Search found 423 matches

by Whiskeyjack
May 25th, 2018, 8:49 pm
Forum: Translations & Internationalization
Topic: [Request] Campaign Translation: DE>EN
Replies: 62
Views: 15729

Re: [Request] Campaign Translation: DE>EN

Und hier ist es, möglicherweise wieder mit ein paar kleinen Typos, habe heute nicht die Zeit, noch mal gründlich drüber zu schauen (und es waren ja auch so noch welche drin letztes mal :lol: ). Aber meine Güte, das Tagebuch war echt keine Freude zum übersetzen. Irgendwie nimmt einen das anders mit, ...
by Whiskeyjack
May 25th, 2018, 6:09 pm
Forum: Translations & Internationalization
Topic: [Request] Campaign Translation: DE>EN
Replies: 62
Views: 15729

Re: [Request] Campaign Translation: DE>EN

Also ich mache mich dann mal an Szenario 6. Denke zwar nicht, dass ich heute fertig werde, aber Samstag oder Sonntag sollte der Rest dann stehen!
by Whiskeyjack
May 24th, 2018, 8:43 pm
Forum: Translations & Internationalization
Topic: [Request] Campaign Translation: DE>EN
Replies: 62
Views: 15729

Re: [Request] Campaign Translation: DE>EN

Heyho, aus Zeitgründen formatiere ich das hier nicht mehr ins Forum sondern hänge direkt die PDF für scenario 5 an. Ich hätte frühestens morgen Abend wieder Zeit, wenn ich tatsächlich zu mehr komme melde ich mich einfach noch mal... :) Coole Sache, wie das hier zusammen kommt! Edit: Habe die Datei n...
by Whiskeyjack
May 24th, 2018, 7:15 pm
Forum: Translations & Internationalization
Topic: [Request] Campaign Translation: DE>EN
Replies: 62
Views: 15729

Re: [Request] Campaign Translation: DE>EN

Ich mache mich mal an Szenario 5 (ziemlich kurz). Je nach dem, wie schnell das geht, übernehme ich auch noch Szenario 6 (was wiederum echt lang aussieht), aber in dem Fall melde ich mich noch mal.
by Whiskeyjack
May 22nd, 2018, 8:15 pm
Forum: Scenario & Campaign Development
Topic: Carved in Stone 0.8.0 [SP Dwarven Campaign for 1.13]
Replies: 120
Views: 30216

Re: Carved in Stone 0.8.0 [SP Dwarven Campaign for 1.13]

Heyho, decided to try your fix (thanks for the quick work! :) ) and finish the campaign. I copied the comments from my last post for scenario 5 but complemented them with anything else that came up. Continued in the usual style. General notes: - none of the green forces units moved before I got into...
by Whiskeyjack
May 20th, 2018, 12:21 pm
Forum: Users’ Forum
Topic: A little doubt
Replies: 6
Views: 2043

Re: A little doubt

Are you playing on 1.14? Because in the latest version, you can actually sort your campaigns by chronological order! :eng: (in the english interface there are two buttons below "Play a campaign" labeled "Name" and "Dates", the latter is the one you want) Edit: Oh, should've read more carefully, tapt...
by Whiskeyjack
May 12th, 2018, 8:28 pm
Forum: Users’ Forum
Topic: A mod to make Wesnoth's RNG a little less frustrating
Replies: 47
Views: 14801

Re: A mod to make Wesnoth's RNG a little less frustrating

Is there a mod that transfers chance to miss to percentage reduced damage? I'd suggest a distribution (not sure if normal would be the best here) that simply uses damage * hit chance as the average result and then varies the amount of damage. This was discussed somewhere before as not balance-able f...
by Whiskeyjack
May 6th, 2018, 5:26 pm
Forum: Scenario & Campaign Development
Topic: Carved in Stone 0.8.0 [SP Dwarven Campaign for 1.13]
Replies: 120
Views: 30216

Re: Carved in Stone 0.8.0 [SP Dwarven Campaign for 1.13]

Hey, it's actually been so long that I played this campaign that it felt almost new to me - I had great fun, especially with the hero units (though they are a little overpowered once they get some AMLAs) until scenario 5, as explained below! Considering I'm playing very casual and still sometimes be...
by Whiskeyjack
May 5th, 2018, 4:36 pm
Forum: Writers’ Forum
Topic: [UtBS] Name for Quenoth scout mounts
Replies: 16
Views: 5347

Re: [UtBS] Name for Quenoth scout mounts

Gotta say, I like dustbok most, but most work for me and afterwards its simply a matter of accustomization.
by Whiskeyjack
March 22nd, 2018, 11:15 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7217
Views: 948443

Re: Legend of the Invincibles

@sakura006: a) I am not sure how exactly Legacy works, as most times, units have it before they reach max level, but sometimes they don't. At the latest, the Legacy is added when advancing to max level (it might be that it gets added at first level up - too lazy to check right now). About the Legacy...
by Whiskeyjack
March 16th, 2018, 10:25 pm
Forum: Multiplayer Development
Topic: Preferred Fate of the Dunefolk (formerly Khalifate)?
Replies: 65
Views: 8995

Re: Preferred Fate of the Dunefolk (formerly Khalifate)?

Round and round and round it goes, where it stops - nobody knows. Re: topic Voted include, but I'd prefer them to be solidly integrated into the game world beforehand. Drakes show up in a lot of campaigns, but the Dunefolk are nowhere and a cameo won't solve this. A new campaign would probably be th...
by Whiskeyjack
February 26th, 2018, 10:51 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7217
Views: 948443

Re: Legend of the Invincibles

@lhaire: I did not want to imply that those legacies are necessary to make it through hard, I just wanted to say that their power is especially strong there, albeit somewhat obscured (because passive resistances are never that noticable). I think with the right items you can make a unit work regardl...
by Whiskeyjack
February 24th, 2018, 12:33 pm
Forum: Scenario & Campaign Development
Topic: Alariel's Journey: A Faerie Tale 1.0.2 (SP for 1.12)
Replies: 41
Views: 11306

Re: Alariel's Journey: A Faerie Tale 1.0.2 (SP for 1.12)

Hey FaeLord, thanks for this awesome campaign! I had a great evening playing through this lighthearted, playful fairy tail (I played on easy to just enjoy the story)! Especially the humour worked really well for me, I had some good chuckles. This might be the best story telling I encountered in Wesn...
by Whiskeyjack
February 24th, 2018, 11:54 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7217
Views: 948443

Re: Legend of the Invincibles

3. My favourite legacy by far is Legacy of the Free (extremely powerful with champion bowman, elvish assassins, and dwarf technocrats). My least favourite legacies are Legacy of Titans and Legacy of Phoenix. For Legacy of Titans, I think either bigger damage bonuses or better regeneration would be ...
by Whiskeyjack
January 1st, 2018, 3:02 pm
Forum: Ideas
Topic: [mainline] Changing the Dunefolk's(Khalifate's) race name
Replies: 98
Views: 10832

Re: [mainline] Changing the Dunefolk's(Khalifate's) race nam

Cold Steel, I'm really not sure, if I should admire your dedication or be annoyed by your singlemindedness :D 1. Wesnoth's world is biologically diverse. 2. Dunefolk already have a non-human move type and defense type. 3. Dunefolk are the only faction where one race uses multiple alignments. 4. The ...