "Although rare, Cyclops Goliaths are powerful enough that their names are passed down from generation to generation. One legend speaks of a Goliath named Braxnor who beca...
by MathBrush
February 9th, 2019, 8:25 pm
Forum: Scenario & Campaign Development
Topic: A Fiery Birth-Drake Campaign (9 Scenarios) Now on 1.14
Replies: 46
Views: 17439

Re: A Fiery Birth-Drake Campaign (9 Scenarios) Now on 1.14

Yes, but only because I'm bad at the game and want to see how people do, especially in scenarios I'm so familiar with.

Also, it could help me fix any obvious problems.
by MathBrush
November 10th, 2018, 9:55 pm
Forum: Scenario & Campaign Development
Topic: A Fiery Birth-Drake Campaign (9 Scenarios) Now on 1.14
Replies: 46
Views: 17439

Re: A Fiery Birth-Drake Campaign (9 Scenarios) Now on 1.14

I've finally gone about fixing all the typos mentioned, as well as the day-night cycle. Thanks to everyone who responded!