Search found 135 matches

by Poison
September 8th, 2017, 3:21 pm
Forum: Technical Support
Topic: Eastern Invasion Captured Gweddry location bug
Replies: 18
Views: 6328

Re: Eastern Invasion Captured Gweddry location bug

For what it's worth, I'm 99% certain the cause for this is the same as in 1955 . In other words, reloading a previous mid-scenario save from the scenario was necessary to trigger the bug, which is why it was so hard to reproduce; as long as you don't load (or only load from the beginning-of-scenari...
by Poison
September 4th, 2017, 10:45 am
Forum: Strategies & Tips
Topic: formations in BfW
Replies: 22
Views: 5643

Re: formations in BfW

when using both a leadership and a healer in a formation, isn't it a problem that not everyone can get both buffs? Well yes, it is like every other aspect of this game, it is a game of decisions, it's like the time when you should decide whether your champion can withstand 3 opponents or it is vain...
by Poison
September 3rd, 2017, 1:53 pm
Forum: Strategies & Tips
Topic: formations in BfW
Replies: 22
Views: 5643

Re: formations in BfW

Is there anyone else who does this? Well I certainly do and it has saved my ass more than once. anti-undead squad: works in theory. It works in practice too. I use the two healers variation too. Not like this though, wider with ZoC as taptap mentioned. Example here, using hi, shock troopers and iro...
by Poison
August 26th, 2017, 2:20 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.13.8 (1.14 Beta 1)
Replies: 106
Views: 38931

Re: Wesnoth 1.13.8 (1.14 Beta 1)

There is damage prediction in the sidebars? Sounds like a nice feature (I also checked it, it IS nice, what are those numbers though, what is 7e + 01). Don't remove that, the sidebars should be functional, not just a black nothing imho.
by Poison
August 26th, 2017, 2:12 pm
Forum: Eastern Invasion
Topic: Scenario Review - EI 4b - Undead Border Patrol
Replies: 13
Views: 7458

Re: Scenario Review - EI: Undead Border Patrol

(1) Level and version? Royal Guard (challenging), 1.13.8, 117 starting gold (one recruit, 5 recalls) (2) Difficult? (1-10) (going east) Around a 5, it is mysteriously easy if you have level twos and beeline to the lich . The fearless trait made the difference I think. (3) Objectives? Clear. (4) Dia...
by Poison
August 26th, 2017, 3:32 am
Forum: Users’ Forum
Topic: Do you save and reload? If so, why?
Replies: 75
Views: 18670

Re: Do you save and reload? If so, why?

I think there should be an indicator for this (if there isn't one already). I remember being confused by this myself. There is no indicator, but there is an easy rule. Fighting a unit earns you experience points equal to the enemy unit's level. (Which means you get nothing for fighting level-0 enem...
by Poison
August 26th, 2017, 2:54 am
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.13.8 (1.14 Beta 1)
Replies: 106
Views: 38931

Re: Wesnoth 1.13.8 (1.14 Beta 1)

#1 is a known issue . I didn't understand a thing in the link you've posted so I just re-assigned the end unit turn button to another key. I can live without the others. I just mentioned it so it will be fixed for everyone not just locally. I've been working on fixing the widescreen theme (which ha...
by Poison
August 25th, 2017, 2:51 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.13.8 (1.14 Beta 1)
Replies: 106
Views: 38931

Re: Wesnoth 1.13.8 (1.14 Beta 1)

I'm playing the mainline campaigns at 1.13.8 (Ubuntu 16.04.3 TLS). So far ,I've noticed the following issues: 1) Hotkeys aren't working (no hotkey works in main menu and space doesn't work in-game) and 2) The widescreen theme is messed up, the terrain description and clock, instead of being at the t...
by Poison
August 25th, 2017, 2:04 pm
Forum: Eastern Invasion
Topic: Scenario Review - EI 1 - The Outpost
Replies: 51
Views: 22495

Re: Scenario Review - EI: The Outpost

(1) Level and version? 1.12.5 Royal Guard (Challenging), 120 Gold (2) Difficult? (1-10) I have a feeling that this will be a tough campaign... (3) Objectives? Survive , gotcha. (4) Dialog? Great. (5) Challenges? Poor HI defense, Hi speed, HI not hiting, undead swarming at night, having to get HI ou...
by Poison
August 25th, 2017, 12:29 pm
Forum: Legend of Wesmere (single player)
Topic: 19 - Costly Revenge
Replies: 17
Views: 7578

Re: V1.9/1.10 - 19 - Costly Revenge

(1) Level, version, and gold? Hard, 1.12.5 , the minimum 220 gold, how do people even get more money. (2) Difficult? (1-10) 7.5 ,it's actually quite managable when you realise that Meeting saurians on plain ice instead of forest ice is better. You don't need defense protection since the AI spams so...
by Poison
August 25th, 2017, 12:09 pm
Forum: Users’ Forum
Topic: Do you save and reload? If so, why?
Replies: 75
Views: 18670

Re: Do you save and reload? If so, why?

Yes , I do for some (or all) of the reasons mentioned above. I am a new player (and I play on the highest level of novice and intermediate campaigns which I probably shouldn't) and I am trying to be completely safe ( I count the maximum hits to calculate the damage I'll take, except saurians in LoW ...
by Poison
August 24th, 2017, 11:28 am
Forum: Legend of Wesmere (single player)
Topic: 23 - End of War
Replies: 15
Views: 6824

Re: V1.9/1.10 - 23 - End of War

(1) Level and version? High Lord (Hard) 1.12.5 Starting gold: 509 (2) Difficult? (1-10) 1, the easiest battle of the game if you know what to do (and probably even if you dont). (3) Objectives? Pretty straightforward. (4) Dialog? Landar regretted it? Come on! :P (5) Challenges? Not go all out attac...
by Poison
August 23rd, 2017, 8:30 am
Forum: Technical Support
Topic: [SOLVED]Recall list problem - Horse Archer
Replies: 5
Views: 1512

Re: [SOLVED]Recall list problem - Horse Archer

Well that's a shame it was a really enjoyable unit. I disagree with some who claim that mounted elvish units are useless, I've found them useful in more than a few occasions, especially with the resilient trait. If you keep them on favourable terrain you can do wonders with them. Thanks for the fix,...
by Poison
August 23rd, 2017, 7:42 am
Forum: Technical Support
Topic: [SOLVED]Recall list problem - Horse Archer
Replies: 5
Views: 1512

Re: Recall list problem

That is a very odd problem. So if I understand correctly at the end of the previous scenario you had a horse archer but it does not exist any longer? Yes ,indeed. I have not ever encountered a problem like this before so I suggest first checking to ensure that you don't have any problems on your en...
by Poison
August 19th, 2017, 11:49 pm
Forum: Technical Support
Topic: [SOLVED]Recall list problem - Horse Archer
Replies: 5
Views: 1512

[SOLVED]Recall list problem - Horse Archer

Hello, nice meeting you here. I just recently discovered this amazing game and I'd like to express my gratitude for the hard work you've done. I'd like to report a problem, my Elvish horse archer at the LoW Campaign just disappeared from the recall list. It's just this unit and not anyone else. I'm ...