Search found 132 matches

by Wesbane
September 11th, 2015, 9:02 pm
Forum: Scenario & Campaign Development
Topic: NEW: Elvish Dynasty RPG
Replies: 100
Views: 30632

Re: NEW: Elvish Dynasty RPG

And so I am summoned from nonexistence once again… :annoyed: About bugs. The short and true explanation is that dragon has ate all Lord Sanhaes' peasants. :lol: The long and boring one is that in 0.10.0 version Elvish Peasants had been replaced with Elvish Subjects. Far more potent and a bit more ex...
by Wesbane
July 29th, 2015, 1:20 pm
Forum: Scenario & Campaign Development
Topic: Northern Rebirth Remake
Replies: 35
Views: 10100

Re: Northern Rebirth Remake

The mentioned bug had been just fixed. Following scenarios were affected: 2, 5a.
Additionally edited version of Clearing the Mines scenario from wesnoth 1.13.1 was included.

Thank you for detailed bug report.
by Wesbane
March 21st, 2015, 3:51 pm
Forum: Scenario & Campaign Development
Topic: New: Ooze Mini-Campaign
Replies: 70
Views: 29074

Re: New: Ooze Mini-Campaign

Scenario 3 Pinewood * No user_team_name for side 1, thus it defaults to 'oozes' which is untranslatable. (Fixed) * What about the gold from the previous scenarios? The objectives and the endlevel report say I would keep it yet I started with only 30 gold. (I like gold...) (Fixed) Most probably this...
by Wesbane
February 6th, 2015, 1:22 pm
Forum: Scenario & Campaign Development
Topic: A Song of Fire: SP Campaign Feedback and Reviews
Replies: 336
Views: 124011

Re: A Song of Fire: SP Campaign Feedback and Reviews

The problem you have encountered is a bug caused by placing from the beginning one time event that triggers when Myra reaches the specified location (34, 3). However victory will be claimed only if any of your units have reached the fountain first. So if you move Myra from keep and then move her ba...
by Wesbane
January 31st, 2015, 3:42 pm
Forum: Scenario & Campaign Development
Topic: Oath of Allegiance [SP Desert People Campaign for 1.13.5]
Replies: 348
Views: 85171

Re: Oath of Allegiance 0.1.1 [SP Campaign for 1.12.0]

Sulfur wrote:In the end, the new scenario name certainly fits better [...]
Meh, improvement is always good even that made upon poor argument. :lol:
by Wesbane
January 31st, 2015, 1:25 pm
Forum: Scenario & Campaign Development
Topic: Oath of Allegiance [SP Desert People Campaign for 1.13.5]
Replies: 348
Views: 85171

Re: Oath of Allegiance 0.1.1 [SP Campaign for 1.12.0]

i suggest that you rename the scenario "Sands of Time", because there is already a scenario with this name in the campaign "Soldier of Wesnoth" by revansurik I've also changed the scenario name. That is nice, but this change as request for it has absolutely no sense. :annoyed: The only reason to do...
by Wesbane
January 30th, 2015, 4:55 pm
Forum: Scenario & Campaign Development
Topic: New: Ooze Mini-Campaign
Replies: 70
Views: 29074

Re: New: Ooze Mini-Campaign

Campaign was tested for network game. Test information: Game version: 1.13 (Future development version) Campaign version: 1.5.1 Multiplayer: lan. Test scope: Three scenarios were played. Test environment: Linux. Result : Playing over network in this campaign is possible however not without various i...
by Wesbane
January 28th, 2015, 9:46 pm
Forum: Scenario & Campaign Development
Topic: NEW: Elvish Dynasty RPG
Replies: 100
Views: 30632

Re: NEW: Elvish Dynasty RPG

You're either going to love or hate me for this, but I've found another. Yep, it is never a good thing to hurry with an update. :lol: So as you can see I have taken a precaution to never make a hasty reaction again. :mrgreen: As for information. The high level of detail provided is not common so an...
by Wesbane
January 24th, 2015, 6:48 am
Forum: Scenario & Campaign Development
Topic: NEW: Elvish Dynasty RPG
Replies: 100
Views: 30632

Re: NEW: Elvish Dynasty RPG

Thank you for excellent bug report that made possible to fix the issue quickly.

New version has just been uploaded (0.10.1a).

Note that as mentioned before, campaign is no longer developed, but all remaining bugs will be fixed as long as they will be reported.
by Wesbane
December 10th, 2014, 7:35 pm
Forum: Scenario & Campaign Development
Topic: NEW: Elvish Dynasty RPG
Replies: 100
Views: 30632

Re: NEW: Elvish Dynasty RPG

Just a quick note that this has been fixed now and the workaround should not be required any more from 1.11.17 on. See also here. Confirmed. It was fixed in such a way that saving doesn't help anymore resulting in a fatal bug, so in this particular case writing own mechanism for that is the only re...
by Wesbane
November 24th, 2014, 6:01 pm
Forum: Scenario & Campaign Development
Topic: New: Ooze Mini-Campaign
Replies: 70
Views: 29074

Re: New: Ooze Mini-Campaign

Described above problem was investigated under following conditions: Game version: 1.13 (Future development version) Campaign version: 1.5.1 Multiplayer: lan Test scope: two turns of first scenario were played Test environment: Linux Result : Failed to reproduce the issue. Campaign loads normally. G...
by Wesbane
August 13th, 2014, 1:25 pm
Forum: Strategies & Tips
Topic: Northern Rebirth: 5a, The Pursuit, the two revenants.
Replies: 11
Views: 3718

Re: Northern Rebirth: 5a, The Pursuit, the two revenants.

For a reason I wrote "previous knowledge" as the main point, when I first played the pursuit I used up most of the treasure by negative upkeep (levelling too many units up from L1 to L3) to a point where the end of the campaign might have become impossible simply because walking around in the pursu...
by Wesbane
August 12th, 2014, 9:10 pm
Forum: Strategies & Tips
Topic: Northern Rebirth: 5a, The Pursuit, the two revenants.
Replies: 11
Views: 3718

Re: Northern Rebirth: 5a, The Pursuit, the two revenants.

[...] in pursuit there is no balance and it is completely dependent on previous knowledge and / or saveload and / or use of immortal units - in fact it forces you to recklessly expose what would usually be your most precious units (non-recruitable healers) [...] Not true. The scenario is very easy ...
by Wesbane
August 12th, 2014, 11:42 am
Forum: Strategies & Tips
Topic: Northern Rebirth: 5a, The Pursuit, the two revenants.
Replies: 11
Views: 3718

Re: Northern Rebirth: 5a, The Pursuit, the two revenants.

That's rather rude to say without trying it. Actually, it's the only solution. You are right. Gathering as much information as possible before posting is always good. In this case you simply assumed that I lack expertise to make statements on this matter even such without guarantee of success, but ...
by Wesbane
August 11th, 2014, 11:53 am
Forum: Strategies & Tips
Topic: Northern Rebirth: 5a, The Pursuit, the two revenants.
Replies: 11
Views: 3718

Re: Northern Rebirth: 5a, The Pursuit, the two revenants.

I started with a Longbowman, a Dwarvish Scout, and my hero, a Peasant. The issue is known since 1-07-2009. It counts as unusual game play style. Most of players doesn't experience mentioned problems because they strive for perfect results. You don't have Camerin the fire wizard. The campaign promis...