Search found 1016 matches

by Heindal
August 13th, 2011, 3:46 pm
Forum: WML Workshop
Topic: How to add a special to an existing attack
Replies: 3
Views: 399

Re: How to add a special to an existing attack

Thank you.

In German all nouns are all capitalized, proably thats why I capitalized the Spear, on the the other hand - so it wont overwrite the existing spear attack.
by Heindal
August 13th, 2011, 3:30 pm
Forum: Art Workshop
Topic: Wesnoth font project
Replies: 12
Views: 6029

Re: Wesnoth font project

This font looks great! But, by the way - what about using system fonts. Especially "Calibri" is a font that can be used both for online and print. Even though it has no medieval flaire, it is a great font to use for manuals and should support UTC-8.
by Heindal
August 13th, 2011, 3:25 pm
Forum: Art Workshop
Topic: uncleshelby's art
Replies: 54
Views: 9525

Re: uncleshelby's art

One way to make semitransparent pixel visible, is generating a transparent layer behind the picture and fill it with black. Than you can easily delete them and after that delete the black filled layer.
by Heindal
August 13th, 2011, 3:06 pm
Forum: WML Workshop
Topic: Conditions within a message tag
Replies: 9
Views: 940

Re: Conditions within a message tag

Thank you very much it works! Here an example - in case somebody else is having the same problem (with improved indenting) [option] [show_if] [variable] name=hasweapon equals=F [/variable] [/show_if] message= _ {MENU_IMG_TXT "" "Upgrade Spear Level III! (Adds Slow). (120 Gp)"} [command] [if] [variab...
by Heindal
August 13th, 2011, 3:00 pm
Forum: WML Workshop
Topic: How to add a special to an existing attack
Replies: 3
Views: 399

How to add a special to an existing attack

I want to add an special to an existing attack, i created before. This is used for an upgrade system of a shop. You can buy a weapon and upgrade it after that. I created a new attack called "Spear". Buying an upgrade should add the special "slow" to the attack spear. My idea was to use the following...
by Heindal
August 12th, 2011, 11:20 pm
Forum: WML Workshop
Topic: Some way to center [image]?
Replies: 2
Views: 585

Re: Some way to center [image]?

As nobody seems to reply. I would like to know that too. At least how to use a WML to make this.

However i can offer you a solution - you could add transparent borders to your picture.
I know its not the top solution, but it might help.
by Heindal
August 12th, 2011, 5:35 pm
Forum: WML Workshop
Topic: Conditions within a message tag
Replies: 9
Views: 940

Re: Conditions within a message tag

Thank you very much Sapient! I will try it at ones - this will help a lot and save a lot of time! @ zookeeper - I´m trying to understand wml so my code might look a little bit odd with a lot of freelines inside - if that is what you are relying to - because you said nothing about - why you dont like...
by Heindal
August 12th, 2011, 4:53 pm
Forum: WML Workshop
Topic: Conditions within a message tag
Replies: 9
Views: 940

Conditions within a message tag

I want to create a condition within a message tag. This is easily possible with #ifdef - but as far as I tried, its not possible when you use a variable and an if and a while loop. So this is possible [message] speaker=narrator message= _ "The trainer can teach you special abbilities. Please note, t...
by Heindal
August 12th, 2011, 3:54 pm
Forum: Scenario & Campaign Development
Topic: Placing units in scenarios
Replies: 7
Views: 980

Re: Placing units in scenarios

[side] type=Outlaw id=Guards side=2 team_name=prisonpeace [unit] id=Guard name= _ "Guard" unrenamable=yes type=Outlaw profile=portraits/Outlaw.png side=2 x=35 y=6 [/unit] [/side] This example places an "outlaw" at the start of a campaign - its proably a little longer, but it works. You can easily c...
by Heindal
August 12th, 2011, 3:25 pm
Forum: Scenario & Campaign Development
Topic: Trapped 1.1
Replies: 57
Views: 16069

Re: Trapped

Thanks Velesnk for your feedback and your advice.

I added the code tags. We will see if there are any comments when the beta is released, so this thread isn´t completely off topic.
by Heindal
August 11th, 2011, 10:29 pm
Forum: Scenario & Campaign Development
Topic: Trapped 1.1
Replies: 57
Views: 16069

Trapped 1.1

Finally, after playing several great campaigns, I finally started creating an own campaign. "The protagonist is a kid living on the street, dreaming of great fortune and a way out of the slums. Getting a hint about a strange a warehouse he finds himself trapped in a cell and has to escape. But it tu...