Search found 473 matches

by TheScribe
June 22nd, 2012, 1:07 pm
Forum: Scenario & Campaign Development
Topic: The Onslaught - Orcish Incursion type of gameplay
Replies: 18
Views: 2867

Re: The Onslaught - Orcish Incursion type of gameplay

Second scenario was fun. Here's the replay. The turn limit could be higher, but that's not a problem.
by TheScribe
June 22nd, 2012, 12:12 pm
Forum: Scenario & Campaign Development
Topic: The Onslaught - Orcish Incursion type of gameplay
Replies: 18
Views: 2867

Re: The Onslaught - Orcish Incursion type of gameplay

The first scenario was fun. The dialouge was interesting. I liked it.
by TheScribe
June 22nd, 2012, 11:36 am
Forum: Scenario & Campaign Development
Topic: The Onslaught - Orcish Incursion type of gameplay
Replies: 18
Views: 2867

Re: The Onslaught - Orcish Incursion type of gameplay

I just downloaded it. Looks really fun. :)
by TheScribe
June 21st, 2012, 6:55 pm
Forum: Multiplayer Development
Topic: My second map, your opinion please!
Replies: 7
Views: 1667

Re: My second map, your opinion please!

Looks like a great map. Is it on the addons server? Because I want to download it.

And it did look unbalanced at first, but then I looked at the actual hexes and it's not. Great job of balancing. :D
by TheScribe
June 21st, 2012, 12:57 pm
Forum: Art Workshop
Topic: Amorphous's Pixel Art
Replies: 58
Views: 24089

Re: Amorphous's Pixel Art

They all look great. As for the Minotaur though, his legs really need to be more muscular. After all, the main attack for a minotaur (in Greek and Roman mythology at least) is charging at you with his horns. The rest of the body looks great though. :D
by TheScribe
June 21st, 2012, 2:38 am
Forum: WML Workshop
Topic: New Campaign Not Loading
Replies: 22
Views: 3137

Re: New Campaign Not Loading

One thing to mention. I personally use the following bit of code under the side tag. I find it's easier if you only have 1-4 villages.

Code: Select all

[village]
x,y=1,1 #whatever coordinates you want
[/village]
by TheScribe
June 19th, 2012, 10:10 pm
Forum: WML Workshop
Topic: Generating Units
Replies: 2
Views: 580

Re: Generating Units

That was fast. Thanks!
by TheScribe
June 19th, 2012, 9:41 pm
Forum: WML Workshop
Topic: Generating Units
Replies: 2
Views: 580

Generating Units

For my campaign, using this map I want there to be a peasant on every tile that there's farm. Is there a way to do this without about a hundred unit tags?
by TheScribe
June 19th, 2012, 6:38 pm
Forum: Scenario & Campaign Development
Topic: Theoretical Scenario
Replies: 4
Views: 983

Re: Theoretical Scenario

That's what I wanted. Thanks.
by TheScribe
June 19th, 2012, 4:16 pm
Forum: Faction & Era Development
Topic: Khalifate gameplay thread (feedback on balance and bugs)
Replies: 373
Views: 89595

Re: Khalifate gameplay thread (feedback on balance and bugs)

Here's a replay of Khalifate vs. Rebels. The Rebels won primarily because the Khalifate lack a good archer that has very weak melee. P.S. I noticed that none of the Khalifate units have attack or defense animations, just moving or an arrow coming out of their chest. I realize this isn't finished yet...
by TheScribe
June 19th, 2012, 4:12 pm
Forum: Scenario & Campaign Development
Topic: Theoretical Scenario
Replies: 4
Views: 983

Re: Theoretical Scenario

That'll work for some of it, but do you know how to change the leader's team when doing so?

Thanks though, it still helps. :)
by TheScribe
June 19th, 2012, 3:01 pm
Forum: Scenario & Campaign Development
Topic: Theoretical Scenario
Replies: 4
Views: 983

Theoretical Scenario

I was thinking of creating a multi-player scenario where it starts with everybody versus one other person. Whenever that one person's leader dies, however, it respawns at a different keep. Whenever he kills somebody else's leader, they respawn on the zombie side. The winner of the scenario is the on...
by TheScribe
June 19th, 2012, 2:55 pm
Forum: Forum Games
Topic: Ruin A Wish: Short stories
Replies: 75
Views: 36398

Re: Ruin A Wish: Short stories

Granted, Battle for Wesnoth is now more fun than it ever has been. But now your past experiences are boring in comparison. You realize that up till now your life's been a waste. You now refuse to play it for fear of it becoming even more fun and you lose even more good memories. I wish for a wireles...
by TheScribe
June 18th, 2012, 11:35 pm
Forum: Forum Games
Topic: Ruin A Wish: Short stories
Replies: 75
Views: 36398

Re: Ruin A Wish: Short stories

Granted, one person comments on your campaign, but the post is cut short. The subscribe button fails to work. Hence you spend the rest of you life checking your topic for the end of an irrelevant post that will never come. I wish my old laptop worked. P.S. What campaign is it? P.P.S. Last post Novem...
by TheScribe
June 18th, 2012, 7:32 pm
Forum: Scenario & Campaign Development
Topic: Campaign Bug Issues
Replies: 9
Views: 1905

Re: Campaign Bug Issues

Thanks.