Search found 219 matches

by Can-ned_Food
July 3rd, 2017, 10:24 am
Forum: Art Workshop
Topic: Let's (try to) expand the great continent!
Replies: 58
Views: 16564

Re: Let's (try to) expand the great continent!

Mmm … I doubt my comments will carry much weight here, but I should say that I think this is going about things the wrong way. It helps to have some idea how the world formed and why the continent is the way that it is. Who or what shaped it, and how? How many continents? How large is the planet? Is...
by Can-ned_Food
May 27th, 2017, 5:39 am
Forum: Scenario & Campaign Development
Topic: Massive Online Multiplayer Senarios
Replies: 104
Views: 36746

Re: Massive Online Multiplayer Senarios

The copy from GitHub which I recently cloned — 551c2dffe075fea349d0e2ef72aced042a296d73 — doesn't run. The name of the bundle is Dragons_Lair , but it expects Dragon_Lair . I will submit a patch, of course, — I don't know the Git verbiage, so I don't know if that is a pull or what, — but I thought I...
by Can-ned_Food
May 8th, 2017, 12:02 pm
Forum: Scenario & Campaign Development
Topic: Massive Online Multiplayer Senarios
Replies: 104
Views: 36746

MOMS Unfriendly Dragon Company

I like it, MC. Question: As of now, does this project really deserve to be called a MOMS? It seems that the idea of having a quasi-persistent Wesnoth scenario was rather gently discarded while the other aspects — those which were to operate under the auspices of the MOMS — were continued. It seems t...
by Can-ned_Food
May 7th, 2017, 1:43 pm
Forum: Scenario & Campaign Development
Topic: Massive Online Multiplayer Senarios
Replies: 104
Views: 36746

Re: Massive Online Multiplayer Senarios

The only reason i would rather not do that yet is because their still are (or seem to be) more people playing 1.12 than 1.13 1.12 is the edition provided with the GNU Debian Stable Distribution. Furthermore, changing to 1.13 involves a lot of work with Dpkg for re-installing libraries, later versio...
by Can-ned_Food
April 30th, 2017, 1:39 pm
Forum: Scenario & Campaign Development
Topic: Massive Online Multiplayer Senarios
Replies: 104
Views: 36746

Re: Massive Online Multiplayer Senarios

Also nice! It would be better if we didn't have to kill the leaders, since players may want to look over the post-game battlefield and it will seem odd if the leaders disappear. But that's just a detail, not important at all. And I can't think of a better way to end the scenario with the right team...
by Can-ned_Food
April 30th, 2017, 1:30 pm
Forum: Multiplayer Development
Topic: Dismissal Mod
Replies: 5
Views: 2812

Re: Dismissal Mod

I worked it a little. Summary of changes: option to only permit dismissal on castles option to control the maximum level allowed to be dismissed made it so the dismissal to recall list is only available for 1.13 or later I did not test this. diff -r Dismissal_Mod/dismissal_mod.cfg "Dismissal_Mo...
by Can-ned_Food
April 26th, 2017, 3:15 am
Forum: Scenario & Campaign Development
Topic: The Black Cross of Aleron (formerly Besieged Druids)
Replies: 273
Views: 75067

Re: The Black Cross of Aleron (formerly Besieged Druids)

I only played the old version — 1.3.5 — and I used the Treewalk quite a few times.

By the way, did you revamp the story? I recall you said that you would, and the new name seems to indicate a different plot.
I haven't looked at the updated version yet. :oops:
by Can-ned_Food
April 24th, 2017, 4:26 am
Forum: Scenario & Campaign Development
Topic: Massive Online Multiplayer Senarios
Replies: 104
Views: 36746

Re: Massive Online Multiplayer Senarios

I have decided the mainline fire dragon is too uninteresting and so instead put Rich_Marinaccios_Dragons pack as a dependency and am using his dragon. The drawback is that involving non-mainline sprites means that people have to have downloaded the add-on before joining the multiplayer game, which ...
by Can-ned_Food
April 22nd, 2017, 1:28 am
Forum: Scenario & Campaign Development
Topic: Massive Online Multiplayer Senarios
Replies: 104
Views: 36746

Re: Massive Online Multiplayer Senarios

:whistle:
Signing up for a new GitHub account wrote:GitHub offers free accounts for users and organizations working on public and open source projects
;)
by Can-ned_Food
April 17th, 2017, 3:36 am
Forum: Scenario & Campaign Development
Topic: Massive Online Multiplayer Senarios
Replies: 104
Views: 36746

Re: Massive Online Multiplayer Senarios

Where should we be working these? The GitHub site? I'm working on my era somewhat now, so I'll be available to do some of this for a while. [story] [part] background = story/landscape-hills-01.jpg scale_background = yes story = _ " It is a cold morning when my army rises for the march. Our exha...
by Can-ned_Food
April 15th, 2017, 11:11 pm
Forum: Scenario & Campaign Development
Topic: Massive Online Multiplayer Senarios
Replies: 104
Views: 36746

Re: Massive Online Multiplayer Senarios

It is a cold morning when my army rises for the march. Our exhaled breaths like shamefully inept mockery of the fumes emitted by the dragon — the dragon who shall certainly destroy us all. I share my doubts and my dread with none; not even my adjutants, whose duty it is to know every plan that I con...
by Can-ned_Food
March 29th, 2017, 12:55 pm
Forum: Scenario & Campaign Development
Topic: Massive Online Multiplayer Senarios
Replies: 104
Views: 36746

Re: Massive Online Multiplayer Senarios

Pizza? You mean with new terrain that looked like pizza toppings? No — I just looked at the map as available on GitHub. Too bad — that would've been a good bunch to include with my Aggressive Arthropods concept. As for the topical concept, have any of you seen my To Catch A Predator? Is that anythin...
by Can-ned_Food
March 21st, 2017, 6:18 am
Forum: Off-Topic
Topic: What are your favorite eps of MST3k?
Replies: 1
Views: 2236

What are your favorite eps of MST3k?

Well, as for me, Boggy Creek II would be the obvious taker of first–place prize. Overdrawn at the Memory Bank , Quest of the Delta Knights , and Deathstalker are also in the top five. Oh, and Manos . :lol: Curiously, though most of those are Mike and Bill episodes, I liked Joel and Trace better over...
by Can-ned_Food
March 14th, 2017, 11:28 pm
Forum: Multiplayer Development
Topic: Out Of Sync errors with add-ons?
Replies: 0
Views: 1056

Out Of Sync errors with add-ons?

I'm looking at them now, but it seems likely that "Augu_Modifications" at the least was causing some OOS with many of my sessions. Those were occuring even when its Mods weren't activated, but when I excluded it from my set of available add–ons, I had no problems with at least one trial ru...
by Can-ned_Food
March 12th, 2017, 7:15 pm
Forum: Faction & Era Development
Topic: Wat's Mods 1.3.1: Core Units and Unique Gameplay!
Replies: 24
Views: 10698

Re: Wat's Mods 1.3.1 — “Zombie Mod”

Assimilate — for something to make others be more like it. A bit like what Smith does in the Matrix city. Impress — to impose features upon; to deform the surface of something onto a subject in such a way as to cause the subject bear the features of the object which did the impression. Hmm. Too many...