Search found 166 matches

by ahmannar
February 10th, 2017, 8:21 pm
Forum: Scenario & Campaign Development
Topic: Oath of Allegiance [SP Desert People Campaign for 1.13.5]
Replies: 348
Views: 77394

Re: Oath of Allegiance [SP Desert People Campaign for 1.13.5

The updated information about the heroes was supposed to happen more than 1 time for each of them? If that isn´t the case, maybe changing their unit type by "advancing" to abetter version and pass along their exp, at that point, could be a solution. However there would be a need to explain getting i...
by ahmannar
February 6th, 2017, 6:16 pm
Forum: Scenario & Campaign Development
Topic: Oath of Allegiance [SP Desert People Campaign for 1.13.5]
Replies: 348
Views: 77394

Re: Oath of Allegiance [SP Desert People Campaign for 1.13.5

That seems like a good idea in order to differentiate them more. Would it be practical and make sense for their info on the new unit type to be only things that have happened and/or are know until the point of the campaign where they appear for the 1st time? After that point, the extra info that rel...
by ahmannar
February 4th, 2017, 5:14 pm
Forum: Scenario & Campaign Development
Topic: Oath of Allegiance [SP Desert People Campaign for 1.13.5]
Replies: 348
Views: 77394

Re: Oath of Allegiance [SP Desert People Campaign for 1.13.5

Seems like my time estimate for getting the death messages done has been quite a bit off :oops: . I also intended to give a look at the descriptions of the extra units that have been made, but i will need more time to figure something out. I hope some of these suggestions can be useful to you. EDIT:...
by ahmannar
January 15th, 2017, 7:17 pm
Forum: Scenario & Campaign Development
Topic: Return from the Abyss [SP campaign for 1.12/1.14]
Replies: 170
Views: 41206

Re: Return from the Abyss [WIP campaign for 1.12]

I started playing this campaign and i must say that it´s quite good! The mechanic of having limited recruits is interesting and, although it doesn´t make a difference now, it will probably do in the end of it (i´m currently at 78 available recruits). Apparently i made the awful decision to give the ...
by ahmannar
January 3rd, 2017, 11:41 am
Forum: Users’ Forum
Topic: Poll: Best new campaign of 2016
Replies: 18
Views: 7014

Re: Poll: Best new campaign of 2016

My vote went to Ravagers for the following reasons: ->The narrative style is unique among all of the BfW campaigns, while also being interactive gameplay and story wise with the player choices; ->New mechanics that don´t detract too much from the classic gameplay and add more flavor; ->A good amount...
by ahmannar
December 29th, 2016, 3:18 pm
Forum: Scenario & Campaign Development
Topic: Oath of Allegiance [SP Desert People Campaign for 1.13.5]
Replies: 348
Views: 77394

Re: Oath of Allegiance [SP Desert People Campaign for 1.13.5

I attached the save file of the last turn before the game crashes, as you requested. Thank you for your help :)
by ahmannar
December 29th, 2016, 1:56 pm
Forum: Scenario & Campaign Development
Topic: Oath of Allegiance [SP Desert People Campaign for 1.13.5]
Replies: 348
Views: 77394

Re: Oath of Allegiance [SP Desert People Campaign for 1.13.5

I tried that level again after updating the campaign, but it still crashes the game. It might be happening because it´s an older save, so i´ll eventually play the campaign from the beginning and see if it still happens when doing that.
by ahmannar
December 25th, 2016, 10:22 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7217
Views: 919821

Re: Legend of the Invincibles

Since Dugi talked about the rework of chapter 4 and i haven´t really played the campaign since the last time i gave this feedback, i´ll just post it again in the hopes that it might somewhat help this discussion: "4th chapter->We start the 4th chapter with only our 2 heroes and the campaign has a mi...
by ahmannar
December 22nd, 2016, 12:38 pm
Forum: Scenario & Campaign Development
Topic: The Ravagers - SP campaign now for 1.14 - [Feedback and development]
Replies: 260
Views: 31730

Re: The Ravagers - NEW SP campaign - [Feedback and developme

While playing the second scenario i noticed that i cannot undo the movements of any unit which seems strange, since all of the map is discovered at the beginning. I went to test this in another campaigns and it seems to work fine there. EDIT: ->Would it also be possible to have an explanation of the...
by ahmannar
December 22nd, 2016, 3:48 am
Forum: Scenario & Campaign Development
Topic: The Ravagers - SP campaign now for 1.14 - [Feedback and development]
Replies: 260
Views: 31730

Re: The Ravagers - NEW SP campaign - [Feedback and developme

Just passed the first combat scenario and i´m going into the second one right now, playing on normal difficulty. The story itself seems to be quite good so far and the style of narrative is quite unique and,must i say, entertaining. Since i can´t find flaws in the storyline and dialogues nor have i ...
by ahmannar
December 17th, 2016, 10:53 am
Forum: Scenario & Campaign Development
Topic: Oath of Allegiance [SP Desert People Campaign for 1.13.5]
Replies: 348
Views: 77394

Re: Oath of Allegiance [SP Desert People Campaign for 1.13.5

This specific problem i don´t think i have come upon before. I´ll post in here the exact error message that pops up before it crashes, it might help with regards to knowing the cause of it (by the way it begins to happen when the ally can move his units, it doesn´t happen until the enemy units spawn...
by ahmannar
December 16th, 2016, 1:50 pm
Forum: Scenario & Campaign Development
Topic: Oath of Allegiance [SP Desert People Campaign for 1.13.5]
Replies: 348
Views: 77394

Re: Oath of Allegiance [SP Desert People Campaign for 1.13.5

There´s something wrong with the scenario "Return to Tharwya". Every ally turn takes a good amount of minutes (like 4 or 5) for them to even start to make a move, after 1 of their units does it their turn goes on normally. However, when i got to turn 19, the game crashed after spending more time tha...
by ahmannar
December 9th, 2016, 9:34 pm
Forum: Scenario & Campaign Development
Topic: Oath of Allegiance [SP Desert People Campaign for 1.13.5]
Replies: 348
Views: 77394

Re: Oath of Allegiance [SP Desert People Campaign for 1.13.5

Should there be some way to get the bow of Nuvdael in that case? I couldn´t figure out how to get it in this version of the campaign.
by ahmannar
December 9th, 2016, 6:08 pm
Forum: Scenario & Campaign Development
Topic: Oath of Allegiance [SP Desert People Campaign for 1.13.5]
Replies: 348
Views: 77394

Re: Oath of Allegiance [SP Desert People Campaign for 1.13.5

I´m also a little bit tied up right now but i will probably have some free time on the end of this month to come up with suggestions for the dialogues. Regarding the knockback i thought it was odd because the masun attack connected with an enemy on open terrain (all hexs near him were available) and...
by ahmannar
December 8th, 2016, 10:13 am
Forum: Scenario & Campaign Development
Topic: Campaign: Only Death Behind ~v1.0.3~
Replies: 27
Views: 9748

Re: Campaign: Only Death Behind ~v1.0.3~

Happened to check on this thread and just wanted to say that the the "bug" with the plague weapon special isn´t really a bug, it´s working as intended. Units that are standing on villages aren´t affected by it.