Search found 722 matches

by Paulomat4
September 22nd, 2017, 10:05 am
Forum: Users’ Forum
Topic: Re: I play campaign with hard level
Replies: 2
Views: 1206

Re: I play campaign with hard level

congrats!
have you seen the trillions of add-on campaigns? The new mainline campaign Secrets of the ancients? ;)
by Paulomat4
August 12th, 2017, 10:18 am
Forum: Strategies & Tips
Topic: Let's Play After the Storm
Replies: 90
Views: 50644

Re: Let's Play After the Storm

Very enjoyable read again! I'm still happy whenever I see this thread resurging :D

Btw, you got any plans on doing another playthrough after part III?
by Paulomat4
August 10th, 2017, 9:22 pm
Forum: WML Workshop
Topic: Unit is created but unable to move
Replies: 10
Views: 2250

Re: Unit is created but unable to move

Are you Using a custom Unit? If yes, please post it's file well. Might have to do with it's movetype.
by Paulomat4
August 1st, 2017, 6:03 pm
Forum: Art Workshop
Topic: My images ;)
Replies: 82
Views: 34287

Re: My images ;)

Wow, those look really awesome. The ghostrider is cool as heck :D
by Paulomat4
July 22nd, 2017, 9:39 pm
Forum: Writers’ Forum
Topic: A new history: need help
Replies: 46
Views: 17904

Re: A new history: need help

Here's an idea for you: Create a powerful fire dragon in your story, kill it, rip its heart out, smelt the heart into a gem...and you have the Ruby of Fire. That was my principal idea! :lol: If I recall correctly that's pretty much how it came to be in TLoK, right? It has been some time since I pla...
by Paulomat4
July 21st, 2017, 10:39 am
Forum: Writers’ Forum
Topic: A new history: need help
Replies: 46
Views: 17904

Re: A new history: need help

—Where was the origin of the khalifate? This was widely discussed somewhere in a thread but there has not yet been any mention in the mainline campaigns. When the humans (I mean not in the Fallen Lich Point, I talk about before of the Green Isle) started to use magic? Wich magic powerfull items (as...
by Paulomat4
July 21st, 2017, 9:44 am
Forum: Scenario & Campaign Development
Topic: Dawn of Thunder [SP campaign for 1.14.x]
Replies: 137
Views: 51088

Re: Dawn of Thunder [SP campaign for 1.13.x]

Whats the state of this campaign, in particular what wesnoth version are supported? I see some post with '[SP campaign for 1.13.8]' and others with '[SP campaign for 1.11.10 and later]' that's why i'm confused Yeah, sorry I must have messed up with the topic titles and copied an old one. The campai...
by Paulomat4
July 9th, 2017, 8:22 am
Forum: Scenario & Campaign Development
Topic: Dawn of Thunder [SP campaign for 1.14.x]
Replies: 137
Views: 51088

Re: Dawn of Thunder [SP campaign for 1.11.10 and later]

Hello elfroux,

I am not sure what this error means. Have you downloaded two versions of wesnoth and swittched your save from an older to a newer version?
It would be nice if you could upload your start of scenario save, so I can check myself. (The one without -turn at the end of the saves name.)
by Paulomat4
June 28th, 2017, 6:37 pm
Forum: Users’ Forum
Topic: [Spoilers] I think I broke Descent into Darkness.
Replies: 5
Views: 1733

Re: I think I broke Descent into Darkness.

I guess it's the Reign of the Lord's add-on that adds advancements to mainline campaigns.
by Paulomat4
May 29th, 2017, 9:15 pm
Forum: Strategies & Tips
Topic: Secrets of the Ancients - Blackwater (05)
Replies: 3
Views: 1711

Re: Secrets of the Ancients - Blackwater (05)

The two times I played the campaigns, i beat that scenario using a lot of skeleton acher spam. They're nearly immune to retaliation from bowmen, quite effective against the cavalry and pretty resistant to the spearmans attack. Keep a few normal skeleton fighters to maul mages. Also use the bone capt...
by Paulomat4
May 27th, 2017, 10:25 am
Forum: Scenario & Campaign Development
Topic: Dawn of Thunder [SP campaign for 1.14.x]
Replies: 137
Views: 51088

Re: Dawn of Thunder [SP campaign for 1.11.10 and later]

Hello Noella! Thank you very much for the comments :) Especially the map where you discover the dwarves and get ambushed by ghosts/skeletons was really hard for me. Considering your post and the one obove you I have now made the scenario slightly easier than it was before by making the trolls recrui...
by Paulomat4
May 25th, 2017, 10:44 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7400
Views: 1209884

Re: Legend of the Invincibles

remove absorb (4) altogether, maybe also absorb (2) to prevent stacking
How is it possible to get absorb (4)? I know the ability is defined but theres no item or amla I know of that gives this.
by Paulomat4
May 3rd, 2017, 6:14 pm
Forum: Ideas
Topic: [Interface/add-on manager] enable changelogs for add-ons
Replies: 9
Views: 3276

Re: [Interface/add-on manager] enable changelogs for add-ons

A tooltip is really not a good place to show large chunks of information such as a changelog. that might be true. I only wanted to add a fresh idea to the topic :) I do like this overall idea and think it should be included with the addons _manifest.cfg once (if?) that's implemented. At this rate i...
by Paulomat4
May 1st, 2017, 12:34 pm
Forum: Scenario & Campaign Development
Topic: Dawn of Thunder [SP campaign for 1.14.x]
Replies: 137
Views: 51088

Re: Dawn of Thunder [SP campaign for 1.11.10 and later]

Hello Chep! First of all, thanks for the detailed feedback. Don't worry, negative feedback is best for improvement and I'll happily try to address the issues you've mentioned :) I think you're giving out too many random loyal units. Like, I love that I get 2 mages early on, and the Skirmisher is nic...
by Paulomat4
April 28th, 2017, 7:37 am
Forum: Art Workshop
Topic: L4 Drake sprites
Replies: 25
Views: 8038

Re: L4 Drake sprites

Now: Does anybody actually need L4 drakes? :lol:
Seeing How many lvl 4&5 Unit eras and Mods have been popping up since the Last two years i'm really Sure of that. :) I think the_gnat has been planning to add lvl 4 drakes to his Add-On...