Search found 926 matches

by vultraz
March 21st, 2011, 9:30 pm
Forum: Multiplayer Development
Topic: SXC Development
Replies: 176
Views: 51157

Re: SXC Development

BTW, StDrake, when can we finish that WizofWar2 we started. I've defeated two bosses already and only 3 revives :D
by vultraz
March 21st, 2011, 3:07 pm
Forum: Multiplayer Development
Topic: SXC Development
Replies: 176
Views: 51157

Re: SXC Development

Mabuse wrote:
umm, pls dont do that.
OK I'm having problems with the macros anyway. BTW did you see my map?
by vultraz
March 16th, 2011, 3:57 pm
Forum: Multiplayer Development
Topic: SXC Development
Replies: 176
Views: 51157

Re: SXC Development

Mabuse wrote: also i have even more plans for another map, but this is something for the far future ... :) Great! This map was going to be the last scenario to my SX-based mp campaign, but if you eventually make another SXRPG map, you might consider working with it: BTW, I'm in the process of updat...
by vultraz
March 14th, 2011, 10:18 am
Forum: Multiplayer Development
Topic: SXC Development
Replies: 176
Views: 51157

Re: SXC Development

I agree with MCP. Mabuse's SXRPG maps are the best!

Where is this Forbidden Mountain map? Was it ever playable in some past Wesnoth version?
by vultraz
March 11th, 2011, 6:31 am
Forum: Multiplayer Development
Topic: NX-RPG mp campaign ideas
Replies: 17
Views: 3415

Re: NX-RPG mp campaign ideas

Ok I've completed couple of maps for the campaign. What do you think? Any balancing ideas welcome :D
maps.zip
The maps folder
(19.32 KiB) Downloaded 161 times
by vultraz
March 10th, 2011, 8:29 pm
Forum: Multiplayer Development
Topic: NX-RPG mp campaign ideas
Replies: 17
Views: 3415

Re: NX-RPG mp campaign ideas

MCP wrote: Shop should be entered by using right click menu. I'm currently working on a new shop interface, along with all the other core features. I'll make a big release of it when I'm done so people don't get half-finished stuff. :wink: BuBu wrote: why you dont create for 1.8? it will be easier ...
by vultraz
February 12th, 2011, 7:45 pm
Forum: Multiplayer Development
Topic: NX-RPG mp campaign ideas
Replies: 17
Views: 3415

Re: NX-RPG mp campaign ideas

What kind of contact are you going to have with orcs and dwarves? I thought the dwarves would distract the orcs and prevent them from attacking you until you were ready Will the dwarves be your friends? Or your friends if you pay them enough? The dwarves will want something in return for their serv...
by vultraz
February 11th, 2011, 6:32 am
Forum: Multiplayer Development
Topic: NX-RPG mp campaign ideas
Replies: 17
Views: 3415

Re: NX-RPG mp campaign ideas

Or maybe one character be doomed to switch sides near the end of the game?
Maybe. That's a good way to do it. And not knowing what side will switch is an awesome idea :D
If you play my dungeonmaster era you may see how much I like items.
I have, and i do see :wink:
by vultraz
February 8th, 2011, 8:38 am
Forum: Multiplayer Development
Topic: NX-RPG mp campaign ideas
Replies: 17
Views: 3415

Re: NX-RPG mp campaign ideas

Glad you're looking forward to it. :D I intend not only to try making one side your enemy, but some other drastic ideas as well, such as: 1. Use Unlock Points to select what package of upgrades you'd like to have, then unlock that package when you AMLA 2. Ability to buy units at shop 3. Exchange gol...
by vultraz
February 7th, 2011, 2:17 pm
Forum: Multiplayer Development
Topic: NX-RPG mp campaign ideas
Replies: 17
Views: 3415

NX-RPG mp campaign ideas

I still need suggestions for a few more features and any improvements or alterations to the storyline, so all ideas in that direction are welcome :D
by vultraz
February 7th, 2011, 1:44 pm
Forum: Multiplayer Development
Topic: NX-RPG mp campaign ideas
Replies: 17
Views: 3415

NX-RPG mp campaign ideas

HI all. I'm designing a mp campaign in 1.9 called NX-RPG. It's currently on the add-ons server under that name, if anyone wants to check it out. I intend it to eventually combine the best of SCX, Bob's RPG era, AMLA RPG era, and add a few features of my own. :) The current idea I have for story is t...