Search found 316 matches

by PeterPorty
February 15th, 2011, 5:53 pm
Forum: Forum Games
Topic: Ruin A Wish
Replies: 798
Views: 434478

Re: Ruin A Wish

Granted, all the devs think you've done a wonderful job, and make you forum admin. They let go shadowmaster and he hates you eternally for it. (And me too >:( )

I wish to have magic powers to control time.
by PeterPorty
February 15th, 2011, 5:46 pm
Forum: Forum Games
Topic: Ruin A Wish
Replies: 798
Views: 434478

Re: Ruin A Wish

Granted, you are not forced to lock the thread because shadowm demotes you for posting on it.

I wish I got a faster computer for my birthday.
by PeterPorty
February 14th, 2011, 3:56 am
Forum: Faction & Era Development
Topic: City Elves faction
Replies: 19
Views: 2946

Re: City Elves faction

Well then, you're doing it wrong, IMO. I suggest you actually have a plan for them, since they won't be successful just as a faction. Nobody will want to play with a loyalist faction with elven heads, since it wouldn't even be a new playing experience. On the other hand, if you have a campaign in mi...
by PeterPorty
February 13th, 2011, 10:58 pm
Forum: Faction & Era Development
Topic: City Elves faction
Replies: 19
Views: 2946

Re: City Elves faction

Well, if it makes you happy, and you actually enjoy doing it; go ahead! We encourage you to try and create new things, be it art, campaigns or units. I think Velensk is just a bit fed-up with the topic, being a part of the Wesnoth community for over three years, he has seen at least thirty people ma...
by PeterPorty
February 13th, 2011, 7:03 pm
Forum: WML Workshop
Topic: weapon special woes...
Replies: 13
Views: 799

Re: weapon special woes...

Well, I'm a WML noob, but maybe you could make the special to work always, and make it so that the unit gets that special only if it's night, in event new_turn, and check for the ToD, and if it matches, do change the unit so that it gets the special... Of course, just an idea, I don't know if this i...
by PeterPorty
February 12th, 2011, 10:37 pm
Forum: Users’ Forum
Topic: Dwarves and forest
Replies: 15
Views: 1776

Re: Dwarves and forest

Dude, WINR and balance is much, much more important.
by PeterPorty
February 11th, 2011, 4:01 am
Forum: Off-Topic
Topic: Time Travel/Chaos Question
Replies: 33
Views: 3688

Re: Time Travel/Chaos Question

Just "going back" wouldn't change a thing, since the dice's outcome isn't really random, and depends in the way it is thrown and the way it "bounces", taking into account the surface it hits, the strength of the roll, the position of the hand, ETC. Therefore, unless you move the person's hand, or at...
by PeterPorty
February 5th, 2011, 5:18 pm
Forum: Ideas
Topic: [interface] New Filtrer to find Add ons (New idea!)
Replies: 41
Views: 6741

Re: [interface] New Filtrer to find Add ons

It's not really something against developers, I mean, there are many add-ons that look like they could be really cool. The point has to do with the fact that I have a couple of hours to play Wesnoth in a week at most, and when I use them, I'd rather play good campaign. I hate wasting several hours p...
by PeterPorty
February 5th, 2011, 4:58 pm
Forum: Ideas
Topic: [interface] New Filtrer to find Add ons (New idea!)
Replies: 41
Views: 6741

Re: [interface] New Filtrer to find Add ons

Personally, the only problem I have with the Add-on server is the inconsistency in the version numbers. That is, when I see something with a version 1.0.0, I assume it is something finished, if it's a campaign, I at least expect that it has all the scenarios, and that they are all playable. If it's ...
by PeterPorty
February 2nd, 2011, 5:02 am
Forum: Off-Topic
Topic: What programming language do you prefer?
Replies: 48
Views: 5774

Re: What programming language do you prefer?

Hulavuta wrote:Which is for Wesnoth content, but if you plan to become part of the development team, you'll need to know "real" ones. (I believe C++ or Python?)
You can also become a Dev with pure WML/Lua.
by PeterPorty
February 1st, 2011, 5:43 am
Forum: Technical Support
Topic: Determining what difficulty I'm playing
Replies: 3
Views: 329

Re: Determining what difficulty I'm playing

~Ignore this and jump to shadowmaster's post~ You can't check this in-game, since you can't change it during the campaign; you only get to choose difficulty at the beginning. Although, if you go into your saved game, press ":", write "debug" and press enter, and then do alt+s, you can check the mone...
by PeterPorty
January 31st, 2011, 3:29 am
Forum: Ideas
Topic: FIRE!!!!
Replies: 11
Views: 1752

Re: FIRE!!!!

Well, you could in theory make it so that if terrain attacked is forest, apply a overlay of fire, if said overlay is present, and there is a unit there, unit loses x hp, and 1 turn after the overlay was set, terrain becomes rubble in the hex. Could you?
by PeterPorty
January 22nd, 2011, 4:28 pm
Forum: Users’ Forum
Topic: Chaotic but +0% at night?
Replies: 9
Views: 2053

Re: Chaotic but +0% at night?

Probably, I at least would prefer to see the problem myself... Of course, if you're ever playing again, and have chaotic units, please take the time to see the bonuses.
by PeterPorty
January 22nd, 2011, 4:00 pm
Forum: Users’ Forum
Topic: Chaotic but +0% at night?
Replies: 9
Views: 2053

Re: Chaotic but +0% at night?

They ARE indeed fixed... could you post a replay or several screenshots, please? I would assume it's a glitch with Oricia, check if you have this problem in other games, and if you don't, we'll be certain. If you DO, in fact have the same problem somewhere else, please post the replay.
by PeterPorty
January 22nd, 2011, 3:26 pm
Forum: Users’ Forum
Topic: A simple question
Replies: 7
Views: 902

Re: A simple question

Yeah, yeah... You guys are mean ;_;

Anyways, I'm not gonna edit it, since.... yeah. >.<