Search found 359 matches

by Kwandulin
February 12th, 2018, 8:12 pm
Forum: Faction & Era Development
Topic: The Deep Elves
Replies: 67
Views: 31604

Re: The Deep Elves

The Deep Elves v.1.5 added a flying L0 deep elf scout, the Whisp. On advancement, it can either advance to any of the 4 basic deep elf units or to the Greater Whisp added a L1 advancement of the Whisp, the Greater Whisp added a L2 advancement of the Greater Whisp, the Whisp Mother, which grants nea...
by Kwandulin
February 5th, 2018, 6:55 am
Forum: Writers’ Forum
Topic: Dunefolk(previously Khalifate) race description
Replies: 472
Views: 96753

Re: Dunefolk(previously Khalifate) race description

Some thoughts on Celtic_Minstrel's envisioning: The dunefolk live mainly around the bay and the river, with a few inland cities further north. Thus, they occupy the southern half of the Sandy Wastes and the northern half of the Ashland Deserts. Sounds good to me The northwestern region of the Sandy ...
by Kwandulin
February 3rd, 2018, 4:23 pm
Forum: WML Workshop
Topic: Create overlay from core images.
Replies: 2
Views: 1178

Re: Create overlay from core images.

I am doing exactly that in OoA. If you pick up an item (say, a sword) the following macro takes the image, shrinks it and places it in the top right corner above the unit sprite: #define ABILITY_ICON_OVERLAY IMAGE [effect] apply_to=overlay add=misc/blank-hex.png~BLIT({IMAGE}~CROP(14,14,42,42)~SCALE(...
by Kwandulin
February 3rd, 2018, 4:10 pm
Forum: Writers’ Forum
Topic: Dunefolk(previously Khalifate) race description
Replies: 472
Views: 96753

Re: Dunefolk(previously Khalifate) race description

Quick and dirty merge: The horse clans of Wesnoth are located in the circled area. Maybe duen worms roaming in the sandy wastes could be a reason, why there is little contact between the elves of the Southwoods and the Dunefolk. At least in OoA, there is one scenario in which the group encounters a ...
by Kwandulin
February 1st, 2018, 12:53 pm
Forum: Writers’ Forum
Topic: Dunefolk(previously Khalifate) race description
Replies: 472
Views: 96753

Re: Dunefolk(previously Khalifate) race description

It's not Wesnoth's duty to lead content creators by the nose into what some forum members want to see in a campaign This. It feels like the current changes to the dunefolk will lead to huge regressions of UMC content (both WML- and storywise), rather than open up more space to explore. It is a bad ...
by Kwandulin
December 31st, 2017, 6:25 pm
Forum: Ideas
Topic: [mainline] Changing the Dunefolk's(Khalifate's) race name
Replies: 98
Views: 17669

Re: [mainline] Changing the Dunefolk's(Khalifate's) race nam

Human (Dunefolk) for obvious reason
by Kwandulin
December 31st, 2017, 9:30 am
Forum: Ideas
Topic: [mainline] Renaming Khalifate for Wesnoth-ian identity
Replies: 307
Views: 57478

Re: [mainline] Renaming Khalifate for Wesnoth-ian identity

Define Khalifate, what should be its meaning in the world of Wesnoth? Try to convince me it's worth keeping a name with such strong real-life religion connotations. I suppose it could refer to a city-state ruled by a "khalif", but I'm more interested in using it to describe the entirety o...
by Kwandulin
December 24th, 2017, 9:59 am
Forum: Ideas
Topic: [mainline] Renaming Khalifate for Wesnoth-ian identity
Replies: 307
Views: 57478

Re: [mainline] Renaming Khalifate for Wesnoth-ian identity

I still vouch heavily for "Dunefolk". We already have Northerner, Wesnothians (Wesnoth=West+North) and now Southerners? How bland can it get?
by Kwandulin
December 24th, 2017, 7:43 am
Forum: Art Contributions
Topic: Mainline campaign sprites and animations needed
Replies: 439
Views: 142520

Re: Mainline campaign sprites and animations needed

Looks really great! Some minor observations from a worse pixel artist: The headgear/head of the L1 rider looks bigger than the headgear/head of the L2 rider. Because the head of a unit is so dominant, it is hard to see that the L1 rider is indeed just L1 and the L2 is just the L2 unit. Maybe increas...
by Kwandulin
December 23rd, 2017, 7:36 am
Forum: Art Workshop
Topic: The Gnats Franken Dungeon
Replies: 667
Views: 161693

Re: The Gnats Franken Dungeon

Exactly what I was thinking :) Problem is: when I download it, it's still 333x500 pixels :( Same as with me I think - what you upload is 400x600, but try downloading it - what you get is 333x500. (or at least it is for me). Can you upload it as .zip? You have to click on the image before downloadin...
by Kwandulin
December 16th, 2017, 12:29 pm
Forum: Scenario & Campaign Development
Topic: Heroes
Replies: 46
Views: 18466

Re: Heroes 1.13.6

Preparing all of my stuff for 1.14 currently. Not available right now.
by Kwandulin
December 16th, 2017, 7:29 am
Forum: Ideas
Topic: Displaying traits and abilities as tiles instead text
Replies: 15
Views: 4159

Re: Displaying traits and abilities as tiles instead text

The files can be found in Wesnoth/images/icons/icons-abilities.png and Wesnoth/images/icons/icons-resistances.png.
by Kwandulin
December 12th, 2017, 8:29 am
Forum: Ideas
Topic: [mainline] Renaming Khalifate for Wesnoth-ian identity
Replies: 307
Views: 57478

Re: [mainline] Renaming Khalifate for Wesnoth-ian identity

But we are not voting for unit prefixes. We are voting for the faction name. I'd first like to check, if it is even needed to change the unit names. Apparently, people are able to learn non-original english words such as "orcs" or "elves", but are magically not able to learn &quo...
by Kwandulin
December 9th, 2017, 6:16 pm
Forum: Scenario & Campaign Development
Topic: Oath of Allegiance [SP Desert People Campaign for 1.13.5]
Replies: 353
Views: 108310

Re: Oath of Allegiance [SP Desert People Campaign for 1.13.5

To be honest, I don't like to see the same sprites in half a dozen add-ons. It's frustrating to put hundreds of hours of effort into an add-on only to see the stuff get included in other add-ons in a matter of days
by Kwandulin
December 9th, 2017, 5:51 pm
Forum: Scenario & Campaign Development
Topic: Oath of Allegiance [SP Desert People Campaign for 1.13.5]
Replies: 353
Views: 108310

Re: Oath of Allegiance [SP Desert People Campaign for 1.13.5

Dunno, Reign of the Lords also has nice sprites