Search found 202 matches
- February 23rd, 2019, 8:54 am
- Forum: Scenario & Campaign Development
- Topic: Witch Campaign: Mountain Witch
- Replies: 196
- Views: 70975
Re: Witch Campaign: Mountain Witch
Thank you. I am glad that you seem to have enjoyed it. Thank you for praising the portrait, it was the hardest part of the process of making a campaign. There were not so many paintings depicting everything, but still a lot of time was necessary. Please teach me where unclear due to bad english. Adv...
- February 11th, 2019, 9:22 am
- Forum: Scenario & Campaign Development
- Topic: Witch Campaign: Mountain Witch
- Replies: 196
- Views: 70975
Re: Witch Campaign: Mountain Witch
I modified some of the scenarios at the same time as I modified the music file. I am doing check work as to whether it works well.
However, my work has become busy so I think that I can not upload it soon.
However, my work has become busy so I think that I can not upload it soon.
- February 11th, 2019, 9:12 am
- Forum: Scenario & Campaign Development
- Topic: RPG Campaign:"Castle of evil spirit" and "add_creature_pack"
- Replies: 40
- Views: 17853
Re: RPG Campaign:"Castle of evil spirit" and "add_creature_pack"
Version 0.5.5 has been uploaded. As a result of various fixes, it started to operate quite stably. I checked only on Mac, but it worked until clearing the game without any problems.
I have not confirmed with other platforms, so please let me know if problems occur.
I have not confirmed with other platforms, so please let me know if problems occur.
- February 7th, 2019, 7:02 am
- Forum: Scenario & Campaign Development
- Topic: Witch Campaign: Mountain Witch
- Replies: 196
- Views: 70975
Re: Witch Campaign: Mountain Witch
What written by Can-ned_Food may be the correct answer. I included four music files that are frequently used on add-ons, but that may be the cause of the problem. This file is the same as the file included in UMC_Music_Book, and the file name has not been changed either. Therefore, there are two fil...
- February 4th, 2019, 6:05 am
- Forum: Scenario & Campaign Development
- Topic: Witch Campaign: Mountain Witch
- Replies: 196
- Views: 70975
Re: Witch Campaign: Mountain Witch
Hello Sadaharu, Thanks for the information.
When I played the test, I never encountered such an error. Me too not sure what is going on.
I will make an effort to investigate the cause, but my knowledge may not be able to solve it.
When I played the test, I never encountered such an error. Me too not sure what is going on.
I will make an effort to investigate the cause, but my knowledge may not be able to solve it.
- January 29th, 2019, 4:25 am
- Forum: Scenario & Campaign Development
- Topic: Return from the Abyss [SP campaign for 1.12/1.14]
- Replies: 215
- Views: 93004
Re: Return from the Abyss [SP campaign for 1.12/1.14]
The_Wolves_Last_Path.zip Return_from_the_Abyss.zip I will attach a Japanese translation file of "Return from the Abyss" and "The Wolves' Last Path". These are created by replacing the title color with the actual data. Once the scenario data is updated, the title text will also b...
- January 19th, 2019, 4:00 am
- Forum: Scenario & Campaign Development
- Topic: Witch Campaign: Mountain Witch
- Replies: 196
- Views: 70975
Re: Witch Campaign: Mountain Witch
A bug that does not have Vonbir in Wesnoth 1.12 will not occur if you start a campaign in the current version. If you continue with campaign with old version of saved data, the reported phenomenon may occur. I uploaded a version that added code to prevent this phenomenon. ver1.1.14b This version has...
- January 11th, 2019, 5:46 am
- Forum: Scenario & Campaign Development
- Topic: Return from the Abyss [SP campaign for 1.12/1.14]
- Replies: 215
- Views: 93004
Re: Return from the Abyss [SP campaign for 1.12/1.14]
Thank you for explaining the background of 'kingdom of Wesnoth'. I nearly completed the Japanese translation of "Return from the Abyss" with the cooperation of several discord users. They said that there would not be a terrible mistranslation. Currently I am checking for unnatural expressi...
- January 11th, 2019, 4:47 am
- Forum: Scenario & Campaign Development
- Topic: RPG Campaign:"Castle of evil spirit" and "add_creature_pack"
- Replies: 40
- Views: 17853
Re: RPG Campaign:"Castle of evil spirit" and "add_creature_pack"
Hello, white_haired_uncle. I am grateful for many reports. This add-on currently has quite a lot of problems. I believe that part of the problem is too many events that were made more complicated than necessary. It is also very time consuming to verify the problem because they rewrite the variables ...
- January 10th, 2019, 11:46 am
- Forum: Scenario & Campaign Development
- Topic: Return from the Abyss [SP campaign for 1.12/1.14]
- Replies: 215
- Views: 93004
Re: Return from the Abyss [SP campaign for 1.12/1.14]
A question was raised when I was asking for a translation check on the Discord's Japan channel. If the emperor exists, the kingdom is a mistake and the empire is the correct answer?
By the way, is there another question, is The Wolves' Last Path another story of the same background?
By the way, is there another question, is The Wolves' Last Path another story of the same background?
- January 9th, 2019, 3:47 am
- Forum: Scenario & Campaign Development
- Topic: Witch Campaign: Mountain Witch
- Replies: 196
- Views: 70975
Re: Witch Campaign: Mountain Witch
Thank you for telling me the information.
It was my lazy personality that I was behind schedule to update version 1.12.
It may take some time but I will update the data without fail.
It was my lazy personality that I was behind schedule to update version 1.12.
It may take some time but I will update the data without fail.
- January 8th, 2019, 5:36 am
- Forum: Scenario & Campaign Development
- Topic: Return from the Abyss [SP campaign for 1.12/1.14]
- Replies: 215
- Views: 93004
Re: Return from the Abyss [SP campaign for 1.12/1.14]
skeptical_troll, good news! I found a solution to the problem that the title text was not translated. It's pretty easy! Write '#335588' without using {TITLE_COLOR}. <span color='#335588' font='100.0'><b>Return from the Abyss</b></span> Naturally, po also needs to be updated, but this should work out...
- January 7th, 2019, 5:42 am
- Forum: Scenario & Campaign Development
- Topic: Witch Campaign: Mountain Witch
- Replies: 196
- Views: 70975
Re: Witch Campaign: Mountain Witch
Hello, Tuco3.
I want to find out what is going on in that scenario, please show the save data. If it is in normal condition, Vonbir should appear on MAP, but something seems to be wrong.
I want to find out what is going on in that scenario, please show the save data. If it is in normal condition, Vonbir should appear on MAP, but something seems to be wrong.
- December 22nd, 2018, 6:40 am
- Forum: Scenario & Campaign Development
- Topic: RPG Campaign:"Castle of evil spirit" and "add_creature_pack"
- Replies: 40
- Views: 17853
Re: RPG Campaign:"Castle of evil spirit" and "add_creature_pack"
A phenomenon that an error appeared and it was not possible to start a campaign was confirmed only in Windows version. There is no problem with Mac and Ubuntu. I have not confirmed other platforms. For now, the solution has not been found out. As a future policy, I plan to redesign macros which are ...
- December 21st, 2018, 1:23 pm
- Forum: Scenario & Campaign Development
- Topic: Witch Campaign: Mountain Witch
- Replies: 196
- Views: 70975
Re: Witch Campaign: Mountain Witch
I uploaded a new version that changed some scenarios. Version 1.2.0 : Change background music. : Changed some scenarios and MAP. : Fixed the text. In future plans, 1. Fix some of the maps further 2. Balance adjustment of original unit 3. Adjustment of difficulty level etc. of scenario 4. Text rewrit...