Search found 473 matches

by TheScribe
July 5th, 2012, 9:06 pm
Forum: Music & Sound Development
Topic: Expanding Wesnoth Music
Replies: 2
Views: 2036

Re: Expanding Wesnoth Music

I completely agree. Same here.
by TheScribe
July 5th, 2012, 5:08 pm
Forum: WML Workshop
Topic: Toplevels
Replies: 8
Views: 1759

Re: Toplevels

Oh, tags. Didn't realize that's what he was talking about. :doh:
by TheScribe
July 5th, 2012, 1:56 pm
Forum: WML Workshop
Topic: Toplevels
Replies: 8
Views: 1759

Re: Toplevels

What exactly do you mean by toplevel? Do you mean a campaign, or something else?
by TheScribe
July 5th, 2012, 12:35 pm
Forum: Scenario & Campaign Development
Topic: Glenfire Forest
Replies: 25
Views: 3975

Re: Glenfire Forest

hey, I'm trying to make the scenario end at the death of one of the units. He's a hero and the objectives say that his death will bring defeat but when he does die nothing happens. Can anyone tell me how to make the scenario end with the death of a unit that isn't the team leader? Gambrous Sure. [e...
by TheScribe
July 4th, 2012, 11:46 pm
Forum: Scenario & Campaign Development
Topic: Glenfire Forest
Replies: 25
Views: 3975

Re: Glenfire Forest

Try posting it in a zipped file.
by TheScribe
July 4th, 2012, 8:55 pm
Forum: Technical Support
Topic: got a problem with map editor when saving a map
Replies: 3
Views: 1681

Re: got a problem with map editor when saving a map

And also, the terrain "Phantom Castle" is non-core. It won't work unless you add it to the core (not reccomended) or add it to your custom terrain (only in scenario or campaign).
by TheScribe
July 4th, 2012, 8:50 pm
Forum: Strategies & Tips
Topic: How to play Knalgan?
Replies: 10
Views: 3084

Re: How to play Knalgan?

Another thing that might help. Versus undead use impact. Skeletons fall before you. Ghosts are good versus it, but Dwarvish Fighters can use their axe versus them. Here's a list of fighting groups. Keep groups like this together and you'll do okay. 1 Fighter and 2/3 Thunderers 3 Fighters 2 Fighters ...
by TheScribe
July 4th, 2012, 3:22 pm
Forum: Strategies & Tips
Topic: Favorite multiplayer unit per type(melee, magical, cav, etc)
Replies: 19
Views: 5164

Re: Favorite multiplayer unit per type(melee, magical, cav,

Favorites for general usage (I take it you mean level 1): Melee-Wose Ranged-Dwarvish Thunderer Scouts-Drake Glider Cavalry-Cavalryman Magical-Mage (if level two non-standard recruits were allowed then Troll Shaman) Navy-Mermaid initiate Armor-Troll Whelp (They DON'T DIE :twisted:) Support-Ulf or Elv...
by TheScribe
July 4th, 2012, 10:13 am
Forum: Users’ Forum
Topic: Defeating leaders in campaign scenarios
Replies: 1
Views: 678

Re: Defeating leaders in campaign scenarios

You're just remembering wrong. When a leader dies his units stay. Unless he's the last person on his team, or if the objective is to kill him. In which case when you kill them you win. It's possible using WML to program for all a sides units to dissappear upon the leader's death. Maybe you saw one o...
by TheScribe
July 4th, 2012, 2:34 am
Forum: Ideas
Topic: Multiplayer Lobby Suggestion
Replies: 3
Views: 1046

Re: Multiplayer Lobby Suggestion

Ah.
by TheScribe
July 3rd, 2012, 9:57 pm
Forum: Ideas
Topic: Multiplayer Lobby Suggestion
Replies: 3
Views: 1046

Re: Multiplayer Lobby Suggestion

I'm pretty sure the chat bar is at the exact same spot whether you're waiting in a game or not. I could be wrong, I don't use it much...
by TheScribe
July 3rd, 2012, 9:55 pm
Forum: Ideas
Topic: [interface] screenshots and other ideas
Replies: 8
Views: 1647

Re: [interface] screenshots and other ideas

Insinuator wrote:Not sure what an "iglus" is, but it's no village I've heard of.
I think he meant "igloos".
by TheScribe
July 3rd, 2012, 9:48 pm
Forum: Scenario & Campaign Development
Topic: Glenfire Forest
Replies: 25
Views: 3975

Re: Glenfire Forest

lipk wrote:Hmmm.

Do you realize that you can upload files here, too? Use the "Upload attachment" option.
Adding to this, you can upload all your files at once by copying them to a compresed(zipped) folder.
by TheScribe
July 3rd, 2012, 9:47 pm
Forum: Technical Support
Topic: [bug] shuffle sides overwrites leader
Replies: 2
Views: 628

Re: [bug] shuffle sides overwrites leader

Same here. Just so you know, it does affect the AI sides as well.
by TheScribe
July 3rd, 2012, 4:17 pm
Forum: Faction & Era Development
Topic: Heroes
Replies: 49
Views: 9485

Heroes

I got tired of leveling up a unit and then it's just as good as my leader. So in an era I'm creating your leader is from a list of heroes that start at level 2 and go to level 5. A hero is slightly better than a standard unit of the same level. The heroes I decided on are listed below. What I'm look...