Search found 154 matches

by IIIO_METAL
February 26th, 2017, 2:11 am
Forum: Art Workshop
Topic: ForestDragon's Franken-Art
Replies: 241
Views: 42128

Re: ForestDragon's Art

I tried a new militia. Sounds good. Since it has a shield, it matches also the portrait. There is one proposal. I also want old graphics to be left as variations. The reasons are as follows. When I made this unit appear in my own campaign, I made it a soldier to protect a small village. If there is ...
by IIIO_METAL
February 24th, 2017, 11:32 am
Forum: Art Workshop
Topic: ForestDragon's Franken-Art
Replies: 241
Views: 42128

Re: ForestDragon's Art

It is a nice illustration, but the parts of the left hand and arm are a little unnatural.
I drew a rough sketch of arm, but will it be helpful?
Spoiler:
by IIIO_METAL
February 22nd, 2017, 3:46 am
Forum: Art Workshop
Topic: Grycians-units WIP-suggestions welcome
Replies: 15
Views: 4538

Re: Grycians-units WIP-suggestions welcome

This is cool.

Overall impression seems not to fly but to takeoff and landing motion.
I think that it is better not to move the gryphon's hands and feet in close contact with the body during the flight.
by IIIO_METAL
February 21st, 2017, 9:49 am
Forum: Scenario & Campaign Development
Topic: Witch Campaign: Mountain Witch
Replies: 152
Views: 30381

Re: Witch Campaign: Mountain Witch

Thank you, Wussel. Everyone has a mistake, so I can learn from it, so I will stop being shy. Since I started learning WML at the same time as I made this campaign, the code I wrote about the first time is confusing and there are many useless parts. I am keeping it as it is moving without problems, b...
by IIIO_METAL
February 18th, 2017, 1:02 pm
Forum: Scenario & Campaign Development
Topic: Witch Campaign: Mountain Witch
Replies: 152
Views: 30381

Re: Witch Campaign: Mountain Witch

I was readjusting the "Spirit trap" event, but I encountered a phenomenon like a bug. [unstore_unit] variable=Unit_X x,y=X,Y animate=yes find_vacant=yes check_passability=yes [/unstore_unit] When this was executed with the coordinates where Unit_Y was located, the Unit_Y data was replaced with Unit_...
by IIIO_METAL
February 13th, 2017, 8:38 am
Forum: Scenario & Campaign Development
Topic: Witch Campaign: Mountain Witch
Replies: 152
Views: 30381

Re: Witch Campaign: Mountain Witch

Wussel, thank you for a good suggestion. I think the cat's event is due to I making mistakes somewhere in the code. I will revalidate related events. I thank you for pointing out the problems of the undeads that will be resurrected. I must improve this further. "Knockback" and "Stan"! Why did not I ...
by IIIO_METAL
February 11th, 2017, 11:48 am
Forum: Scenario & Campaign Development
Topic: Witch Campaign: Mountain Witch
Replies: 152
Views: 30381

Re: Witch Campaign: Mountain Witch

Thank you for your advice soon. The ice cream example quite accurately points out the failure I frequently make. "You can give icecream to me" is often omitted for some words like "can give icecream" in Japanese. The part omitted from the sentence is estimated from the context of the surroundings an...
by IIIO_METAL
February 10th, 2017, 1:36 am
Forum: Scenario & Campaign Development
Topic: Witch Campaign: Mountain Witch
Replies: 152
Views: 30381

Re: Witch Campaign: Mountain Witch

Thank you, Wussel. If you think that you are having fun, I feel great as an author. The underground ruins scenario is an important scene where the story starts to move but it may be the biggest difficulty in this campaign. Before translating to English, Japanese players tried, but they told me that ...
by IIIO_METAL
February 5th, 2017, 1:50 am
Forum: Scenario & Campaign Development
Topic: Witch Campaign: Mountain Witch
Replies: 152
Views: 30381

Re: Witch Campaign: Mountain Witch

I try to adjust with the existing data.
by IIIO_METAL
February 4th, 2017, 12:20 pm
Forum: Scenario & Campaign Development
Topic: Witch Campaign: Mountain Witch
Replies: 152
Views: 30381

Re: Witch Campaign: Mountain Witch

Maybe I think I understood. We will modify the scenario based on that opinion. First, I want to make it a winning scenario if player challenge with the greatest effort. I adjusted him strongly and played a test. I used 10 "EX Life Potions" before victory. If I am lucky I might have won with 8 'EX Li...
by IIIO_METAL
February 4th, 2017, 2:32 am
Forum: Scenario & Campaign Development
Topic: Witch Campaign: Mountain Witch
Replies: 152
Views: 30381

Re: Witch Campaign: Mountain Witch

About the blood defender The image I first imagined was the same as what you thought. A huge black armor with plenty of thorns, a heavily heavy and a heinous weapon. That is the image that most players expect. I thought that I could not give them surprises then. So, I tried to make a completely opp...
by IIIO_METAL
February 3rd, 2017, 11:30 am
Forum: Scenario & Campaign Development
Topic: Witch Campaign: Mountain Witch
Replies: 152
Views: 30381

Re: Witch Campaign: Mountain Witch

I uploaded for Wesnoth 1.13.6. Since the correction part to correspond to 1.13.6 was fewer than I expected, I was able to finish the work earlier than planned. The add-on reflects the advice received in this thread. I made a bit more modifications to the epilogue. When playing on a Mac, if you buy i...
by IIIO_METAL
January 29th, 2017, 11:37 am
Forum: Scenario & Campaign Development
Topic: Witch Campaign: Mountain Witch
Replies: 152
Views: 30381

Re: Witch Campaign: Mountain Witch

"the magic pattern gives a defense bonus, it heals the unit standing on it. And, it gives a attack Bonus the witches standing on it." I did this. I did the following work. I made ".pot". I replaced the Japanese text that remained unmodified with English. I can not upload it to the server yet, but I ...
by IIIO_METAL
January 27th, 2017, 7:14 am
Forum: Scenario & Campaign Development
Topic: Witch Campaign: Mountain Witch
Replies: 152
Views: 30381

Re: Witch Campaign: Mountain Witch

Thanks for the advice.

I will use "Ma'am".

I added a bit to the description of magic pattern. Does this make sense?
Spoiler:
by IIIO_METAL
January 26th, 2017, 6:40 am
Forum: Scenario & Campaign Development
Topic: Witch Campaign: Mountain Witch
Replies: 152
Views: 30381

Re: Witch Campaign: Mountain Witch

>ForestDragon
Thanks for the advice, I will contact moderators.

>sergey
I was completely unaware of the bug. Thank you.
Fixing was easy, but as I wrote above I have lost my passphrase so I can not update the addon for a while.