Search found 152 matches

by lea
March 4th, 2017, 4:36 pm
Forum: WML Workshop
Topic: get inflicted damage of attack before strike in WML
Replies: 3
Views: 750

get inflicted damage of attack before strike in WML

is there any way to get (for example store in variable) amount of damage that will be actually inflicted when/if next strike connects? apart from calculating it by starting with weapon's base damage and "manually" applying modificators from resistance, weapon specials and other sources one by one sa...
by lea
March 4th, 2017, 3:30 pm
Forum: Faction & Era Development
Topic: Altered era/ruleset
Replies: 135
Views: 43245

Re: "Altered" era/ruleset

version 0.3.1 is published for BfW 1.10.7 and 1.12.x changes: - altered random map generators now put villages in caves, snow hills, snow mountains and deep water. also they put occasional fords and reefs in water, chasms and rockbound caves in caves and muddy quagmire in swamps - fixed units rest-h...
by lea
February 15th, 2017, 6:35 am
Forum: Faction & Era Development
Topic: Altered era/ruleset
Replies: 135
Views: 43245

Re: "Altered" era/ruleset

Nice I like the new changes you have made. I like them too ;) Unfortunately I have not had time to update my version of your era yet, and may not for another month. And sadly I dont see in the near future adding new images for the gnomes or darguls. will be waiting for that ) I used all images of d...
by lea
February 14th, 2017, 6:57 pm
Forum: Faction & Era Development
Topic: Altered era/ruleset
Replies: 135
Views: 43245

Re: "Altered" era/ruleset

version 0.3.0 is published for BfW 1.10.7 and 1.12.x changes: - added third "Altered" race - darguls (called drakes in mainline). tried to make it not too powerful despite having only fast units (speed 8, flying) by making their units expensive and with relatively low defense (base defense never hig...
by lea
February 5th, 2017, 10:57 am
Forum: Faction & Era Development
Topic: Altered era/ruleset
Replies: 135
Views: 43245

Re: "Altered" era/ruleset

version 0.2.4 is published for BfW 1.10.7 and 1.12.x changes: - fixed elven minstrel's sprites (were absent/invisible due to typos I made in minstrel's cfg's for previous version) - I wonder how I managed to miss such an obvious one for weeks... looks like I am talented, at least in ignorance ) - "d...
by lea
January 29th, 2017, 6:46 am
Forum: WML Workshop
Topic: how to add help sections/topics with [help] tag?
Replies: 20
Views: 5074

Re: how to add help sections/topics with [help] tag?

I would edit the core help.cfg file to test if thats true but i dont like messing around with core files even if i know what im doing. Last time i had to reinstall wesnoth... (ok i was noob back then but it was a bit traumatic xD) if you are on windows (or "Lindows" - linux with wine) then there ma...
by lea
January 28th, 2017, 11:26 am
Forum: WML Workshop
Topic: how to add help sections/topics with [help] tag?
Replies: 20
Views: 5074

Re: how to add help sections/topics with [help] tag?

skelegonsans wrote:What the heck makes the core help.cfg file work??
maybe the fact that it is core file? ;) (just an assumption)
by lea
January 26th, 2017, 9:03 pm
Forum: Faction & Era Development
Topic: Altered era/ruleset
Replies: 135
Views: 43245

Re: "Altered" era/ruleset

version 0.2.3 is published for BfW 1.10.7 and 1.12.x changes: - "Altered Random map" generator is tweaked to include most terrain types in relative abundance, also includes deep water and caves that are not present in default random map generator. Minimum distance between castles/keeps was increased...
by lea
January 22nd, 2017, 7:23 am
Forum: Faction & Era Development
Topic: Altered era/ruleset
Replies: 135
Views: 43245

Re: "Altered" era [+new sprites]

Hello, i have just released the Altered era with the new picture modification i have been working on. It includes unique sprites for every elf. It is equivalent to the current Altered era version 0.2.2, in every way expect the sprites. Download it and have fun. NOTE: the add-on is called "Altered e...
by lea
January 13th, 2017, 7:04 am
Forum: Faction & Era Development
Topic: Altered era/ruleset
Replies: 135
Views: 43245

Re: "Altered" era/ruleset

Hi Lea, i believe i have finally finished the animations for the altered elves. I will upgrade the version i have animated the units to version 0.2.2 and then will release a add-on "Altered era [+new sprites]" is this ok with you? yes, no problem with that name ) btw, legally you do not even have t...
by lea
January 1st, 2017, 8:27 am
Forum: Faction & Era Development
Topic: Altered era/ruleset
Replies: 135
Views: 43245

Re: "Altered" era/ruleset

version 0.2.2 is published for BfW 1.10.7 and 1.12.x changes: - 'treasury tax' rule - side loses half of its gold in excess of 250 gold when its turn starts - 'benevolent lend' - if side's gold reserves are negative then they are halved (effectively reducing the debt) at the start of this side's tur...
by lea
December 29th, 2016, 6:05 pm
Forum: WML Workshop
Topic: How to filter on AMLA chosen in post advance event?
Replies: 8
Views: 1436

Re: How to filter on AMLA chosen in post advance event?

No, that list just contains the unit types the unit can level into. I think I was answering the wrong question, so this isn't what you need. The [advancement] that gfgtdf mentioned is an array of AMLAs that you can access with [store_unit]. In that list, the last one would always be the most recent...
by lea
December 29th, 2016, 7:36 am
Forum: WML Workshop
Topic: How to filter on AMLA chosen in post advance event?
Replies: 8
Views: 1436

Re: How to filter on AMLA chosen in post advance event?

is it possible to get a list of advancements from $unit variable or result of [store_unit] tag? You can use :inspect to find all the keys that are stored using [store_unit]. ($unit is the same, it's just automatically stored.) The key advances_to holds a comma-separated list of advancements. You ca...
by lea
December 27th, 2016, 8:07 pm
Forum: WML Workshop
Topic: How to filter on AMLA chosen in post advance event?
Replies: 8
Views: 1436

Re: How to filter on AMLA chosen in post advance event?

With [filter_wml]? Check with :inspect how the advancements appear in units, and write a corresponding filter which will match if the unit has advancement X. I would like to detect that certain advancement was chosen, not if it is present on unit (perhaps from previous advances). is it possible to ...
by lea
December 27th, 2016, 3:39 pm
Forum: WML Workshop
Topic: How to filter on AMLA chosen in post advance event?
Replies: 8
Views: 1436

How to filter on AMLA chosen in post advance event?

how can I find out in "advance" and "post advance" events what advancement was chosen by player?

EDIT: there may be no point in doing so in "advance" event as gfgtdf pointed out