Search found 788 matches

by boru
July 13th, 2011, 4:42 pm
Forum: Scenario & Campaign Development
Topic: Re: Swamplings - v1.1.7 - for 1.8 and 1.9
Replies: 315
Views: 81241

Re: Re: Swamplings - v1.1.7 - for 1.8 and 1.9

Thanks for your comments. Balancing this thing is a tricky business, I'm happy to see you had a positive experience with balance. I'm still tweaking the level 3 wolf riders, Cutthroat and Firefly. Many people have told me Cutthroat is overpowered. The jury's still out on Firefly, the unit has been t...
by boru
July 13th, 2011, 12:59 am
Forum: Mainline Campaign Development
Topic: HTTT-Underground Channels Development
Replies: 91
Views: 39285

Re: HTTT-Underground Channels Development

Just some general impressions which will hopefully be helpful. I'm not sure why there are 25 villages on the map. Cutting this down will make it a bit more difficult. Also, the tents on top of the villages just look odd. Since the flying drakes are vulnerable to pierce, they'll be at a disadvantage ...
by boru
July 12th, 2011, 10:44 pm
Forum: Art Workshop
Topic: Dipsey Doodles - Having fun with some art projects.
Replies: 21
Views: 4968

Re: Dipsey's Art Topic - Feel free to critique

dipseydoodle wrote:Until then I've been wandering if the kilian-fighter's legs are too small for an elf.
Yes, the torso is too long.
by boru
July 11th, 2011, 7:37 pm
Forum: Ideas
Topic: Some Suggestions....
Replies: 15
Views: 3645

Re: Some Suggestions....

It's just a bulk of tiny text based links.... hmm.... :augh: I'm baffled by this complaint. You click on Links, you get links. And about ten links down is exactly the one you're looking for. How on earth is this difficult? As for what the developers are doing, just look at the development branch an...
by boru
July 10th, 2011, 3:36 pm
Forum: Art Workshop
Topic: ArtisanDen´s art
Replies: 18
Views: 4166

Re: ArtisanDen´s art

The perspective seems unusual, as if we're looking down on him from a hilltop.
by boru
July 9th, 2011, 6:18 pm
Forum: Multiplayer Development
Topic: The Altaz Mariners (pirate co-op campaign) big update!
Replies: 329
Views: 109278

Re: The Altaz Mariners - MP Campaign, out now!

Have you considered the possibility of an SP fork of this campaign? In the long run it might be easier than dealing with the erroneous bug reports from SP players who make one wrong click.
by boru
July 9th, 2011, 6:09 pm
Forum: Scenario & Campaign Development
Topic: Soliciting my Campaign: Is it allowed?
Replies: 6
Views: 1025

Re: Soliciting my Campaign: Is it allowed?

P.S. Is there a way to change my username? I have one I want to switch to... You can PM me if you want. It definitely is difficult to get good feedback on new campaigns. One method that has worked for me is to give feedback to others. Whether this works by magic or by karma or what, I don't know. I...
by boru
July 9th, 2011, 3:03 pm
Forum: Art Workshop
Topic: Swamplings Art Thread - comments greatly appreciated
Replies: 154
Views: 36165

Re: Swamplings Art Thread - comments greatly appreciated

Thanks for the crit, I'll look at the coast again but I'm not sure I have the skill to round it convincingly-- the problem comes from using a base map that's really intended for a continent and using it for a much smaller area. I don't really think you're near a final version for the cutthroat. Even...
by boru
July 9th, 2011, 6:52 am
Forum: Art Workshop
Topic: Outsider Art for Bad Moon Rising
Replies: 983
Views: 239265

Re: Outsider Art for Bad Moon Rising

You could try a slightly lighter shade of gray on the level one. Also consider giving the level 2 a cap or some other headgear.
by boru
July 9th, 2011, 1:06 am
Forum: Art Workshop
Topic: Swamplings Art Thread - comments greatly appreciated
Replies: 154
Views: 36165

Re: Swamplings Art Thread - comments greatly appreciated

The timeline places the Wesfolk migration at 200BW and this campaign is set in 400BW, so that's a good point, a cartographer of that day would have some other name for the continent. On the other hand, no one is playing the campaign in 400BW so the map just might come from a later era. In fact, let'...
by boru
July 8th, 2011, 7:51 pm
Forum: Art Contributions
Topic: Campaign art - Sceptre of Fire
Replies: 255
Views: 81507

Re: Campaign art - Sceptre of Fire

Since there's a preference setting that lets you pick which direction the sun moves, maybe there ought to be an anthropomorphism slider too--on one end you'd have talking gryphons and the sceptre would sound like Lumiere in Beauty and the Beast. On the other end, saurians would just be spiny lizards...
by boru
July 8th, 2011, 6:00 pm
Forum: Art Workshop
Topic: Rain of Steel (art)
Replies: 45
Views: 15454

Re: Rain of Steel (art)

No, a siege is a military operation in which enemy forces surround a town or building, cutting off essential supplies, with the aim of compelling the surrender of those inside. Nothing to do with a throne. (edit: in the english language, I mean)
by boru
July 8th, 2011, 5:43 pm
Forum: Art Workshop
Topic: Swamplings Art Thread - comments greatly appreciated
Replies: 154
Views: 36165

Re: Swamplings Art Thread - comments greatly appreciated

I've been working on a mappenstein, or maybe it's a frankenmap, of the Swamplings quadrant of the Old Continent. Here it is-- as always, comments are greatly appreciated.
mappogobog8.png
by boru
July 7th, 2011, 5:35 pm
Forum: Art Workshop
Topic: Dipsey Doodles - Having fun with some art projects.
Replies: 21
Views: 4968

Re: Dipsey's Art Topic

That's a fist? It looks like, I dunno, maybe a sad little clownfish.