Search found 359 matches
- May 16th, 2018, 7:42 pm
- Forum: Faction & Era Development
- Topic: The Deep Elves
- Replies: 67
- Views: 31641
Re: The Deep Elves
Done implementing those. No update online yet, though. Why do you think that the spurt ability of the Nightmaiden is completely worthless? Being able to move again after an attack allows another unit to take its spot, deal damage and block other enemy units so the Nightmaiden does not get hit. I thi...
- May 13th, 2018, 2:37 pm
- Forum: Scenario & Campaign Development
- Topic: Carved in Stone 0.8.0 [SP Dwarven Campaign for 1.13]
- Replies: 128
- Views: 43515
Re: Carved in Stone 0.8.0 [SP Dwarven Campaign for 1.13]
It is fixed now, but you need the newest version of Heroes then
- May 13th, 2018, 2:36 pm
- Forum: Scenario & Campaign Development
- Topic: Heroes
- Replies: 46
- Views: 18490
Re: Heroes
Fixed the [animate_unit] issue. This also fixes the Domdom / Aiglandin thing.
The flaming sword only changes weapons of type=blade to type=fire, so it doesnt affect the Guardsman. The new version is up
The flaming sword only changes weapons of type=blade to type=fire, so it doesnt affect the Guardsman. The new version is up
- May 4th, 2018, 5:49 pm
- Forum: Scenario & Campaign Development
- Topic: Ashen Hearts [SP Drake Campaign for 1.12.6]
- Replies: 80
- Views: 28287
Ashen Hearts [SP Drake Campaign]
Since we got a whole bunch of new players since the Steam release, it might be worth asking for additional translations. I can not offer anything in return though - except an entry in the campaign credits -, but maybe you like Ashen Hearts and want your people to enjoy it in their own language. Nema...
- April 27th, 2018, 4:49 pm
- Forum: Scenario & Campaign Development
- Topic: Heroes
- Replies: 46
- Views: 18490
Re: Heroes
Neither an error message nor relevant log entries appear
Edit: Found the bug through nested code intervall(?). Seems like there was some trouble with [object] outside of [modify_unit]. Can't remember changing that, but whatever. It is working now. Have fun!
Edit: Found the bug through nested code intervall(?). Seems like there was some trouble with [object] outside of [modify_unit]. Can't remember changing that, but whatever. It is working now. Have fun!
- April 27th, 2018, 12:49 pm
- Forum: Scenario & Campaign Development
- Topic: Carved in Stone 0.8.0 [SP Dwarven Campaign for 1.13]
- Replies: 128
- Views: 43515
Re: Carved in Stone 0.8.0 [SP Dwarven Campaign for 1.13]
The most recent version of "Heroes" is needed
- April 27th, 2018, 6:07 am
- Forum: Scenario & Campaign Development
- Topic: Heroes
- Replies: 46
- Views: 18490
Re: Heroes
Indeed, the scenario gets stuck while loading. But an error message does not appear either
What could be the cause?

- April 12th, 2018, 6:28 am
- Forum: Scenario & Campaign Development
- Topic: Carved in Stone 0.8.0 [SP Dwarven Campaign for 1.13]
- Replies: 128
- Views: 43515
Carved in Stone [Dwarven Campaign]
Carved in Stone v.1.3 (BfW 1.14.x only) added Burlag to S3 added Bartolin to S4 replaced "The Dead Admonish" with "Lands of Fire and Ice" replaced "Pathways of the Past" with "Frost Tunnel" added the Icesaints to the Heroes package Skjol is no longer a thane o...
- March 27th, 2018, 8:29 pm
- Forum: Scenario & Campaign Development
- Topic: Ashen Hearts [SP Drake Campaign for 1.12.6]
- Replies: 80
- Views: 28287
Ashen Hearts [SP Drake Campaign]
nemaara invested a lot of effort to revision the texts and dialogues. The campaign feels so much more mature now, you should definitely check it out. Ashen Hearts v.2.4 (only on BfW 1.14.x) Overall text and dialogue revisions by nemaara (thanks a lot!). Improved the campaign description (thanks to n...
- March 27th, 2018, 6:42 pm
- Forum: Scenario & Campaign Development
- Topic: Heroes
- Replies: 46
- Views: 18490
Re: Heroes
Thanks! And fixed! v.1.1.5 fixed Skjol's Side by Side ability not working In the Iron Bulwark, wind runes no longer cure poison and slow In the Iron Bulwark, Ailiandil is now marked with a golden crown In the Iron Bulwark, the objectives now say that no unit with a golden crown may die The new versi...
- March 26th, 2018, 10:54 am
- Forum: Scenario & Campaign Development
- Topic: Heroes
- Replies: 46
- Views: 18490
Re: Heroes
No, I am only developing for 1.13.x/1.14.x
- March 26th, 2018, 8:00 am
- Forum: Scenario & Campaign Development
- Topic: Heroes
- Replies: 46
- Views: 18490
Re: Heroes
Thanks for the notes. The updated version is online
- Domdom is no longer invulnerable
- Aiglandin now properly hands over the Yeti
- fixed Items being able to get picked up several times
- fixed wave 28 not working
- March 24th, 2018, 7:29 am
- Forum: Scenario & Campaign Development
- Topic: Oath of Allegiance [SP Desert People Campaign for 1.13.5]
- Replies: 353
- Views: 108478
Re: Oath of Allegiance [SP Desert People Campaign for 1.13.5]
Did you load the Heroes add-on? It is a dependency and the relevant macro is defined there.
- March 19th, 2018, 8:16 am
- Forum: Scenario & Campaign Development
- Topic: Oath of Allegiance [SP Desert People Campaign for 1.13.5]
- Replies: 353
- Views: 108478
Re: Oath of Allegiance [SP Desert People Campaign for 1.13.5]
OoA is now available on the 1.14.x add-on servers
- March 12th, 2018, 9:00 am
- Forum: Mainline Campaign Development
- Topic: Under the Burning Suns, new desert elves feedback thread
- Replies: 21
- Views: 12952
Re: Under the Burning Suns, new desert elves feedback thread
You have to look in the unit database of the campaign: https://units.wesnoth.org/trunk/mainlin ... _Suns.html