Search found 586 matches

by Mountain_King
September 10th, 2012, 10:09 pm
Forum: Art Workshop
Topic: Graphic Hunting
Replies: 31
Views: 7713

Re: Graphic Hunting

These are the baseframes for some giant plant monsters that the folks from the Italian forum cooked up. They have animations as well for attack, defense, and death.
by Mountain_King
September 9th, 2012, 11:28 pm
Forum: Art Workshop
Topic: Graphic Hunting
Replies: 31
Views: 7713

Re: Graphic Hunting

Did I catch that right that you're looking for some good wose-allied units? If so, I think I might be able to help.
by Mountain_King
September 9th, 2012, 1:33 am
Forum: WML Workshop
Topic: invalid side
Replies: 4
Views: 760

Re: invalid side

Ah, there we go. Switching the sides to controller=ai seems to have done the trick (they weren't needed in later scenarios, so there was no need for the controller to be human). Many thanks, crendgrim. :)

Regards,
Mountain_King
by Mountain_King
September 8th, 2012, 3:13 pm
Forum: WML Workshop
Topic: invalid side
Replies: 4
Views: 760

Re: invalid side

:hmm: I've figured out a little bit more about it. Whether the scenario ends through normal play or debug mode, the error still occurs. Even using :choose_level to switch scenarios results in the same error. Does that indicate the mistake is somewhere else, not in this scenario? Typically I can find...
by Mountain_King
September 7th, 2012, 7:23 pm
Forum: WML Workshop
Topic: invalid side
Replies: 4
Views: 760

invalid side

First things first, here's the stderr: 20120907 12:05:04 error general: Error while playing the game: game_error: invalid side(3) found in unit definition I've been running tests on my campaign in moving from 1.10 to 1.11, and that's the error I got. Odd thing is, that the scenario works just fine u...
by Mountain_King
September 5th, 2012, 3:45 am
Forum: Scenario & Campaign Development
Topic: Ice Age Fun and Japhel's Journey
Replies: 186
Views: 40598

Re: Ice Age Fun and Japhel's Journey

Haaaaaaiii!!!! Guess who? Well, it was about time. I got a bit nostalgic and started looking at the forums, then got this uncontrollable urge to do Wesnoth. So I spent some time messing around with the new version and, lo and behold, the most recent version of IAF loads on 1.11! But this is no mere ...
by Mountain_King
June 25th, 2012, 7:18 pm
Forum: Website
Topic: [forum]idea to eliminate most spambots
Replies: 1
Views: 1206

[forum]idea to eliminate most spambots

I'm not really sure how to word this best. So... [idea] Require new forum members to PM the forum moderators to fully activate their account. Once they PM, the moderators can unlock their account which will allow them to post on the forum, create a signature, and add an avatar. [/idea] I was on anot...
by Mountain_King
May 21st, 2012, 1:26 am
Forum: Off-Topic
Topic: What do you do in the real world?
Replies: 58
Views: 9545

Re: What do you do in the real world?

I have recently grown to love leeks. I know, right?! They're great in everything, and don't give you as bad of breath as onions. I have to say, "hating jazz" would be like saying you "hate rock," jazz is pretty varied from corny garden variety jazz to crazy experimental stuff. It's a pretty far-rea...
by Mountain_King
May 20th, 2012, 4:24 pm
Forum: Off-Topic
Topic: What do you do in the real world?
Replies: 58
Views: 9545

Re: What do you do in the real world?

Occupation: Assistant'sAssistant/Secondary Gopher/Special Operations/Grunt Worker So, it's basically a fancy name for "works on vegetable farm, but is not too skilled at picking leeks, so they send him to get things and bring them places, or to do anything that can be done without picking leeks." :D...
by Mountain_King
May 20th, 2012, 4:13 pm
Forum: Users’ Forum
Topic: I wonder why do some user has bold-texted ID.
Replies: 44
Views: 4790

Re: I wonder why do some user has bold-texted ID.

Pink: Translate Wesnoth into another language

No love for the translators here? People always forget the translators! :cry:

:mrgreen:
by Mountain_King
April 19th, 2012, 3:53 am
Forum: Scenario & Campaign Development
Topic: Ice Age Fun and Japhel's Journey
Replies: 186
Views: 40598

Re: Ice Age Fun and Japhel's Journey

The "bug" with the tunnels isn't so much a bug as it is design. The teleportation tunnels aren't handled in the engine as teleportation, but as a tunnel, so to speak (I'm using the brand new [tunnel] tag rather than the [teleport] tag). Meaning, once you trigger the event where the bloke says, "ther...
by Mountain_King
April 2nd, 2012, 6:39 pm
Forum: Scenario & Campaign Development
Topic: Ice Age Fun and Japhel's Journey
Replies: 186
Views: 40598

Re: Ice Age Fun and Japhel's Journey

:doh: Sorry guys, I misunderstood. I thought the error was something in JJ first scenario, not IAF. The offending lines have been removed, and all should work properly on that front. I just uploaded the corrected version, so if anyone wants to confirm that IAF once again works without Japhel's Journ...
by Mountain_King
March 31st, 2012, 8:45 pm
Forum: Scenario & Campaign Development
Topic: Ice Age Fun and Japhel's Journey
Replies: 186
Views: 40598

Re: Ice Age Fun and Japhel's Journey

Ravi, I'm going to need you to reproduce the exact error message so I can fix the error posthaste. Can you attach the stderr text file?

axds123, the reason that scenario 13 is unknown is because it hasn't been written yet. If it was, I would have it on the server by now.
by Mountain_King
March 4th, 2012, 6:13 pm
Forum: Off-Topic
Topic: Long live democracy
Replies: 119
Views: 14985

Re: Long live democracy

Just to make sure we're all on the same page here, totalitarian dictatorship is where one person has absolute power, right? If that's the case, then the Greek tyrannies were most certainly that. I think the confusion here is that Boldek is thinking "totalitarianism= oppressive regime". While oppress...
by Mountain_King
February 28th, 2012, 7:47 pm
Forum: Scenario & Campaign Development
Topic: Ice Age Fun and Japhel's Journey
Replies: 186
Views: 40598

Re: Ice Age Fun and Japhel's Journey

Could you provide a screenshot and/or savegame?

In addition, double check to make sure that there isn't someone standing on one end of the portal/tunnel, as that makes it unusable.