Search found 2104 matches

by The_Gnat
October 17th, 2016, 11:53 pm
Forum: Faction & Era Development
Topic: The Reign of the Lords
Replies: 340
Views: 82259

A new Lord for The 5 Lords Reign era

ANNOUNCEMENT: The 5 Lords Reign is going well and nearing version 1.1.2 and a stable release so i thought to begin on adding a 6th Lord to the 5 Lords Reign mod. I am considering a few ideas. The first idea i have is of adding the Lord of Darkness and his faction of Undead and Dark Sorcery. The seco...
by The_Gnat
October 17th, 2016, 7:37 pm
Forum: Art Workshop
Topic: Unfinished portraits
Replies: 71
Views: 16530

Re: Unfinished portraits

Hi thanks alot Wtrawi that would be great!!!!! :D Also i was thinking, you don't have to if you don't want but the top picture of the slyph seemed like a good one to use as the portrait for a celestial messenger instead, https://units.wesnoth.org/1.12/pics/add-ons$Reign_of_the_Lords$images$units$hum...
by The_Gnat
October 17th, 2016, 3:31 am
Forum: Art Workshop
Topic: Unfinished portraits
Replies: 71
Views: 16530

Unfinished portraits

Hi i was looking around the wesnoth forums and saw two very good portraits which have not been coloured in. I would love to use both for new units and scenarios i am working on and thought to ask if anyone is willing to colour them in :D . Most of the work is done but i do realize this sort of thing...
by The_Gnat
October 17th, 2016, 2:33 am
Forum: Users’ Forum
Topic: [POLL] What user made campaigns you like most?
Replies: 67
Views: 17654

Re: [POLL] What user made campaigns you like most?

Cool, looks interesting, though personally since i can play it on a pc why do it on your phone/tablet also.

Though the idea is good and if it turns out well should definitely be added to the normal wesnoth game also!!!
by The_Gnat
October 16th, 2016, 7:14 pm
Forum: Add-on Feedback
Topic: Hunters of the East
Replies: 15
Views: 7963

Re: Hunters of the East

Hi Skeptical Troll,

Yeah i think changing the ai village goal should solve the problem so that your caravans get a little resistance along the way!! Thanks for responding and i look forward to playing the rest of your campaign!
by The_Gnat
October 15th, 2016, 7:27 pm
Forum: Add-on Feedback
Topic: Hunters of the East
Replies: 15
Views: 7963

Re: Hunters of the East

Hi Skeptical Troll, i think i will post my thoughts for the rest of the scenarios below as i finish them: Scenario 2 - Overall another good scenario, i liked the fire arrows they were cool! The dialog was easy to follow and no problem, obviously it would be cool if you got some pictures for the stor...
by The_Gnat
October 15th, 2016, 5:30 am
Forum: WML Workshop
Topic: How to check if a unit is loading into the unit database?
Replies: 1
Views: 639

How to check if a unit is loading into the unit database?

Hi, Basically i am wondering if there is any variables i can check for that will see if a unit is loading into the unit database. I am wondering because i want to make a change for the unit database that i don't want in the normal game (sounds weird i know :P ) basically i have created a advancement...
by The_Gnat
October 15th, 2016, 5:21 am
Forum: WML Workshop
Topic: Wesnoth Unit Database error, units not loading
Replies: 7
Views: 1605

Re: Wesnoth Unit Database error, units not loading

Hi! I've finally found a solution to this problem!!! [SOLVED] Basically a attack icon was incorrectly spelled in a unit file and so every unit after that unit stopped working. I fixed the icon spelling and so next Friday when the unit database updates for 1.12 then all the units should load (hopeful...
by The_Gnat
October 14th, 2016, 11:03 pm
Forum: Users’ Forum
Topic: [POLL] What user made campaigns you like most?
Replies: 67
Views: 17654

Re: [POLL] What user made campaigns you like most?

When will this campaign option button be implemented? Will it be added to 1.12?

Thanks,
by The_Gnat
October 14th, 2016, 6:11 am
Forum: Users’ Forum
Topic: [POLL] What user made campaigns you like most?
Replies: 67
Views: 17654

Re: [POLL] What user made campaigns you like most?

Man... should have joined sooner. It seems that this poll is closed now?
by The_Gnat
October 14th, 2016, 12:31 am
Forum: Add-on Feedback
Topic: Hunters of the East
Replies: 15
Views: 7963

Re: Hunters of the East

Hi Skeptical Troll, i just recently came upon your campaign and so have only played scenario 1 so far but thought i would post my comments! I've played at easy, on wesnoth 1.12.6. Hunters of the east version 1.1.16. Overall the plot seems to have a good foundation (i haven't played enough yet to say...
by The_Gnat
October 13th, 2016, 7:06 pm
Forum: WML Workshop
Topic: [SOLVED] Unit description error: curropted file
Replies: 0
Views: 856

[SOLVED] Unit description error: curropted file

Hi hopefully someone knows what this is: Parse error when parsing help text: 'corrupted original file' And most importantly hopefully someone knows how to fix it! :D Thanks a lot! EDIT: (literally a minute later) hahaha, i've fixed the error already and no one else has even viewed this thread :lol: ...
by The_Gnat
October 13th, 2016, 3:44 am
Forum: WML Workshop
Topic: Create a multiplayer modification to enable [advance_from]
Replies: 7
Views: 1318

Re: Create a multiplayer modification to enable [advance_fro

Thanks gfgtdf! I probably would have forgotten to do that!
by The_Gnat
October 12th, 2016, 10:15 pm
Forum: WML Workshop
Topic: Create a multiplayer modification to enable [advance_from]
Replies: 7
Views: 1318

Re: Create a multiplayer modification to enable [advance_fro

Cool, thanks ravana, Sorry to continue bothering you but i now have another question, could i use the [modify_unit] function to change what a unit advances to when it advances? For example: [event] name=advance [filter] type=Elvish Druid x,y=$x1,$y1 [/filter] [modify_unit] [filter] id=$unit.id [/fil...
by The_Gnat
October 12th, 2016, 8:06 pm
Forum: WML Workshop
Topic: Create a multiplayer modification to enable [advance_from]
Replies: 7
Views: 1318

Re: Create a multiplayer modification to enable [advance_fro

Thanks a lot for responding ravana! Ok so the #ifdef is out of the question, is there any way to do this then? For example i want to advance the elvish druid to a shyde and a new unit called a mystic, and the elvish hero to the champion and a new unit called the legend, and the rogue to the assassin...