Search found 90 matches

by pauline
February 4th, 2014, 7:10 pm
Forum: Music & Sound Development
Topic: The Cry of the Wolf
Replies: 13
Views: 4806

Re: The Cry of the Wolf

@ SkyOne: I DID listen to your file, and yes: that´s the one I´ve been looking for. I guess you kept a copy before it was dismissed, thus having the privilege now of providing a real good howl for wolves in your campaigns. I remember that I though the title " old -wolf- die " kind of stran...
by pauline
February 4th, 2014, 5:24 pm
Forum: Music & Sound Development
Topic: The Cry of the Wolf
Replies: 13
Views: 4806

Re: The Cry of the Wolf

@ SkyOne: Now, THAT ´s much better than a wimpy-sound, isn´t it ? (Your campaigns just scaled UP significantly on my To do-list.) Actually, I started wondering why no one else is wondering about this missing sound with all that powerful Great Wolves and Dire Wolves and at least 4 types of Wolf Rider...
by pauline
February 4th, 2014, 4:25 pm
Forum: Music & Sound Development
Topic: The Cry of the Wolf
Replies: 13
Views: 4806

Re: The Cry of the Wolf

@ alluton: Indeed. @ zookeeper: But there still ARE several "wolf related"sounds … The BfW-wolves growl and squeak and whimper and groan when hit or dying, but they don´t howl anymore … at least not the mainline-wolves. Since a better word doesn´t come into my mind listen to this That´s wh...
by pauline
February 4th, 2014, 2:35 pm
Forum: Music & Sound Development
Topic: The Cry of the Wolf
Replies: 13
Views: 4806

Re: The Cry of the Wolf

@ zookeeper: What ?
About this howling-sound ? ... It did exist once. I am certain of it.
Or where this .ogg file got caught ? ... Well, that´s the cause of my amazement.
pauline
by pauline
February 4th, 2014, 1:45 pm
Forum: Music & Sound Development
Topic: The Cry of the Wolf
Replies: 13
Views: 4806

The Cry of the Wolf

Is this the appropriate forum for a question regarding the BfW-wolves ? I just wonder about the "wolf-die"-sound that so effectively highlighted this event when I first played through mainline (v1.8.6, September 2012). It was a nicely scary, (as far as I can judge) typical howling. I can´t...
by pauline
February 4th, 2014, 11:04 am
Forum: Users’ Forum
Topic: What's your favourite tune for Battle for Wesnoth?
Replies: 32
Views: 9515

Re: What's your favourite tune for Battle for Wesnoth?

Just for the record.
I admit: This is not the proper place to debate a "Now playing"- button.
For now, I answered via PM ( Turuk, thanks for your reply and paying attention to my "idea" ! )
pauline
by pauline
February 1st, 2014, 4:47 pm
Forum: Users’ Forum
Topic: What's your favourite tune for Battle for Wesnoth?
Replies: 32
Views: 9515

Re: What's your favourite tune for Battle for Wesnoth?

Browsing the forums, I came across a reference about the UMC Music Books , West's Chronicles , the Wesnoth Music Player , and the great job of Pentarctagon , maintainer of several AddOns regarding BfW-tunes. Certainly the only user without any clue, I downloaded them all. And now I´m taken aback by ...
by pauline
January 29th, 2014, 5:09 pm
Forum: Scenario & Campaign Development
Topic: Return to Noelren 0.7.6
Replies: 224
Views: 52340

Re: Return to Noelren 0.7.6

Of course it's me ! Step forth, there's a fine tree ahead ! side 1 should be able to create bridges Finding the missing allies from Gryphon Mountains and Gryphon Jack would do ! Cage bird Glynion could dig a Channel Tunnel ... You already saw the hanging of the coward traitor Cleogan No. He passed ...
by pauline
January 29th, 2014, 3:34 pm
Forum: Scenario & Campaign Development
Topic: Return to Noelren 0.7.6
Replies: 224
Views: 52340

Re: Return to Noelren 0.7.6

I like that ! :mrgreen: Neither intention, nor regret on my part ... I´d call it "poetic justice", no more than fitting: pyrophorus pondering over the point of my comments … as much as I muse about his mysterious story. :lol: We are referring to the very same thing: the new high-speed brid...
by pauline
January 23rd, 2014, 4:06 pm
Forum: Scenario & Campaign Development
Topic: Return to Noelren 0.7.6
Replies: 224
Views: 52340

Re: Return to Noelren 0.7.6

“... at least one thing unusual and different in objectives, terrains and events in every scenario, hopefully new and exciting .” Let´s see what´s going on here: 21 (Taking Soradoc) terrain In S16 (Perilous crossing) Garard´s army had crossed the river Weyden to approach this fortress on the weakest...
by pauline
January 10th, 2014, 1:23 am
Forum: Scenario & Campaign Development
Topic: Return to Noelren 0.7.6
Replies: 224
Views: 52340

Re: Return to Noelren 0.7.6

Moving on to S19 (Morwin Castle) Power to the animals ! It´s fair that reforms also apply to "monsters". Wolfie can manage a trident, thus a 90 HP-rat handling a battle axe is fully credible. :mrgreen: All the more the amazing damage of a repulsive kiss ! A French kiss, mind you ! ( I can´...
by pauline
January 3rd, 2014, 3:35 pm
Forum: Off-Topic
Topic: Happy New Year!
Replies: 14
Views: 4231

Re: Happy New Year!

Yeah, so do I ... It was just a faint hope to excuse one addiction with another ... :roll:
Okey-dokey, pauline
by pauline
January 3rd, 2014, 2:53 pm
Forum: Off-Topic
Topic: Happy New Year!
Replies: 14
Views: 4231

Re: Happy New Year!

Hmmmm ... Sky One , you think one could eventually blame Wesnoth for smoking ? :hmm: We should complain about this huge bug … shadowm should see to it immediately !!! I´m grimly determined to NEVER EVER in a thousand years click on this REALLY loony top spot weirdo-topic of the section "Forum G...
by pauline
December 30th, 2013, 11:03 pm
Forum: Scenario & Campaign Development
Topic: Return to Noelren 0.7.6
Replies: 224
Views: 52340

Re: Return to Noelren 0.7.6

ref. post 27-12-2013/revision … I clearly wasn´t at my best. * … this episode is entertaining as usual ( sounds flat, but it´s the signature of RtN )" I better rephrase this to ward off the master´s evil eye ... just in case. "… this episode is entertaining as usual (a compliment that, ad...
by pauline
December 27th, 2013, 4:45 pm
Forum: Scenario & Campaign Development
Topic: Return to Noelren 0.7.6
Replies: 224
Views: 52340

Re: Return to Noelren 0.7.6

Cheers guv for the tolerating stand-by ! It´s most notably that you go to the lengths of making up some more amusing stories ! Thanks as well for the piece of information "oasis = cure". I recall such feature in UtBS, evidently I wrongly linked it to prevent "dying of thirst" onl...