Search found 324 matches

by perseo
January 6th, 2014, 10:47 pm
Forum: Scenario & Campaign Development
Topic: Campaign: A Few Logs
Replies: 45
Views: 15148

Re: Campaign: A Few Logs

You should turn off victory when enemies defeated in the cave scenario. I killed the two orcish leaders thanks to my recalls and y started the next scenario "another forest" with 1200 gold. See ya! Please hint me what's the correct amount of gold, It doesn't make sense for me to continue the campaig...
by perseo
January 2nd, 2014, 6:06 pm
Forum: Art Workshop
Topic: Outsider Art for Bad Moon Rising
Replies: 983
Views: 227910

Re: Outsider Art for Bad Moon Rising

What do you mean by conmutative? I'm not a native speaker, and in my language the exact translation of commutative doesn't make any sense.
See ya!
by perseo
January 2nd, 2014, 5:08 pm
Forum: Art Workshop
Topic: Outsider Art for Bad Moon Rising
Replies: 983
Views: 227910

Re: Outsider Art for Bad Moon Rising

I guess when you said blending you were talking 'bout a specific program, since gimp has several blending modes, however I did try to understand what you were saying and I managed to do 2 diff edits, I would like you to explain me exactly what you were aiming to. :eng: This are my two tries: sand-sk...
by perseo
December 29th, 2013, 2:41 pm
Forum: Art Workshop
Topic: Perseo's Tries (some spriting)
Replies: 83
Views: 21375

Re: Perseo's tryes (some spriting)

Yee... I was aiming for kind of a jedi position xD... but failed miserably, I have some sketches and I want to try it again. Thanks for your criticism, it has helped me to decide that I have to redo the first level (I was not really willing to do it, I'll probably try it after january final exams, I...
by perseo
December 28th, 2013, 6:57 pm
Forum: Art Workshop
Topic: Perseo's Tries (some spriting)
Replies: 83
Views: 21375

Re: Perseo's tryes (kind of a knight)

Well, I'm back here with some sprites I did. I really like the second one actually, not so happy with the first level and the third one, anyway here they are:
swordman.png
swordman.png (1.98 KiB) Viewed 2583 times
swordmaster.png
swordmaster.png (2.5 KiB) Viewed 2583 times
swordwarden.png
swordwarden.png (2.93 KiB) Viewed 2583 times
See ya!
by perseo
September 17th, 2013, 1:04 pm
Forum: Art Workshop
Topic: tekelili: Noob stuff for TGT Ceremony
Replies: 10
Views: 5446

Re: tekelili: Totally noob questions and stuff

Wow... it's a simple but effective animation... I like it Good job there pal!
See ya!
by perseo
September 16th, 2013, 5:35 pm
Forum: Art Workshop
Topic: tekelili: Noob stuff for TGT Ceremony
Replies: 10
Views: 5446

Re: tekelili: Totally noob questions and stuff

Did you download gimp from their official page??? I use it in ubuntu and considering the kin of programme what you're saying 'bout the phone number sounds like a fake download you did.
See ya!
by perseo
September 4th, 2013, 9:07 pm
Forum: Users’ Forum
Topic: Do you save and reload? If so, why?
Replies: 75
Views: 21809

Re: Do you save and reload? If so, why?

Random Number Generator. BTW I avoid reloading as much as I can, but when I do I always use the automatic saves the game makes. Some times, when your level 4 magi misses the 4 shots and then a little grasshopper, let's see a fencer, hits him with all his attacks and kills him you may think the game ...
by perseo
August 31st, 2013, 6:16 pm
Forum: Art Workshop
Topic: Perseo's Tries (some spriting)
Replies: 83
Views: 21375

Re: Perseo's tryes (kind of a knight)

Two new portraits attemps, I think I'm using them in my campaign (I'm rewriting it). Both of them are for new units whose sprites I'm doing. A courier and a sword warrior who bears a massive sword.
Holir.png
Holir.png (169.43 KiB) Viewed 2762 times
Gregor.png
Gregor.png (110.62 KiB) Viewed 2762 times
See ya!
by perseo
August 2nd, 2013, 10:55 am
Forum: Art Workshop
Topic: Perseo's Tries (some spriting)
Replies: 83
Views: 21375

Re: Perseo's tryes (kind of a knight)

Ya... I agree with you, I'm not happy with the plume or the left sleeve, I'l probably do something with them since they're separate capes... I'll post the results on monday I guess
See ya!
by perseo
July 31st, 2013, 3:49 pm
Forum: Art Workshop
Topic: Perseo's Tries (some spriting)
Replies: 83
Views: 21375

Re: Perseo's tryes (the crabby man project)

Well, after a long time without posting here, I'm back at trying to do my own wesnoth campaign, so I restarted with the portraits, I've been doing some random stuff and practising drawing, I took the scaner last weekend and that's what I've done:
knight-2.png
See ya!
by perseo
November 18th, 2012, 9:10 pm
Forum: Technical Support
Topic: Problem with autosaving
Replies: 2
Views: 838

Re: Problem with autosaving

No, actually the old saves are the ones who are being considered automatic and the new saves the ones who are not. Actually when I changed the limit for auto-saves the program deleted a couple from the old ones (I put a limit of 8, and the one before was of 10 saves). Thanks! I'm aware of the change...
by perseo
November 17th, 2012, 11:45 am
Forum: Technical Support
Topic: Problem with autosaving
Replies: 2
Views: 838

Problem with autosaving

Well, the problem is that for some time now, Wesnoth don't clean the autosaves that it makes. I've been looking for some possible problem and I've found some odd issue: The 25th of august there's an autosave game which is called (translated to spanish) "HdO-Salvando a Inarix-Autoguardado4.gz" (Befor...
by perseo
November 2nd, 2012, 3:30 pm
Forum: Scenario & Campaign Development
Topic: Troj - The Tale of Jacky
Replies: 38
Views: 6702

Re: Troj - The Tale of Jacky

I cannot run the campaign I use wesnoth 1.10. I dunno the reason.
Have a look at this:
Pantallazo-2.png
See ya!
by perseo
July 22nd, 2012, 3:54 pm
Forum: Art Workshop
Topic: Terrain Art
Replies: 4
Views: 1606

Re: Terrain Art

Maybe you're looking for scenery images, which are images that decorate the map but doesn't modify the terrain behaviour. If you explain exactly what are you looking for it will be easier for us to help you. See ya! /usr/share/games/wesnoth/1.10/data/core/images/scenery/ For example this ones: whirl...