Search found 359 matches

by Kwandulin
May 16th, 2018, 7:42 pm
Forum: Faction & Era Development
Topic: The Deep Elves
Replies: 67
Views: 31641

Re: The Deep Elves

Done implementing those. No update online yet, though. Why do you think that the spurt ability of the Nightmaiden is completely worthless? Being able to move again after an attack allows another unit to take its spot, deal damage and block other enemy units so the Nightmaiden does not get hit. I thi...
by Kwandulin
May 13th, 2018, 2:37 pm
Forum: Scenario & Campaign Development
Topic: Carved in Stone 0.8.0 [SP Dwarven Campaign for 1.13]
Replies: 128
Views: 43515

Re: Carved in Stone 0.8.0 [SP Dwarven Campaign for 1.13]

It is fixed now, but you need the newest version of Heroes then
by Kwandulin
May 13th, 2018, 2:36 pm
Forum: Scenario & Campaign Development
Topic: Heroes
Replies: 46
Views: 18490

Re: Heroes

Fixed the [animate_unit] issue. This also fixes the Domdom / Aiglandin thing.

The flaming sword only changes weapons of type=blade to type=fire, so it doesnt affect the Guardsman. The new version is up
by Kwandulin
May 4th, 2018, 5:49 pm
Forum: Scenario & Campaign Development
Topic: Ashen Hearts [SP Drake Campaign for 1.12.6]
Replies: 80
Views: 28287

Ashen Hearts [SP Drake Campaign]

Since we got a whole bunch of new players since the Steam release, it might be worth asking for additional translations. I can not offer anything in return though - except an entry in the campaign credits -, but maybe you like Ashen Hearts and want your people to enjoy it in their own language. Nema...
by Kwandulin
April 27th, 2018, 4:49 pm
Forum: Scenario & Campaign Development
Topic: Heroes
Replies: 46
Views: 18490

Re: Heroes

Neither an error message nor relevant log entries appear


Edit: Found the bug through nested code intervall(?). Seems like there was some trouble with [object] outside of [modify_unit]. Can't remember changing that, but whatever. It is working now. Have fun!
by Kwandulin
April 27th, 2018, 12:49 pm
Forum: Scenario & Campaign Development
Topic: Carved in Stone 0.8.0 [SP Dwarven Campaign for 1.13]
Replies: 128
Views: 43515

Re: Carved in Stone 0.8.0 [SP Dwarven Campaign for 1.13]

The most recent version of "Heroes" is needed
by Kwandulin
April 27th, 2018, 6:07 am
Forum: Scenario & Campaign Development
Topic: Heroes
Replies: 46
Views: 18490

Re: Heroes

Indeed, the scenario gets stuck while loading. But an error message does not appear either :hmm: What could be the cause?
by Kwandulin
April 12th, 2018, 6:28 am
Forum: Scenario & Campaign Development
Topic: Carved in Stone 0.8.0 [SP Dwarven Campaign for 1.13]
Replies: 128
Views: 43515

Carved in Stone [Dwarven Campaign]

Carved in Stone v.1.3 (BfW 1.14.x only) added Burlag to S3 added Bartolin to S4 replaced "The Dead Admonish" with "Lands of Fire and Ice" replaced "Pathways of the Past" with "Frost Tunnel" added the Icesaints to the Heroes package Skjol is no longer a thane o...
by Kwandulin
March 27th, 2018, 8:29 pm
Forum: Scenario & Campaign Development
Topic: Ashen Hearts [SP Drake Campaign for 1.12.6]
Replies: 80
Views: 28287

Ashen Hearts [SP Drake Campaign]

nemaara invested a lot of effort to revision the texts and dialogues. The campaign feels so much more mature now, you should definitely check it out. Ashen Hearts v.2.4 (only on BfW 1.14.x) Overall text and dialogue revisions by nemaara (thanks a lot!). Improved the campaign description (thanks to n...
by Kwandulin
March 27th, 2018, 6:42 pm
Forum: Scenario & Campaign Development
Topic: Heroes
Replies: 46
Views: 18490

Re: Heroes

Thanks! And fixed! v.1.1.5 fixed Skjol's Side by Side ability not working In the Iron Bulwark, wind runes no longer cure poison and slow In the Iron Bulwark, Ailiandil is now marked with a golden crown In the Iron Bulwark, the objectives now say that no unit with a golden crown may die The new versi...
by Kwandulin
March 26th, 2018, 10:54 am
Forum: Scenario & Campaign Development
Topic: Heroes
Replies: 46
Views: 18490

Re: Heroes

No, I am only developing for 1.13.x/1.14.x
by Kwandulin
March 26th, 2018, 8:00 am
Forum: Scenario & Campaign Development
Topic: Heroes
Replies: 46
Views: 18490

Re: Heroes

Thanks for the notes. The updated version is online
  • Domdom is no longer invulnerable
  • Aiglandin now properly hands over the Yeti
  • fixed Items being able to get picked up several times
  • fixed wave 28 not working
by Kwandulin
March 24th, 2018, 7:29 am
Forum: Scenario & Campaign Development
Topic: Oath of Allegiance [SP Desert People Campaign for 1.13.5]
Replies: 353
Views: 108478

Re: Oath of Allegiance [SP Desert People Campaign for 1.13.5]

Did you load the Heroes add-on? It is a dependency and the relevant macro is defined there.
by Kwandulin
March 19th, 2018, 8:16 am
Forum: Scenario & Campaign Development
Topic: Oath of Allegiance [SP Desert People Campaign for 1.13.5]
Replies: 353
Views: 108478

Re: Oath of Allegiance [SP Desert People Campaign for 1.13.5]

OoA is now available on the 1.14.x add-on servers