Search found 427 matches

by Raijer
March 23rd, 2015, 6:53 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7405
Views: 1216228

Re: Legend of the Invincibles

Typo in "Temple of ultimate evil": Lethalia says "cetral part", should be "central".

Since you're going to nerf it, not really relevant, but i still think that the last exile advancement should stack with Warlock's antisocial, or it's just giving 5 more damage free.
by Raijer
March 21st, 2015, 10:41 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7405
Views: 1216228

Re: Legend of the Invincibles

Hmm, I was experimenting with Legacy of exile, and i managed to have it on a fencer. Then i leveled him to test something, and seems like antisocial from the legacy and natural antisocial don't stack. Just by taking all the legacy's advancements, and then the 2 "remove antisocial", i get rid of both...
by Raijer
March 18th, 2015, 6:21 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7405
Views: 1216228

Re: Legend of the Invincibles

@Dugi: I thought the same, so I tried restarting from "An orcish assault", and yet again, got the drop. And it's not always the same item. That really seems strange. Or is it that no matter what happens, the first one you kill in "The Assassination" drops an item ? EDIT After playing a little more, ...
by Raijer
March 17th, 2015, 5:20 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7405
Views: 1216228

Re: Legend of the Invincibles

Not sure if this is a bug, but seems like the javelineer in "The Assassination" (Part I, chap 1) always drop an item, while standing on another. Is that intended ?
by Raijer
March 12th, 2015, 7:48 pm
Forum: Scenario & Campaign Development
Topic: The Beautiful Child
Replies: 143
Views: 36714

Re: The Beautiful Child (beta)

It would seem more logical if enemies could wear the items they drop later and some have random additional abilities. I'm not sure how hard it would be to implement such a system. Well, the issue about enemies wearing items has been discussed long and large in the Legend of the Invincibles' topic (...
by Raijer
March 12th, 2015, 12:03 pm
Forum: Users’ Forum
Topic: Somewhat of a Noobish Question
Replies: 4
Views: 1652

Re: Somewhat of a Noobish Question

You have to go in the "go-to" menu while using the "alt" touch, which makes the library appear. Then, search "application support-->Wesnoth 1.12".
by Raijer
February 28th, 2015, 12:54 pm
Forum: Writers’ Forum
Topic: Are there secret organizations in Wesnoth?
Replies: 14
Views: 4427

Re: Is there secret organizations in Wesnoth?

If you want different races, i doubt the silver mage order will fit, as the ways the different races handle magic are quite different: the drakes don't really have any other than their natural fire, elves use the fairy world, human create spells and such to master the elements... And only humans can...
by Raijer
February 27th, 2015, 6:49 pm
Forum: Writers’ Forum
Topic: Are there secret organizations in Wesnoth?
Replies: 14
Views: 4427

Re: Is there secret organizations in Wesnoth?

Well actually, i don't remember seeing any secret organisation in mainline, and i can't think about anything precise concerning the silver mages. So, if you've got the ideas, i think you could actually fill that gap in the cannon by explaining a little more the gears behind that specific order. That...
by Raijer
February 27th, 2015, 6:39 pm
Forum: Users’ Forum
Topic: Creating canon
Replies: 4
Views: 1854

Re: Creating canon

Welcome to the forums, About becoming cannon/official (for a campaign, becoming mainline, i suppose), there's another thread right now that's discussing about it: How to make your campaign mainline , but since that one kind of went away from the point, i also advise to read the official one: Policy ...
by Raijer
February 21st, 2015, 2:51 pm
Forum: Scenario & Campaign Development
Topic: To Lands Unknown 3.1.3a
Replies: 1012
Views: 207357

Re: To Lands Unknown v1.7.1 with 3D rendered maps!

In most scenarios, i get that WML error: "<Invalid WML found> "Damaging Aura" follows a deprecated format for its description, using its name as the first line. Support for that format will be removed in 1.12."
Same thing for slowing aura.
by Raijer
February 13th, 2015, 9:47 pm
Forum: Scenario & Campaign Development
Topic: Undead Campaign: Danse Macabre
Replies: 90
Views: 41183

Re: Undead Campaign: Danse Macabre

Now in "The magic Mountain", i get "<Invalid WML found> [delay] missing required time=attribute". Does that mean i'm supposed to get more turns after ?
by Raijer
February 12th, 2015, 7:35 pm
Forum: Scenario & Campaign Development
Topic: Undead Campaign: Danse Macabre
Replies: 90
Views: 41183

Re: Undead Campaign: Danse Macabre

Thanks a lot, that worked perfectly. Now in "Vengeance is mine", i get "<Invalid WML found> [draw] is not supported".
by Raijer
February 10th, 2015, 8:44 pm
Forum: Scenario & Campaign Development
Topic: Undead Campaign: Danse Macabre
Replies: 90
Views: 41183

Re: Undead Campaign: Danse Macabre

On 1.12.1, I've got a huge problem: after updating the add-on, the game doesn't recognize the add-on anymore: i get an error saying there's a problem in the main.cfg when i try to load a precedent game. I thought it might be a problem of compatibility between versions, so I tried to restart from the...
by Raijer
January 15th, 2015, 7:13 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7405
Views: 1216228

Re: Legend of the Invincibles

I pretty much agree with Aevyn, i barely use dragon legacies, outside of some really special cases, like giving a scythe master a ranged attack (dark breathe), or upping some particular resistances when i couldn't find an item for it. Looking at the cost in experience of legacies, i doubt you should...
by Raijer
January 12th, 2015, 4:06 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7405
Views: 1216228

Re: Legend of the Invincibles

Beating Abaddon is not required in order to win. He isn't even a threat to stop victory because he moves to a village south/west of the portal and sits. As far as i know, he isn't supposed to get too much in the way. Though he represents a good lot of exp. Why have sides 6,7,8,9? One side for the s...